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36 lines
681 B
C++
36 lines
681 B
C++
3 years ago
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#ifndef OPENMW_COMPONENTS_RESOURCE_EXTRADATA_H
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#define OPENMW_COMPONENTS_RESOURCE_EXTRADATA_H
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#include <array>
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#include <osg/NodeVisitor>
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#include <osg/StateAttribute>
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namespace Resource
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{
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class SceneManager;
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}
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namespace osg
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{
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class Node;
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}
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namespace SceneUtil
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{
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class ProcessExtraDataVisitor : public osg::NodeVisitor
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{
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public:
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ProcessExtraDataVisitor(Resource::SceneManager* sceneMgr) : osg::NodeVisitor(TRAVERSE_ALL_CHILDREN), mSceneMgr(sceneMgr) {}
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void apply(osg::Node& node) override;
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private:
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void setupSoftEffect(osg::Node& node, float size, bool falloff);
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Resource::SceneManager* mSceneMgr;
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};
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}
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#endif
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