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openmw/components/esm3/weatherstate.hpp

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#ifndef OPENMW_ESM_WEATHERSTATE_H
#define OPENMW_ESM_WEATHERSTATE_H
#include <map>
#include <string>
#include <vector>
namespace ESM
{
class ESMReader;
class ESMWriter;
struct RegionWeatherState
{
int mWeather;
std::vector<char> mChances;
};
struct WeatherState
{
std::string mCurrentRegion;
float mTimePassed;
bool mFastForward;
float mWeatherUpdateTime;
float mTransitionFactor;
int mCurrentWeather;
int mNextWeather;
int mQueuedWeather;
std::map<std::string, RegionWeatherState> mRegions;
void load(ESMReader& esm);
void save(ESMWriter& esm) const;
};
}
#endif