1
0
Fork 0
mirror of https://github.com/OpenMW/openmw.git synced 2025-01-16 17:29:55 +00:00
openmw/components/esm3/npcstate.hpp

Ignoring revisions in .git-blame-ignore-revs. Click here to bypass and see the normal blame view.

31 lines
716 B
C++
Raw Normal View History

#ifndef OPENMW_ESM_NPCSTATE_H
#define OPENMW_ESM_NPCSTATE_H
#include "creaturestats.hpp"
#include "inventorystate.hpp"
2014-02-16 14:06:34 +00:00
#include "npcstats.hpp"
#include "objectstate.hpp"
namespace ESM
{
// format 0, saved games only
struct NpcState final : public ObjectState
{
InventoryState mInventory;
2014-02-16 14:06:34 +00:00
NpcStats mNpcStats;
CreatureStats mCreatureStats;
/// Initialize to default state
void blank() override;
void load(ESMReader& esm) override;
void save(ESMWriter& esm, bool inInventory = false) const override;
NpcState& asNpcState() override { return *this; }
const NpcState& asNpcState() const override { return *this; }
};
}
#endif