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https://github.com/TES3MP/openmw-tes3mp.git
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975797c09b
Restocking object containers via trading now requires the server to send back an ObjectRestock packet before it can happen. The unused packet ID ID_SCRIPT_GLOBAL_FLOAT has been replaced with ID_OBJECT_RESTOCK.
25 lines
571 B
C++
25 lines
571 B
C++
#ifndef OPENMW_PROCESSOROBJECTRESTOCK_HPP
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#define OPENMW_PROCESSOROBJECTRESTOCK_HPP
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#include "BaseObjectProcessor.hpp"
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namespace mwmp
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{
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class ProcessorObjectRestock final: public BaseObjectProcessor
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{
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public:
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ProcessorObjectRestock()
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{
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BPP_INIT(ID_OBJECT_RESTOCK)
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}
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virtual void Do(ObjectPacket &packet, ObjectList &objectList)
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{
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BaseObjectProcessor::Do(packet, objectList);
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objectList.restockObjects(ptrCellStore);
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}
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};
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}
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#endif //OPENMW_PROCESSOROBJECTRESTOCK_HPP
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