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#include "settings.hpp"
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#include "parser.hpp"
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#include <sstream>
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#include <components/misc/stringops.hpp>
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namespace Settings
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{
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CategorySettingValueMap Manager::mDefaultSettings = CategorySettingValueMap();
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CategorySettingValueMap Manager::mUserSettings = CategorySettingValueMap();
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CategorySettingVector Manager::mChangedSettings = CategorySettingVector();
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void Manager::clear()
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{
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mDefaultSettings.clear();
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mUserSettings.clear();
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mChangedSettings.clear();
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}
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void Manager::loadDefault(const std::string &file)
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{
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SettingsFileParser parser;
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parser.loadSettingsFile(file, mDefaultSettings);
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}
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void Manager::loadUser(const std::string &file)
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{
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SettingsFileParser parser;
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parser.loadSettingsFile(file, mUserSettings);
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}
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void Manager::saveUser(const std::string &file)
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{
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SettingsFileParser parser;
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parser.saveSettingsFile(file, mUserSettings);
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}
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std::string Manager::getString(const std::string &setting, const std::string &category)
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{
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CategorySettingValueMap::key_type key = std::make_pair(category, setting);
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CategorySettingValueMap::iterator it = mUserSettings.find(key);
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if (it != mUserSettings.end())
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return it->second;
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it = mDefaultSettings.find(key);
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if (it != mDefaultSettings.end())
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return it->second;
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throw std::runtime_error(std::string("Trying to retrieve a non-existing setting: ") + setting
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+ ".\nMake sure the settings-default.cfg file was properly installed.");
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}
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float Manager::getFloat (const std::string& setting, const std::string& category)
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{
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const std::string& value = getString(setting, category);
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std::stringstream stream(value);
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float number = 0.f;
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stream >> number;
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return number;
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}
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int Manager::getInt (const std::string& setting, const std::string& category)
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{
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const std::string& value = getString(setting, category);
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std::stringstream stream(value);
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int number = 0;
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stream >> number;
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return number;
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}
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bool Manager::getBool (const std::string& setting, const std::string& category)
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{
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const std::string& string = getString(setting, category);
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return Misc::StringUtils::ciEqual(string, "true");
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}
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void Manager::setString(const std::string &setting, const std::string &category, const std::string &value)
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{
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CategorySettingValueMap::key_type key = std::make_pair(category, setting);
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CategorySettingValueMap::iterator found = mUserSettings.find(key);
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if (found != mUserSettings.end())
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{
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if (found->second == value)
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return;
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}
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mUserSettings[key] = value;
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mChangedSettings.insert(key);
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}
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void Manager::setInt (const std::string& setting, const std::string& category, const int value)
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{
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std::ostringstream stream;
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stream << value;
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setString(setting, category, stream.str());
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}
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void Manager::setFloat (const std::string &setting, const std::string &category, const float value)
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{
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std::ostringstream stream;
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stream << value;
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setString(setting, category, stream.str());
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}
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void Manager::setBool(const std::string &setting, const std::string &category, const bool value)
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{
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setString(setting, category, value ? "true" : "false");
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}
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void Manager::resetPendingChange(const std::string &setting, const std::string &category)
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{
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CategorySettingValueMap::key_type key = std::make_pair(category, setting);
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mChangedSettings.erase(key);
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}
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const CategorySettingVector Manager::getPendingChanges()
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{
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return mChangedSettings;
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}
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void Manager::resetPendingChanges()
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{
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mChangedSettings.clear();
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}
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}
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