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openmw/components/nif/node.cpp

285 lines
8.2 KiB
C++

#include "node.hpp"
#include <components/misc/algorithm.hpp>
#include "data.hpp"
#include "physics.hpp"
#include "property.hpp"
namespace Nif
{
void NiBoundingVolume::read(NIFStream* nif)
{
type = nif->getUInt();
switch (type)
{
case BASE_BV:
break;
case SPHERE_BV:
{
sphere.center = nif->getVector3();
sphere.radius = nif->getFloat();
break;
}
case BOX_BV:
{
box.center = nif->getVector3();
box.axes = nif->getMatrix3();
box.extents = nif->getVector3();
break;
}
case CAPSULE_BV:
{
capsule.center = nif->getVector3();
capsule.axis = nif->getVector3();
capsule.extent = nif->getFloat();
capsule.radius = nif->getFloat();
break;
}
case LOZENGE_BV:
{
lozenge.radius = nif->getFloat();
if (nif->getVersion() >= NIFStream::generateVersion(4,2,1,0))
{
lozenge.extent0 = nif->getFloat();
lozenge.extent1 = nif->getFloat();
}
lozenge.center = nif->getVector3();
lozenge.axis0 = nif->getVector3();
lozenge.axis1 = nif->getVector3();
break;
}
case UNION_BV:
{
unsigned int numChildren = nif->getUInt();
if (numChildren == 0)
break;
children.resize(numChildren);
for (NiBoundingVolume& child : children)
child.read(nif);
break;
}
case HALFSPACE_BV:
{
halfSpace.plane = osg::Plane(nif->getVector4());
if (nif->getVersion() >= NIFStream::generateVersion(4,2,1,0))
halfSpace.origin = nif->getVector3();
break;
}
default:
{
nif->file->fail("Unhandled NiBoundingVolume type: " + std::to_string(type));
}
}
}
void Node::read(NIFStream *nif)
{
Named::read(nif);
flags = nif->getBethVersion() <= 26 ? nif->getUShort() : nif->getUInt();
trafo = nif->getTrafo();
if (nif->getVersion() <= NIFStream::generateVersion(4,2,2,0))
velocity = nif->getVector3();
if (nif->getBethVersion() <= NIFFile::BethVersion::BETHVER_FO3)
props.read(nif);
if (nif->getVersion() <= NIFStream::generateVersion(4,2,2,0))
hasBounds = nif->getBoolean();
if (hasBounds)
bounds.read(nif);
// Reference to the collision object in Gamebryo files.
if (nif->getVersion() >= NIFStream::generateVersion(10,0,1,0))
collision.read(nif);
parents.clear();
isBone = false;
}
void Node::post(NIFFile *nif)
{
Named::post(nif);
props.post(nif);
collision.post(nif);
}
void Node::setBone()
{
isBone = true;
}
void NiNode::read(NIFStream *nif)
{
Node::read(nif);
children.read(nif);
if (nif->getBethVersion() < NIFFile::BethVersion::BETHVER_FO4)
effects.read(nif);
// Discard transformations for the root node, otherwise some meshes
// occasionally get wrong orientation. Only for NiNode-s for now, but
// can be expanded if needed.
// FIXME: if node 0 is *not* the only root node, this must not happen.
if (0 == recIndex && !Misc::StringUtils::ciEqual(name, "bip01"))
{
trafo = Nif::Transformation::getIdentity();
}
}
void NiNode::post(NIFFile *nif)
{
Node::post(nif);
children.post(nif);
effects.post(nif);
for (size_t i = 0; i < children.length(); i++)
{
// Why would a unique list of children contain empty refs?
if (!children[i].empty())
children[i]->parents.push_back(this);
}
}
void NiGeometry::MaterialData::read(NIFStream *nif)
{
if (nif->getVersion() <= NIFStream::generateVersion(10,0,1,0))
return;
unsigned int num = 0;
if (nif->getVersion() <= NIFStream::generateVersion(20,1,0,3))
num = nif->getBoolean(); // Has Shader
else if (nif->getVersion() >= NIFStream::generateVersion(20,2,0,5))
num = nif->getUInt();
if (num)
{
nif->getStrings(names, num);
nif->getInts(extra, num);
}
if (nif->getVersion() >= NIFStream::generateVersion(20,2,0,5))
active = nif->getUInt();
if (nif->getVersion() >= NIFFile::NIFVersion::VER_BGS)
needsUpdate = nif->getBoolean();
}
void NiGeometry::read(NIFStream *nif)
{
Node::read(nif);
data.read(nif);
skin.read(nif);
material.read(nif);
if (nif->getVersion() == NIFFile::NIFVersion::VER_BGS && nif->getBethVersion() > NIFFile::BethVersion::BETHVER_FO3)
{
shaderprop.read(nif);
alphaprop.read(nif);
}
}
void NiGeometry::post(NIFFile *nif)
{
Node::post(nif);
data.post(nif);
skin.post(nif);
shaderprop.post(nif);
alphaprop.post(nif);
if (recType != RC_NiParticles && !skin.empty())
nif->setUseSkinning(true);
}
void BSLODTriShape::read(NIFStream *nif)
{
NiTriShape::read(nif);
lod0 = nif->getUInt();
lod1 = nif->getUInt();
lod2 = nif->getUInt();
}
void NiCamera::Camera::read(NIFStream *nif)
{
if (nif->getVersion() >= NIFStream::generateVersion(10,1,0,0))
cameraFlags = nif->getUShort();
left = nif->getFloat();
right = nif->getFloat();
top = nif->getFloat();
bottom = nif->getFloat();
nearDist = nif->getFloat();
farDist = nif->getFloat();
if (nif->getVersion() >= NIFStream::generateVersion(10,1,0,0))
orthographic = nif->getBoolean();
vleft = nif->getFloat();
vright = nif->getFloat();
vtop = nif->getFloat();
vbottom = nif->getFloat();
LOD = nif->getFloat();
}
void NiCamera::read(NIFStream *nif)
{
Node::read(nif);
cam.read(nif);
nif->getInt(); // -1
nif->getInt(); // 0
if (nif->getVersion() >= NIFStream::generateVersion(4,2,1,0))
nif->getInt(); // 0
}
void NiSwitchNode::read(NIFStream *nif)
{
NiNode::read(nif);
if (nif->getVersion() >= NIFStream::generateVersion(10,1,0,0))
switchFlags = nif->getUShort();
initialIndex = nif->getUInt();
}
void NiLODNode::read(NIFStream *nif)
{
NiSwitchNode::read(nif);
if (nif->getVersion() >= NIFFile::NIFVersion::VER_MW && nif->getVersion() <= NIFStream::generateVersion(10,0,1,0))
lodCenter = nif->getVector3();
else if (nif->getVersion() > NIFStream::generateVersion(10,0,1,0))
{
nif->skip(4); // NiLODData, unsupported at the moment
return;
}
unsigned int numLodLevels = nif->getUInt();
for (unsigned int i=0; i<numLodLevels; ++i)
{
LODRange r;
r.minRange = nif->getFloat();
r.maxRange = nif->getFloat();
lodLevels.push_back(r);
}
}
void NiFltAnimationNode::read(NIFStream *nif)
{
NiSwitchNode::read(nif);
mDuration = nif->getFloat();
}
void NiSortAdjustNode::read(NIFStream *nif)
{
NiNode::read(nif);
mMode = nif->getInt();
if (nif->getVersion() <= NIFStream::generateVersion(20,0,0,3))
mSubSorter.read(nif);
}
void NiSortAdjustNode::post(NIFFile *nif)
{
NiNode::post(nif);
mSubSorter.post(nif);
}
void NiBillboardNode::read(NIFStream *nif)
{
NiNode::read(nif);
if (nif->getVersion() >= NIFStream::generateVersion(10,1,0,0))
mMode = nif->getUShort() & 0x7;
else
mMode = (flags >> 5) & 0x3;
}
}