OpenMW - the completely unofficial reimplementation of Morrowind
================================================================

OpenMW is an open source reimplementation of the Morrowind game
engine. For more information, see README.txt or

    http://openmw.snaptoad.com/




Running OpenMW
==============

OpenMW consists of three separate downloads:

openmw-0.X_win32.zip     - binary package (with EXE file)
openmw-0.X.zip           - source code
openmw-dll-pack.zip      - library pack


You only need the binary or the source package, not both. The DLL pack
is needed in both cases.

NOTE: If downloaded the SOURCE release, please read COMPILE-win32.txt
before reading the rest of this file.


Configuration
-------------------

OpenMW assumes you have the Morrowind data files in c:\Program
Files\Bethesda Softworks\Morrowind\Data Files\ . If this is not where
you have installed Morrowind, you should edit the file openmw.ini.


Running
-------

Just run openmw.exe and enjoy! ;-)

The first time you run OpenMW, you will be asked to set screen
resolution and other graphics settings. To be safe, I don't recommend
setting fullscreen mode on the first run. You can bring up the
dialogue at any time by using the -oc switch.

Move around with WASD or arrow keys, change physics mode (walking,
flying, ghost) with 't', exit with 'q' or escape. You can change key
bindings in the openmw.ini file.

You start in a cell called "Assu". You can change this in openmw.ini or
by specifying a cell name on the command line.

Write openmw -h on the command line to see a complete list of options.
