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105 lines
4.1 KiB
C++
105 lines
4.1 KiB
C++
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#include "settings.hpp"
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#include <components/esmloader/load.cpp>
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#include <components/files/collections.hpp>
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#include <components/files/multidircollection.hpp>
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#include <components/to_utf8/to_utf8.hpp>
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#include <gtest/gtest.h>
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namespace
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{
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using namespace testing;
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using namespace EsmLoader;
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using EsmLoaderTests::Settings;
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struct EsmLoaderTest : Test
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{
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const boost::filesystem::path mDataDir {Settings::impl().mBasePath / "apps/openmw_test_suite/fetched/example_suite_template_game"};
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const Files::PathContainer mDataDirs {{mDataDir.string()}};
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const Files::Collections mFileCollections {mDataDirs, true};
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const std::vector<std::string> mContentFiles {{"template.omwgame"}};
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};
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TEST_F(EsmLoaderTest, loadEsmDataShouldSupportOmwgame)
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{
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Query query;
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query.mLoadActivators = true;
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query.mLoadCells = true;
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query.mLoadContainers = true;
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query.mLoadDoors = true;
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query.mLoadGameSettings = true;
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query.mLoadLands = true;
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query.mLoadStatics = true;
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std::vector<ESM::ESMReader> readers(mContentFiles.size());
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ToUTF8::Utf8Encoder* const encoder = nullptr;
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const EsmData esmData = loadEsmData(query, mContentFiles, mFileCollections, readers, encoder);
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EXPECT_EQ(esmData.mActivators.size(), 0);
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EXPECT_EQ(esmData.mCells.size(), 1);
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EXPECT_EQ(esmData.mContainers.size(), 0);
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EXPECT_EQ(esmData.mDoors.size(), 0);
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EXPECT_EQ(esmData.mGameSettings.size(), 1521);
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EXPECT_EQ(esmData.mLands.size(), 1);
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EXPECT_EQ(esmData.mStatics.size(), 2);
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}
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TEST_F(EsmLoaderTest, shouldIgnoreCellsWhenQueryLoadCellsIsFalse)
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{
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Query query;
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query.mLoadActivators = true;
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query.mLoadCells = false;
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query.mLoadContainers = true;
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query.mLoadDoors = true;
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query.mLoadGameSettings = true;
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query.mLoadLands = true;
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query.mLoadStatics = true;
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std::vector<ESM::ESMReader> readers(mContentFiles.size());
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ToUTF8::Utf8Encoder* const encoder = nullptr;
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const EsmData esmData = loadEsmData(query, mContentFiles, mFileCollections, readers, encoder);
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EXPECT_EQ(esmData.mActivators.size(), 0);
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EXPECT_EQ(esmData.mCells.size(), 0);
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EXPECT_EQ(esmData.mContainers.size(), 0);
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EXPECT_EQ(esmData.mDoors.size(), 0);
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EXPECT_EQ(esmData.mGameSettings.size(), 1521);
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EXPECT_EQ(esmData.mLands.size(), 1);
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EXPECT_EQ(esmData.mStatics.size(), 2);
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}
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TEST_F(EsmLoaderTest, shouldIgnoreCellsGameSettingsWhenQueryLoadGameSettingsIsFalse)
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{
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Query query;
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query.mLoadActivators = true;
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query.mLoadCells = true;
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query.mLoadContainers = true;
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query.mLoadDoors = true;
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query.mLoadGameSettings = false;
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query.mLoadLands = true;
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query.mLoadStatics = true;
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std::vector<ESM::ESMReader> readers(mContentFiles.size());
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ToUTF8::Utf8Encoder* const encoder = nullptr;
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const EsmData esmData = loadEsmData(query, mContentFiles, mFileCollections, readers, encoder);
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EXPECT_EQ(esmData.mActivators.size(), 0);
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EXPECT_EQ(esmData.mCells.size(), 1);
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EXPECT_EQ(esmData.mContainers.size(), 0);
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EXPECT_EQ(esmData.mDoors.size(), 0);
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EXPECT_EQ(esmData.mGameSettings.size(), 0);
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EXPECT_EQ(esmData.mLands.size(), 1);
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EXPECT_EQ(esmData.mStatics.size(), 2);
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}
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TEST_F(EsmLoaderTest, shouldIgnoreAllWithDefaultQuery)
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{
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const Query query;
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std::vector<ESM::ESMReader> readers(mContentFiles.size());
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ToUTF8::Utf8Encoder* const encoder = nullptr;
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const EsmData esmData = loadEsmData(query, mContentFiles, mFileCollections, readers, encoder);
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EXPECT_EQ(esmData.mActivators.size(), 0);
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EXPECT_EQ(esmData.mCells.size(), 0);
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EXPECT_EQ(esmData.mContainers.size(), 0);
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EXPECT_EQ(esmData.mDoors.size(), 0);
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EXPECT_EQ(esmData.mGameSettings.size(), 0);
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EXPECT_EQ(esmData.mLands.size(), 0);
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EXPECT_EQ(esmData.mStatics.size(), 0);
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}
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}
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