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openmw/extern/mygui_3.0.1/MyGUIEngine/src/MyGUI_Gui.cpp

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/*!
@file
@author Albert Semenov
@date 11/2007
@module
*/
/*
This file is part of MyGUI.
MyGUI is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
MyGUI is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with MyGUI. If not, see <http://www.gnu.org/licenses/>.
*/
#include "MyGUI_Precompiled.h"
#include "MyGUI_Gui.h"
#include "MyGUI_Widget.h"
#include "MyGUI_InputManager.h"
#include "MyGUI_SubWidgetManager.h"
#include "MyGUI_LogManager.h"
#include "MyGUI_SkinManager.h"
#include "MyGUI_WidgetManager.h"
#include "MyGUI_LayerManager.h"
#include "MyGUI_FontManager.h"
#include "MyGUI_ControllerManager.h"
#include "MyGUI_PointerManager.h"
#include "MyGUI_ClipboardManager.h"
#include "MyGUI_LayoutManager.h"
#include "MyGUI_PluginManager.h"
#include "MyGUI_DynLibManager.h"
#include "MyGUI_LanguageManager.h"
#include "MyGUI_ResourceManager.h"
#include "MyGUI_RenderManager.h"
#include "MyGUI_FactoryManager.h"
namespace MyGUI
{
const std::string INSTANCE_TYPE_NAME("Gui");
Gui* Gui::msInstance = nullptr;
Gui* Gui::getInstancePtr()
{
return msInstance;
}
Gui& Gui::getInstance()
{
MYGUI_ASSERT(0 != msInstance, "instance " << INSTANCE_TYPE_NAME << " was not created");
return (*msInstance);
}
Gui::Gui() :
mIsInitialise(false)
{
MYGUI_ASSERT(0 == msInstance, "instance " << INSTANCE_TYPE_NAME << " is exsist");
msInstance = this;
}
Gui::~Gui()
{
msInstance = nullptr;
}
void Gui::initialise(const std::string& _core, const std::string& _logFileName)
{
// самый первый лог
LogManager::registerSection(MYGUI_LOG_SECTION, _logFileName);
MYGUI_ASSERT(!mIsInitialise, INSTANCE_TYPE_NAME << " initialised twice");
MYGUI_LOG(Info, "* Initialise: " << INSTANCE_TYPE_NAME);
MYGUI_LOG(Info, "* MyGUI version "
<< MYGUI_VERSION_MAJOR << "."
<< MYGUI_VERSION_MINOR << "."
<< MYGUI_VERSION_PATCH);
// создаем и инициализируем синглтоны
mResourceManager = new ResourceManager();
mLayerManager = new LayerManager();
mWidgetManager = new WidgetManager();
mInputManager = new InputManager();
mSubWidgetManager = new SubWidgetManager();
mSkinManager = new SkinManager();
mFontManager = new FontManager();
mControllerManager = new ControllerManager();
mPointerManager = new PointerManager();
mClipboardManager = new ClipboardManager();
mLayoutManager = new LayoutManager();
mDynLibManager = new DynLibManager();
mPluginManager = new PluginManager();
mLanguageManager = new LanguageManager();
mFactoryManager = new FactoryManager();
mResourceManager->initialise();
mLayerManager->initialise();
mWidgetManager->initialise();
mInputManager->initialise();
mSubWidgetManager->initialise();
mSkinManager->initialise();
mFontManager->initialise();
mControllerManager->initialise();
mPointerManager->initialise();
mClipboardManager->initialise();
mLayoutManager->initialise();
mDynLibManager->initialise();
mPluginManager->initialise();
mLanguageManager->initialise();
mFactoryManager->initialise();
WidgetManager::getInstance().registerUnlinker(this);
// загружаем дефолтные настройки если надо
if ( _core.empty() == false ) mResourceManager->load(_core);
mViewSize = RenderManager::getInstance().getViewSize();
resizeWindow(mViewSize);
MYGUI_LOG(Info, INSTANCE_TYPE_NAME << " successfully initialized");
mIsInitialise = true;
}
void Gui::shutdown()
{
if (!mIsInitialise) return;
MYGUI_LOG(Info, "* Shutdown: " << INSTANCE_TYPE_NAME);
_destroyAllChildWidget();
// деинициализируем и удаляем синглтоны
mPointerManager->shutdown();
mInputManager->shutdown();
mSkinManager->shutdown();
mSubWidgetManager->shutdown();
mLayerManager->shutdown();
mFontManager->shutdown();
mControllerManager->shutdown();
mClipboardManager->shutdown();
mLayoutManager->shutdown();
mPluginManager->shutdown();
mDynLibManager->shutdown();
mLanguageManager->shutdown();
mResourceManager->shutdown();
mFactoryManager->shutdown();
WidgetManager::getInstance().unregisterUnlinker(this);
mWidgetManager->shutdown();
delete mPointerManager;
delete mWidgetManager;
delete mInputManager;
delete mSkinManager;
delete mSubWidgetManager;
delete mLayerManager;
delete mFontManager;
delete mControllerManager;
delete mClipboardManager;
delete mLayoutManager;
delete mDynLibManager;
delete mPluginManager;
delete mLanguageManager;
delete mResourceManager;
delete mFactoryManager;
MYGUI_LOG(Info, INSTANCE_TYPE_NAME << " successfully shutdown");
// last gui log
LogManager::unregisterSection(MYGUI_LOG_SECTION);
mIsInitialise = false;
}
bool Gui::injectMouseMove( int _absx, int _absy, int _absz) { return mInputManager->injectMouseMove(_absx, _absy, _absz); }
bool Gui::injectMousePress( int _absx, int _absy, MouseButton _id ) { return mInputManager->injectMousePress(_absx, _absy, _id); }
bool Gui::injectMouseRelease( int _absx, int _absy, MouseButton _id ) { return mInputManager->injectMouseRelease(_absx, _absy, _id); }
bool Gui::injectKeyPress(KeyCode _key, Char _text) { return mInputManager->injectKeyPress(_key, _text); }
bool Gui::injectKeyRelease(KeyCode _key) { return mInputManager->injectKeyRelease(_key); }
Widget* Gui::baseCreateWidget(WidgetStyle _style, const std::string& _type, const std::string& _skin, const IntCoord& _coord, Align _align, const std::string& _layer, const std::string& _name)
{
Widget* widget = WidgetManager::getInstance().createWidget(_style, _type, _skin, _coord, _align, nullptr, nullptr, this, _name);
mWidgetChild.push_back(widget);
// присоединяем виджет с уровню
if (!_layer.empty()) LayerManager::getInstance().attachToLayerNode(_layer, widget);
return widget;
}
Widget* Gui::findWidgetT(const std::string& _name, bool _throw)
{
for (VectorWidgetPtr::iterator iter = mWidgetChild.begin(); iter!=mWidgetChild.end(); ++iter)
{
Widget* widget = (*iter)->findWidget(_name);
if (widget != nullptr) return widget;
}
MYGUI_ASSERT(!_throw, "Widget '" << _name << "' not found");
return nullptr;
}
// удяляет неудачника
void Gui::_destroyChildWidget(Widget* _widget)
{
MYGUI_ASSERT(nullptr != _widget, "invalid widget pointer");
VectorWidgetPtr::iterator iter = std::find(mWidgetChild.begin(), mWidgetChild.end(), _widget);
if (iter != mWidgetChild.end())
{
// сохраняем указатель
MyGUI::Widget* widget = *iter;
// удаляем из списка
*iter = mWidgetChild.back();
mWidgetChild.pop_back();
// отписываем от всех
mWidgetManager->unlinkFromUnlinkers(_widget);
// непосредственное удаление
_deleteWidget(widget);
}
else MYGUI_EXCEPT("Widget '" << _widget->getName() << "' not found");
}
// удаляет всех детей
void Gui::_destroyAllChildWidget()
{
while (!mWidgetChild.empty())
{
// сразу себя отписывем, иначе вложенной удаление убивает все
Widget* widget = mWidgetChild.back();
mWidgetChild.pop_back();
//widget->detachWidget();
// отписываем от всех
mWidgetManager->unlinkFromUnlinkers(widget);
// и сами удалим, так как его больше в списке нет
_deleteWidget(widget);
}
}
bool Gui::load(const std::string& _file)
{
return mResourceManager->load(_file);
}
void Gui::destroyWidget(Widget* _widget)
{
mWidgetManager->destroyWidget(_widget);
}
void Gui::destroyWidgets(VectorWidgetPtr& _widgets)
{
mWidgetManager->destroyWidgets(_widgets);
}
void Gui::destroyWidgets(EnumeratorWidgetPtr& _widgets)
{
mWidgetManager->destroyWidgets(_widgets);
}
void Gui::setVisiblePointer(bool _value)
{
mPointerManager->setVisible(_value);
}
bool Gui::isVisiblePointer()
{
return mPointerManager->isVisible();
}
void Gui::_injectFrameEntered(float _time)
{
eventFrameStart(_time);
}
void Gui::_unlinkWidget(Widget* _widget)
{
eventFrameStart.clear(_widget);
}
void Gui::_linkChildWidget(Widget* _widget)
{
VectorWidgetPtr::iterator iter = std::find(mWidgetChild.begin(), mWidgetChild.end(), _widget);
MYGUI_ASSERT(iter == mWidgetChild.end(), "widget already exist");
mWidgetChild.push_back(_widget);
}
void Gui::_unlinkChildWidget(Widget* _widget)
{
VectorWidgetPtr::iterator iter = std::remove(mWidgetChild.begin(), mWidgetChild.end(), _widget);
MYGUI_ASSERT(iter != mWidgetChild.end(), "widget not found");
mWidgetChild.erase(iter);
}
void Gui::resizeWindow(const IntSize& _size)
{
IntSize oldViewSize = mViewSize;
mViewSize = _size;
// выравниваем рутовые окна
for (VectorWidgetPtr::iterator iter = mWidgetChild.begin(); iter!=mWidgetChild.end(); ++iter)
{
((ICroppedRectangle*)(*iter))->_setAlign(oldViewSize, true);
}
}
} // namespace MyGUI