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openmw/components/detournavigator/navmeshmanager.cpp

114 lines
3.7 KiB
C++

#include "navmeshmanager.hpp"
#include "debug.hpp"
#include "makenavmesh.hpp"
#include "settings.hpp"
#include <DetourNavMesh.h>
#include <BulletCollision/CollisionShapes/btConcaveShape.h>
#include <iostream>
namespace DetourNavigator
{
NavMeshManager::NavMeshManager(const Settings& settings)
: mSettings(settings)
, mRecastMeshManager(settings)
, mAsyncNavMeshUpdater(settings)
{}
bool NavMeshManager::removeObject(std::size_t id)
{
const auto object = mRecastMeshManager.removeObject(id);
if (!object)
return false;
++mRevision;
addChangedTiles(*object->mShape, object->mTransform);
return true;
}
void NavMeshManager::reset(const osg::Vec3f& agentHalfExtents)
{
mCache.erase(agentHalfExtents);
}
void NavMeshManager::update(const osg::Vec3f& agentHalfExtents)
{
auto cached = mCache.find(agentHalfExtents);
if (cached == mCache.end())
cached = mCache.insert(std::make_pair(agentHalfExtents,
std::make_shared<NavMeshCacheItem>(NavMeshCacheItem {
makeEmptyNavMesh(agentHalfExtents, *mRecastMeshManager.getMesh(), mSettings),
mRevision
}))).first;
else if (cached->second->mRevision >= mRevision)
return;
cached->second->mRevision = mRevision;
const auto changedTiles = mChangedTiles.find(agentHalfExtents);
if (changedTiles == mChangedTiles.end())
{
mAsyncNavMeshUpdater.post(agentHalfExtents, mRecastMeshManager.getMesh(), cached->second,
std::set<TilePosition>());
}
else
{
mAsyncNavMeshUpdater.post(agentHalfExtents, mRecastMeshManager.getMesh(), cached->second,
std::move(changedTiles->second));
mChangedTiles.erase(changedTiles);
}
}
void NavMeshManager::wait()
{
mAsyncNavMeshUpdater.wait();
}
NavMeshConstPtr NavMeshManager::getNavMesh(const osg::Vec3f& agentHalfExtents) const
{
const auto it = mCache.find(agentHalfExtents);
if (it == mCache.end())
return nullptr;
return it->second->mValue;
}
void NavMeshManager::addChangedTiles(const btCollisionShape& shape, const btTransform& transform)
{
btVector3 aabbMin;
btVector3 aabbMax;
shape.getAabb(transform, aabbMin, aabbMax);
osg::Vec3f min(aabbMin.x(), aabbMin.z(), aabbMin.y());
osg::Vec3f max(aabbMax.x(), aabbMax.z(), aabbMax.y());
min *= mSettings.mRecastScaleFactor;
max *= mSettings.mRecastScaleFactor;
for (auto& v : mCache)
{
if (const auto& item = v.second)
{
if (const auto& navMesh = item->mValue)
{
auto& changedTiles = mChangedTiles[v.first];
int minTileX;
int minTileY;
navMesh->calcTileLoc(min.ptr(), &minTileX, &minTileY);
int maxTileX;
int maxTileY;
navMesh->calcTileLoc(max.ptr(), &maxTileX, &maxTileY);
if (minTileX > maxTileX)
std::swap(minTileX, maxTileX);
if (minTileY > maxTileY)
std::swap(minTileY, maxTileY);
for (int tileX = minTileX; tileX <= maxTileX; ++tileX)
for (int tileY = minTileY; tileY <= maxTileY; ++tileY)
changedTiles.insert(TilePosition {tileX, tileY});
}
}
}
}
}