LightsBoundingSphereMultiplierTooltip:"Default: 1.65\nMultipler for bounding sphere of lights.\nHigher numbers allows for smooth falloff but require an increase in number of max lights.\n\nDoes not effect the illumination or strength of lights."
LightsFadeStartMultiplier:"Fade Start Multiplier"
LightsFadeStartMultiplierTooltip:"Default: 0.85\nFraction of maximum distance at which lights will start to fade.\n\nSet this to a low value for slower transitions or a high value for quicker transitions."
LightsMaximumDistance:"Maximum Light Distance"
LightsMaximumDistanceTooltip:"Default: 8192\nMaximum distance at which lights will appear (measured in units).\n\nSet this to 0 to use an unlimited distance."
LightsMinimumInteriorBrightnessTooltip:"Default: 0.08\nMinimum ambient interior brightness.\n\nIncrease this if you feel interiors are too dark."
MaxLights:"Max Lights"
MaxLightsTooltip:"Default: 8\nMaximum number of lights per object.\n\nA low number near default will cause light popping similar to what you would see with legacy lighting."
MouseAndKeyboard:"Mouse/Keyboard"
PostProcessing:"Post Processing"
PostProcessingTooltip:"Tweaked via Post Processor HUD, see input bindings."