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32 lines
1.1 KiB
C++
32 lines
1.1 KiB
C++
9 years ago
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#ifndef OPENMW_COMPONENTS_MYGUIPLATFORM_SCALINGLAYER
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#define OPENMW_COMPONENTS_MYGUIPLATFORM_SCALINGLAYER
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#include <MyGUI_OverlappedLayer.h>
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namespace osgMyGUI
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{
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///@brief A Layer that lays out and renders widgets in screen-relative coordinates. The "Size" property determines the size of the virtual screen,
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/// which is then upscaled to the real screen size during rendering. The aspect ratio is kept intact, adding blanks to the sides when necessary.
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class ScalingLayer : public MyGUI::OverlappedLayer
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{
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public:
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MYGUI_RTTI_DERIVED(ScalingLayer)
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virtual void deserialization(MyGUI::xml::ElementPtr _node, MyGUI::Version _version);
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virtual MyGUI::ILayerItem* getLayerItemByPoint(int _left, int _top) const;
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virtual MyGUI::IntPoint getPosition(int _left, int _top) const;
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virtual void renderToTarget(MyGUI::IRenderTarget* _target, bool _update);
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virtual void resizeView(const MyGUI::IntSize& _viewSize);
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private:
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void screenToLayerCoords(int& _left, int& _top) const;
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float getScaleFactor() const;
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};
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}
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#endif
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