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openmw-tes3mp/apps/openmw/mwmp/processors/object/ProcessorObjectRestock.hpp
David Cernat 975797c09b [General] Implement ObjectRestock packet
Restocking object containers via trading now requires the server to send back an ObjectRestock packet before it can happen.

The unused packet ID ID_SCRIPT_GLOBAL_FLOAT has been replaced with ID_OBJECT_RESTOCK.
2020-01-23 12:50:34 +02:00

25 lines
571 B
C++

#ifndef OPENMW_PROCESSOROBJECTRESTOCK_HPP
#define OPENMW_PROCESSOROBJECTRESTOCK_HPP
#include "BaseObjectProcessor.hpp"
namespace mwmp
{
class ProcessorObjectRestock final: public BaseObjectProcessor
{
public:
ProcessorObjectRestock()
{
BPP_INIT(ID_OBJECT_RESTOCK)
}
virtual void Do(ObjectPacket &packet, ObjectList &objectList)
{
BaseObjectProcessor::Do(packet, objectList);
objectList.restockObjects(ptrCellStore);
}
};
}
#endif //OPENMW_PROCESSOROBJECTRESTOCK_HPP