mirror of
https://github.com/TES3MP/openmw-tes3mp.git
synced 2025-01-15 21:49:56 +00:00
92 lines
2.5 KiB
C++
92 lines
2.5 KiB
C++
#include "water.hpp"
|
|
|
|
namespace MWRender {
|
|
Water::Water (Ogre::Camera *camera, const ESM::Cell* cell) : mCamera (camera), mViewport (camera->getViewport()), mSceneManager (camera->getSceneManager()) {
|
|
try {
|
|
Ogre::CompositorManager::getSingleton().addCompositor(mViewport, "Water", -1);
|
|
Ogre::CompositorManager::getSingleton().setCompositorEnabled(mViewport, "Water", false);
|
|
} catch(...) {
|
|
}
|
|
mTop = cell->water;
|
|
|
|
|
|
mIsUnderwater = false;
|
|
//mCamera->addListener(this);
|
|
|
|
mWaterPlane = Ogre::Plane(Ogre::Vector3::UNIT_Y, 0);
|
|
|
|
Ogre::MeshManager::getSingleton().createPlane("water", Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME, mWaterPlane, CELL_SIZE*5, CELL_SIZE * 5, 10, 10, true, 1, 3,5, Ogre::Vector3::UNIT_Z);
|
|
|
|
|
|
mWater = mSceneManager->createEntity("water");
|
|
|
|
mWater->setMaterialName("Examples/Water0");
|
|
|
|
|
|
|
|
|
|
mWaterNode = mSceneManager->getRootSceneNode()->createChildSceneNode();
|
|
mWaterNode->setPosition(0, mTop, 0);
|
|
|
|
|
|
if(!(cell->data.flags & cell->Interior))
|
|
{
|
|
mWaterNode->setPosition(getSceneNodeCoordinates(cell->data.gridX, cell->data.gridY));
|
|
}
|
|
mWaterNode->attachObject(mWater);
|
|
|
|
}
|
|
|
|
|
|
Water::~Water() {
|
|
Ogre::MeshManager::getSingleton().remove("water");
|
|
|
|
mWaterNode->detachObject(mWater);
|
|
mSceneManager->destroyEntity(mWater);
|
|
mSceneManager->destroySceneNode(mWaterNode);
|
|
|
|
|
|
Ogre::CompositorManager::getSingleton().removeCompositorChain(mViewport);
|
|
}
|
|
|
|
void Water::changeCell(const ESM::Cell* cell){
|
|
mTop = cell->water;
|
|
|
|
|
|
|
|
if(!(cell->data.flags & cell->Interior))
|
|
mWaterNode->setPosition(getSceneNodeCoordinates(cell->data.gridX, cell->data.gridY));
|
|
else
|
|
mWaterNode->setPosition(0, mTop, 0);
|
|
}
|
|
|
|
|
|
|
|
void Water::checkUnderwater(float y) {
|
|
|
|
if (mIsUnderwater && y > mTop) {
|
|
try {
|
|
Ogre::CompositorManager::getSingleton().setCompositorEnabled(mViewport, "Water", false);
|
|
} catch(...) {
|
|
}
|
|
mIsUnderwater = false;
|
|
}
|
|
|
|
if (!mIsUnderwater && y < mTop) {
|
|
try {
|
|
Ogre::CompositorManager::getSingleton().setCompositorEnabled(mViewport, "Water", true);
|
|
} catch(...) {
|
|
}
|
|
mIsUnderwater = true;
|
|
}
|
|
}
|
|
|
|
|
|
|
|
Ogre::Vector3 Water::getSceneNodeCoordinates(int gridX, int gridY){
|
|
Ogre::Vector3 out = Ogre::Vector3(gridX * CELL_SIZE + (CELL_SIZE / 2), mTop, -gridY * CELL_SIZE - (CELL_SIZE / 2));
|
|
|
|
return out;
|
|
}
|
|
|
|
}
|