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openmw/components/lua/configuration.cpp

166 lines
6.2 KiB
C++

#include "configuration.hpp"
#include <algorithm>
#include <bitset>
#include <cassert>
#include <sstream>
#include <components/misc/stringops.hpp>
namespace LuaUtil
{
namespace
{
const std::map<std::string, ESM::LuaScriptCfg::Flags, std::less<>> flagsByName{
{"GLOBAL", ESM::LuaScriptCfg::sGlobal},
{"CUSTOM", ESM::LuaScriptCfg::sCustom},
{"PLAYER", ESM::LuaScriptCfg::sPlayer},
{"ACTIVATOR", ESM::LuaScriptCfg::sActivator},
{"ARMOR", ESM::LuaScriptCfg::sArmor},
{"BOOK", ESM::LuaScriptCfg::sBook},
{"CLOTHING", ESM::LuaScriptCfg::sClothing},
{"CONTAINER", ESM::LuaScriptCfg::sContainer},
{"CREATURE", ESM::LuaScriptCfg::sCreature},
{"DOOR", ESM::LuaScriptCfg::sDoor},
{"INGREDIENT", ESM::LuaScriptCfg::sIngredient},
{"LIGHT", ESM::LuaScriptCfg::sLight},
{"MISC_ITEM", ESM::LuaScriptCfg::sMiscItem},
{"NPC", ESM::LuaScriptCfg::sNPC},
{"POTION", ESM::LuaScriptCfg::sPotion},
{"WEAPON", ESM::LuaScriptCfg::sWeapon},
};
}
const std::vector<int> ScriptsConfiguration::sEmpty;
void ScriptsConfiguration::init(ESM::LuaScriptsCfg cfg)
{
mScripts.clear();
mScriptsByFlag.clear();
mPathToIndex.clear();
// Find duplicates; only the last occurrence will be used.
// Search for duplicates is case insensitive.
std::vector<bool> skip(cfg.mScripts.size(), false);
for (int i = cfg.mScripts.size() - 1; i >= 0; --i)
{
auto [_, inserted] = mPathToIndex.insert_or_assign(
Misc::StringUtils::lowerCase(cfg.mScripts[i].mScriptPath), -1);
if (!inserted || cfg.mScripts[i].mFlags == 0)
skip[i] = true;
}
mPathToIndex.clear();
int index = 0;
for (size_t i = 0; i < cfg.mScripts.size(); ++i)
{
if (skip[i])
continue;
ESM::LuaScriptCfg& s = cfg.mScripts[i];
mPathToIndex[s.mScriptPath] = index; // Stored paths are case sensitive.
ESM::LuaScriptCfg::Flags flags = s.mFlags;
ESM::LuaScriptCfg::Flags flag = 1;
while (flags != 0)
{
if (flags & flag)
mScriptsByFlag[flag].push_back(index);
flags &= ~flag;
flag = flag << 1;
}
mScripts.push_back(std::move(s));
index++;
}
}
std::optional<int> ScriptsConfiguration::findId(std::string_view path) const
{
auto it = mPathToIndex.find(path);
if (it != mPathToIndex.end())
return it->second;
else
return std::nullopt;
}
const std::vector<int>& ScriptsConfiguration::getListByFlag(ESM::LuaScriptCfg::Flags type) const
{
assert(std::bitset<64>(type).count() <= 1);
auto it = mScriptsByFlag.find(type);
if (it != mScriptsByFlag.end())
return it->second;
else
return sEmpty;
}
void parseOMWScripts(ESM::LuaScriptsCfg& cfg, std::string_view data)
{
while (!data.empty())
{
// Get next line
std::string_view line = data.substr(0, data.find('\n'));
data = data.substr(std::min(line.size() + 1, data.size()));
if (!line.empty() && line.back() == '\r')
line = line.substr(0, line.size() - 1);
while (!line.empty() && std::isspace(line[0]))
line = line.substr(1);
if (line.empty() || line[0] == '#') // Skip empty lines and comments
continue;
while (!line.empty() && std::isspace(line.back()))
line = line.substr(0, line.size() - 1);
if (!Misc::StringUtils::ciEndsWith(line, ".lua"))
throw std::runtime_error(Misc::StringUtils::format(
"Lua script should have suffix '.lua', got: %s", std::string(line.substr(0, 300))));
// Split flags and script path
size_t semicolonPos = line.find(':');
if (semicolonPos == std::string::npos)
throw std::runtime_error(Misc::StringUtils::format("No flags found in: %s", std::string(line)));
std::string_view flagsStr = line.substr(0, semicolonPos);
std::string_view scriptPath = line.substr(semicolonPos + 1);
while (std::isspace(scriptPath[0]))
scriptPath = scriptPath.substr(1);
// Parse flags
ESM::LuaScriptCfg::Flags flags = 0;
size_t flagsPos = 0;
while (true)
{
while (flagsPos < flagsStr.size() && (std::isspace(flagsStr[flagsPos]) || flagsStr[flagsPos] == ','))
flagsPos++;
size_t startPos = flagsPos;
while (flagsPos < flagsStr.size() && !std::isspace(flagsStr[flagsPos]) && flagsStr[flagsPos] != ',')
flagsPos++;
if (startPos == flagsPos)
break;
std::string_view flagName = flagsStr.substr(startPos, flagsPos - startPos);
auto it = flagsByName.find(flagName);
if (it != flagsByName.end())
flags |= it->second;
else
throw std::runtime_error(Misc::StringUtils::format("Unknown flag '%s' in: %s",
std::string(flagName), std::string(line)));
}
if ((flags & ESM::LuaScriptCfg::sGlobal) && flags != ESM::LuaScriptCfg::sGlobal)
throw std::runtime_error("Global script can not have local flags");
cfg.mScripts.push_back(ESM::LuaScriptCfg{std::string(scriptPath), "", flags});
}
}
std::string scriptCfgToString(const ESM::LuaScriptCfg& script)
{
std::stringstream ss;
for (const auto& [flagName, flag] : flagsByName)
{
if (script.mFlags & flag)
ss << flagName << " ";
}
ss << ": " << script.mScriptPath;
if (!script.mInitializationData.empty())
ss << " (with data, " << script.mInitializationData.size() << " bytes)";
return ss.str();
}
}