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openmw/components/detournavigator/tilecachedrecastmeshmanager...

112 lines
4.3 KiB
C++

#ifndef OPENMW_COMPONENTS_DETOURNAVIGATOR_TILECACHEDRECASTMESHMANAGER_H
#define OPENMW_COMPONENTS_DETOURNAVIGATOR_TILECACHEDRECASTMESHMANAGER_H
#include "cachedrecastmeshmanager.hpp"
#include "tileposition.hpp"
#include "settingsutils.hpp"
#include "gettilespositions.hpp"
#include <components/misc/guarded.hpp>
#include <map>
#include <mutex>
#include <set>
namespace DetourNavigator
{
class TileCachedRecastMeshManager
{
public:
TileCachedRecastMeshManager(const Settings& settings);
bool addObject(const ObjectId id, const btCollisionShape& shape, const btTransform& transform,
const AreaType areaType);
template <class OnChangedTile>
bool updateObject(const ObjectId id, const btCollisionShape& shape, const btTransform& transform,
const AreaType areaType, OnChangedTile&& onChangedTile)
{
const auto object = mObjectsTilesPositions.find(id);
if (object == mObjectsTilesPositions.end())
return false;
auto& currentTiles = object->second;
const auto border = getBorderSize(mSettings);
bool changed = false;
std::set<TilePosition> newTiles;
{
auto tiles = mTiles.lock();
const auto onTilePosition = [&] (const TilePosition& tilePosition)
{
if (currentTiles.count(tilePosition))
{
newTiles.insert(tilePosition);
if (updateTile(id, transform, areaType, tilePosition, tiles.get()))
{
onChangedTile(tilePosition);
changed = true;
}
}
else if (addTile(id, shape, transform, areaType, tilePosition, border, tiles.get()))
{
newTiles.insert(tilePosition);
onChangedTile(tilePosition);
changed = true;
}
};
getTilesPositions(shape, transform, mSettings, onTilePosition);
for (const auto& tile : currentTiles)
{
if (!newTiles.count(tile) && removeTile(id, tile, tiles.get()))
{
onChangedTile(tile);
changed = true;
}
}
}
std::swap(currentTiles, newTiles);
if (changed)
++mRevision;
return changed;
}
std::optional<RemovedRecastMeshObject> removeObject(const ObjectId id);
bool addWater(const osg::Vec2i& cellPosition, const int cellSize, const btTransform& transform);
std::optional<RecastMeshManager::Water> removeWater(const osg::Vec2i& cellPosition);
std::shared_ptr<RecastMesh> getMesh(const TilePosition& tilePosition);
bool hasTile(const TilePosition& tilePosition);
template <class Function>
void forEachTilePosition(Function&& function)
{
for (const auto& tile : *mTiles.lock())
function(tile.first);
}
std::size_t getRevision() const;
private:
const Settings& mSettings;
Misc::ScopeGuarded<std::map<TilePosition, CachedRecastMeshManager>> mTiles;
std::unordered_map<ObjectId, std::set<TilePosition>> mObjectsTilesPositions;
std::map<osg::Vec2i, std::vector<TilePosition>> mWaterTilesPositions;
std::size_t mRevision = 0;
std::size_t mTilesGeneration = 0;
bool addTile(const ObjectId id, const btCollisionShape& shape, const btTransform& transform,
const AreaType areaType, const TilePosition& tilePosition, float border,
std::map<TilePosition, CachedRecastMeshManager>& tiles);
bool updateTile(const ObjectId id, const btTransform& transform, const AreaType areaType,
const TilePosition& tilePosition, std::map<TilePosition, CachedRecastMeshManager>& tiles);
std::optional<RemovedRecastMeshObject> removeTile(const ObjectId id, const TilePosition& tilePosition,
std::map<TilePosition, CachedRecastMeshManager>& tiles);
};
}
#endif