mirror of https://github.com/OpenMW/openmw.git
You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
267 lines
9.4 KiB
C++
267 lines
9.4 KiB
C++
7 years ago
|
#ifndef OPENMW_COMPONENTS_DETOURNAVIGATOR_FINDSMOOTHPATH_H
|
||
|
#define OPENMW_COMPONENTS_DETOURNAVIGATOR_FINDSMOOTHPATH_H
|
||
|
|
||
|
#include "dtstatus.hpp"
|
||
|
#include "exceptions.hpp"
|
||
|
#include "settings.hpp"
|
||
|
#include "settingsutils.hpp"
|
||
|
|
||
|
#include <DetourCommon.h>
|
||
|
#include <DetourNavMesh.h>
|
||
|
#include <DetourNavMeshQuery.h>
|
||
|
|
||
|
#include <boost/optional.hpp>
|
||
|
|
||
|
#include <osg/Vec3f>
|
||
|
|
||
|
#include <vector>
|
||
|
|
||
|
class dtNavMesh;
|
||
|
|
||
|
namespace DetourNavigator
|
||
|
{
|
||
|
struct Settings;
|
||
|
|
||
|
inline osg::Vec3f makeOsgVec3f(const float* values)
|
||
|
{
|
||
|
return osg::Vec3f(values[0], values[1], values[2]);
|
||
|
}
|
||
|
|
||
|
inline bool inRange(const osg::Vec3f& v1, const osg::Vec3f& v2, const float r, const float h)
|
||
|
{
|
||
|
const auto d = v2 - v1;
|
||
|
return (d.x() * d.x() + d.z() * d.z()) < r * r && std::abs(d.y()) < h;
|
||
|
}
|
||
|
|
||
|
std::vector<dtPolyRef> fixupCorridor(const std::vector<dtPolyRef>& path, const std::vector<dtPolyRef>& visited);
|
||
|
|
||
|
// This function checks if the path has a small U-turn, that is,
|
||
|
// a polygon further in the path is adjacent to the first polygon
|
||
|
// in the path. If that happens, a shortcut is taken.
|
||
|
// This can happen if the target (T) location is at tile boundary,
|
||
|
// and we're (S) approaching it parallel to the tile edge.
|
||
|
// The choice at the vertex can be arbitrary,
|
||
|
// +---+---+
|
||
|
// |:::|:::|
|
||
|
// +-S-+-T-+
|
||
|
// |:::| | <-- the step can end up in here, resulting U-turn path.
|
||
|
// +---+---+
|
||
|
std::vector<dtPolyRef> fixupShortcuts(const std::vector<dtPolyRef>& path, const dtNavMeshQuery& navQuery);
|
||
|
|
||
|
struct SteerTarget
|
||
|
{
|
||
|
osg::Vec3f steerPos;
|
||
|
unsigned char steerPosFlag;
|
||
|
dtPolyRef steerPosRef;
|
||
|
};
|
||
|
|
||
|
boost::optional<SteerTarget> getSteerTarget(const dtNavMeshQuery& navQuery, const osg::Vec3f& startPos,
|
||
|
const osg::Vec3f& endPos, const float minTargetDist, const std::vector<dtPolyRef>& path);
|
||
|
|
||
|
template <class OutputIterator>
|
||
|
class OutputTransformIterator
|
||
|
{
|
||
|
public:
|
||
|
OutputTransformIterator(OutputIterator& impl, const Settings& settings)
|
||
|
: mImpl(impl), mSettings(settings)
|
||
|
{
|
||
|
}
|
||
|
|
||
|
OutputTransformIterator& operator *()
|
||
|
{
|
||
|
return *this;
|
||
|
}
|
||
|
|
||
|
OutputTransformIterator& operator ++(int)
|
||
|
{
|
||
|
mImpl++;
|
||
|
return *this;
|
||
|
}
|
||
|
|
||
|
OutputTransformIterator& operator =(const osg::Vec3f& value)
|
||
|
{
|
||
|
*mImpl = fromNavMeshCoordinates(mSettings, value);
|
||
|
return *this;
|
||
|
}
|
||
|
|
||
|
private:
|
||
|
OutputIterator& mImpl;
|
||
|
const Settings& mSettings;
|
||
|
};
|
||
|
|
||
|
template <class OutputIterator>
|
||
|
OutputIterator makeSmoothPath(const dtNavMesh& navMesh, const dtNavMeshQuery& navMeshQuery,
|
||
|
const dtQueryFilter& filter, const osg::Vec3f& start, const osg::Vec3f& end,
|
||
|
std::vector<dtPolyRef> polygonPath, std::size_t maxSmoothPathSize, OutputIterator out)
|
||
|
{
|
||
|
// Iterate over the path to find smooth path on the detail mesh surface.
|
||
|
osg::Vec3f iterPos;
|
||
|
navMeshQuery.closestPointOnPoly(polygonPath.front(), start.ptr(), iterPos.ptr(), 0);
|
||
|
|
||
|
osg::Vec3f targetPos;
|
||
|
navMeshQuery.closestPointOnPoly(polygonPath.back(), end.ptr(), targetPos.ptr(), 0);
|
||
|
|
||
|
const float STEP_SIZE = 0.5f;
|
||
|
const float SLOP = 0.01f;
|
||
|
|
||
|
*out++ = iterPos;
|
||
|
|
||
|
std::size_t smoothPathSize = 1;
|
||
|
|
||
|
// Move towards target a small advancement at a time until target reached or
|
||
|
// when ran out of memory to store the path.
|
||
|
while (!polygonPath.empty() && smoothPathSize < maxSmoothPathSize)
|
||
|
{
|
||
|
// Find location to steer towards.
|
||
|
const auto steerTarget = getSteerTarget(navMeshQuery, iterPos, targetPos, SLOP, polygonPath);
|
||
|
|
||
|
if (!steerTarget)
|
||
|
break;
|
||
|
|
||
|
const bool endOfPath = bool(steerTarget->steerPosFlag & DT_STRAIGHTPATH_END);
|
||
|
const bool offMeshConnection = bool(steerTarget->steerPosFlag & DT_STRAIGHTPATH_OFFMESH_CONNECTION);
|
||
|
|
||
|
// Find movement delta.
|
||
|
const osg::Vec3f delta = steerTarget->steerPos - iterPos;
|
||
|
float len = delta.length();
|
||
|
// If the steer target is end of path or off-mesh link, do not move past the location.
|
||
|
if ((endOfPath || offMeshConnection) && len < STEP_SIZE)
|
||
|
len = 1;
|
||
|
else
|
||
|
len = STEP_SIZE / len;
|
||
|
|
||
|
const osg::Vec3f moveTgt = iterPos + delta * len;
|
||
|
|
||
|
// Move
|
||
|
osg::Vec3f result;
|
||
|
std::vector<dtPolyRef> visited(16);
|
||
|
int nvisited = 0;
|
||
|
OPENMW_CHECK_DT_STATUS(navMeshQuery.moveAlongSurface(polygonPath.front(), iterPos.ptr(), moveTgt.ptr(),
|
||
|
&filter, result.ptr(), visited.data(), &nvisited, int(visited.size())));
|
||
|
|
||
|
assert(nvisited >= 0);
|
||
|
assert(nvisited <= int(visited.size()));
|
||
|
visited.resize(static_cast<std::size_t>(nvisited));
|
||
|
|
||
|
polygonPath = fixupCorridor(polygonPath, visited);
|
||
|
polygonPath = fixupShortcuts(polygonPath, navMeshQuery);
|
||
|
|
||
|
float h = 0;
|
||
|
navMeshQuery.getPolyHeight(polygonPath.front(), result.ptr(), &h);
|
||
|
result.y() = h;
|
||
|
iterPos = result;
|
||
|
|
||
|
// Handle end of path and off-mesh links when close enough.
|
||
|
if (endOfPath && inRange(iterPos, steerTarget->steerPos, SLOP, 1.0f))
|
||
|
{
|
||
|
// Reached end of path.
|
||
|
iterPos = targetPos;
|
||
|
*out++ = iterPos;
|
||
|
++smoothPathSize;
|
||
|
break;
|
||
|
}
|
||
|
else if (offMeshConnection && inRange(iterPos, steerTarget->steerPos, SLOP, 1.0f))
|
||
|
{
|
||
|
// Advance the path up to and over the off-mesh connection.
|
||
|
dtPolyRef prevRef = 0;
|
||
|
dtPolyRef polyRef = polygonPath.front();
|
||
|
std::size_t npos = 0;
|
||
|
while (npos < polygonPath.size() && polyRef != steerTarget->steerPosRef)
|
||
|
{
|
||
|
prevRef = polyRef;
|
||
|
polyRef = polygonPath[npos];
|
||
|
++npos;
|
||
|
}
|
||
|
std::copy(polygonPath.begin() + std::ptrdiff_t(npos), polygonPath.end(), polygonPath.begin());
|
||
|
polygonPath.resize(polygonPath.size() - npos);
|
||
|
|
||
|
// Reached off-mesh connection.
|
||
|
osg::Vec3f startPos;
|
||
|
osg::Vec3f endPos;
|
||
|
|
||
|
// Handle the connection.
|
||
|
if (dtStatusSucceed(navMesh.getOffMeshConnectionPolyEndPoints(prevRef, polyRef,
|
||
|
startPos.ptr(), endPos.ptr())))
|
||
|
{
|
||
|
*out++ = startPos;
|
||
|
++smoothPathSize;
|
||
|
|
||
|
// Hack to make the dotted path not visible during off-mesh connection.
|
||
|
if (smoothPathSize & 1)
|
||
|
{
|
||
|
*out++ = startPos;
|
||
|
++smoothPathSize;
|
||
|
}
|
||
|
|
||
|
// Move position at the other side of the off-mesh link.
|
||
|
iterPos = endPos;
|
||
|
float eh = 0.0f;
|
||
|
OPENMW_CHECK_DT_STATUS(navMeshQuery.getPolyHeight(polygonPath.front(), iterPos.ptr(), &eh));
|
||
|
iterPos.y() = eh;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Store results.
|
||
|
*out++ = iterPos;
|
||
|
++smoothPathSize;
|
||
|
}
|
||
|
|
||
|
return out;
|
||
|
}
|
||
|
|
||
|
template <class OutputIterator>
|
||
|
OutputIterator findSmoothPath(const dtNavMesh& navMesh, const osg::Vec3f& halfExtents,
|
||
|
const osg::Vec3f& start, const osg::Vec3f& end, const Settings& settings, OutputIterator out)
|
||
|
{
|
||
|
dtNavMeshQuery navMeshQuery;
|
||
|
OPENMW_CHECK_DT_STATUS(navMeshQuery.init(&navMesh, settings.mMaxNavMeshQueryNodes));
|
||
|
|
||
|
dtQueryFilter queryFilter;
|
||
|
|
||
|
dtPolyRef startRef = 0;
|
||
|
osg::Vec3f startPolygonPosition;
|
||
|
for (int i = 0; i < 3; ++i)
|
||
|
{
|
||
|
const auto status = navMeshQuery.findNearestPoly(start.ptr(), (halfExtents * (1 << i)).ptr(), &queryFilter,
|
||
|
&startRef, startPolygonPosition.ptr());
|
||
|
if (!dtStatusFailed(status) && startRef != 0)
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
if (startRef == 0)
|
||
|
throw NavigatorException("start polygon is not found at " __FILE__ ":" + std::to_string(__LINE__));
|
||
|
|
||
|
dtPolyRef endRef = 0;
|
||
|
osg::Vec3f endPolygonPosition;
|
||
|
for (int i = 0; i < 3; ++i)
|
||
|
{
|
||
|
const auto status = navMeshQuery.findNearestPoly(end.ptr(), (halfExtents * (1 << i)).ptr(), &queryFilter,
|
||
|
&endRef, endPolygonPosition.ptr());
|
||
|
if (!dtStatusFailed(status) && endRef != 0)
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
if (endRef == 0)
|
||
|
throw NavigatorException("end polygon is not found at " __FILE__ ":" + std::to_string(__LINE__));
|
||
|
|
||
|
std::vector<dtPolyRef> polygonPath(settings.mMaxPolygonPathSize);
|
||
|
int pathLen = 0;
|
||
|
OPENMW_CHECK_DT_STATUS(navMeshQuery.findPath(startRef, endRef, start.ptr(), end.ptr(), &queryFilter,
|
||
|
polygonPath.data(), &pathLen, static_cast<int>(polygonPath.size())));
|
||
|
|
||
|
assert(pathLen >= 0);
|
||
|
|
||
|
polygonPath.resize(static_cast<std::size_t>(pathLen));
|
||
|
|
||
|
if (polygonPath.empty() || polygonPath.back() != endRef)
|
||
|
return out;
|
||
|
|
||
|
makeSmoothPath(navMesh, navMeshQuery, queryFilter, start, end, std::move(polygonPath),
|
||
|
settings.mMaxSmoothPathSize, OutputTransformIterator<OutputIterator>(out, settings));
|
||
|
|
||
|
return out;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
#endif
|