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openmw/components/settings/settings.hpp

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#ifndef COMPONENTS_SETTINGS_H
#define COMPONENTS_SETTINGS_H
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#include "categories.hpp"
#include <map>
#include <set>
#include <string>
#include <string_view>
#include <vector>
#include <filesystem>
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#include <osg/Vec2f>
#include <osg/Vec3f>
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namespace Files
{
struct ConfigurationManager;
}
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namespace Settings
{
enum class WindowMode
{
Fullscreen = 0,
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WindowedFullscreen,
Windowed
};
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///
/// \brief Settings management (can change during runtime)
///
class Manager
{
public:
static CategorySettingValueMap mDefaultSettings;
static CategorySettingValueMap mUserSettings;
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static CategorySettingVector mChangedSettings;
///< tracks all the settings that were changed since the last apply() call
static void clear();
///< clears all settings and default settings
static std::filesystem::path load(const Files::ConfigurationManager& cfgMgr, bool loadEditorSettings = false);
///< load settings from all active config dirs. Returns the path of the last loaded file.
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static void saveUser(const std::filesystem::path& file);
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///< save user settings to file
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static void resetPendingChanges();
///< resets the list of all pending changes
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static void resetPendingChanges(const CategorySettingVector& filter);
///< resets only the pending changes listed in the filter
static CategorySettingVector getPendingChanges();
///< returns the list of changed settings
static CategorySettingVector getPendingChanges(const CategorySettingVector& filter);
///< returns the list of changed settings intersecting with the filter
static int getInt(std::string_view setting, std::string_view category);
static std::int64_t getInt64(std::string_view setting, std::string_view category);
static float getFloat(std::string_view setting, std::string_view category);
static double getDouble(std::string_view setting, std::string_view category);
static const std::string& getString(std::string_view setting, std::string_view category);
static std::vector<std::string> getStringArray(std::string_view setting, std::string_view category);
static bool getBool(std::string_view setting, std::string_view category);
static osg::Vec2f getVector2(std::string_view setting, std::string_view category);
static osg::Vec3f getVector3(std::string_view setting, std::string_view category);
static void setInt(std::string_view setting, std::string_view category, int value);
static void setInt64(std::string_view setting, std::string_view category, std::int64_t value);
static void setFloat(std::string_view setting, std::string_view category, float value);
static void setDouble(std::string_view setting, std::string_view category, double value);
static void setString(std::string_view setting, std::string_view category, const std::string& value);
static void setStringArray(
std::string_view setting, std::string_view category, const std::vector<std::string>& value);
static void setBool(std::string_view setting, std::string_view category, bool value);
static void setVector2(std::string_view setting, std::string_view category, osg::Vec2f value);
static void setVector3(std::string_view setting, std::string_view category, osg::Vec3f value);
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};
}
#endif // COMPONENTS_SETTINGS_H