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openmw/components/nif/physics.hpp

368 lines
9.2 KiB
C++

#ifndef OPENMW_COMPONENTS_NIF_PHYSICS_HPP
#define OPENMW_COMPONENTS_NIF_PHYSICS_HPP
#include "record.hpp"
#include "recordptr.hpp"
#include <osg/Quat>
#include <osg/Vec3f>
#include <osg/Vec4f>
#include <cstdint>
#include <vector>
// This header contains certain record definitions
// specific to Bethesda implementation of Havok physics
namespace Nif
{
class NIFStream;
class Reader;
/// Non-record data types
struct bhkWorldObjCInfoProperty
{
unsigned int mData;
unsigned int mSize;
unsigned int mCapacityAndFlags;
void read(NIFStream* nif);
};
enum class BroadPhaseType : uint8_t
{
BroadPhase_Invalid = 0,
BroadPhase_Entity = 1,
BroadPhase_Phantom = 2,
BroadPhase_Border = 3
};
struct bhkWorldObjectCInfo
{
BroadPhaseType mPhaseType;
bhkWorldObjCInfoProperty mProperty;
void read(NIFStream* nif);
};
struct HavokMaterial
{
unsigned int mMaterial;
void read(NIFStream* nif);
};
struct HavokFilter
{
unsigned char mLayer;
unsigned char mFlags;
unsigned short mGroup;
void read(NIFStream* nif);
};
struct hkSubPartData
{
HavokMaterial mHavokMaterial;
unsigned int mNumVertices;
HavokFilter mHavokFilter;
void read(NIFStream* nif);
};
enum class hkResponseType : uint8_t
{
Response_Invalid = 0,
Response_SimpleContact = 1,
Response_Reporting = 2,
Response_None = 3
};
struct bhkEntityCInfo
{
hkResponseType mResponseType;
unsigned short mProcessContactDelay;
void read(NIFStream* nif);
};
struct hkpMoppCode
{
osg::Vec4f mOffset;
std::vector<char> mData;
void read(NIFStream* nif);
};
struct TriangleData
{
unsigned short mTriangle[3];
unsigned short mWeldingInfo;
osg::Vec3f mNormal;
void read(NIFStream* nif);
};
enum class hkMotionType : uint8_t
{
Motion_Invalid = 0,
Motion_Dynamic = 1,
Motion_SphereInertia = 2,
Motion_SphereStabilized = 3,
Motion_BoxInertia = 4,
Motion_BoxStabilized = 5,
Motion_Keyframed = 6,
Motion_Fixed = 7,
Motion_ThinBox = 8,
Motion_Character = 9
};
enum class hkDeactivatorType : uint8_t
{
Deactivator_Invalid = 0,
Deactivator_Never = 1,
Deactivator_Spatial = 2
};
enum class hkSolverDeactivation : uint8_t
{
SolverDeactivation_Invalid = 0,
SolverDeactivation_Off = 1,
SolverDeactivation_Low = 2,
SolverDeactivation_Medium = 3,
SolverDeactivation_High = 4,
SolverDeactivation_Max = 5
};
enum class hkQualityType : uint8_t
{
Quality_Invalid = 0,
Quality_Fixed = 1,
Quality_Keyframed = 2,
Quality_Debris = 3,
Quality_Moving = 4,
Quality_Critical = 5,
Quality_Bullet = 6,
Quality_User = 7,
Quality_Character = 8,
Quality_KeyframedReport = 9
};
struct bhkRigidBodyCInfo
{
HavokFilter mHavokFilter;
hkResponseType mResponseType;
unsigned short mProcessContactDelay;
osg::Vec4f mTranslation;
osg::Quat mRotation;
osg::Vec4f mLinearVelocity;
osg::Vec4f mAngularVelocity;
float mInertiaTensor[3][4];
osg::Vec4f mCenter;
float mMass;
float mLinearDamping;
float mAngularDamping;
float mTimeFactor{ 1.f };
float mGravityFactor{ 1.f };
float mFriction;
float mRollingFrictionMult;
float mRestitution;
float mMaxLinearVelocity;
float mMaxAngularVelocity;
float mPenetrationDepth;
hkMotionType mMotionType;
hkDeactivatorType mDeactivatorType;
bool mEnableDeactivation{ true };
hkSolverDeactivation mSolverDeactivation;
hkQualityType mQualityType;
unsigned char mAutoRemoveLevel;
unsigned char mResponseModifierFlags;
unsigned char mNumContactPointShapeKeys;
bool mForceCollidedOntoPPU;
void read(NIFStream* nif);
};
/// Record types
// Abstract Bethesda Havok object
struct bhkRefObject : public Record
{
};
// Abstract serializable Bethesda Havok object
struct bhkSerializable : public bhkRefObject
{
};
// Abstract narrowphase collision detection object
struct bhkShape : public bhkSerializable
{
};
// Abstract bhkShape collection
struct bhkShapeCollection : public bhkShape
{
};
// Generic collision object
struct NiCollisionObject : public Record
{
// The node that references this object
NodePtr mTarget;
void read(NIFStream* nif) override { mTarget.read(nif); }
void post(Reader& nif) override { mTarget.post(nif); }
};
// Bethesda Havok-specific collision object
struct bhkCollisionObject : public NiCollisionObject
{
unsigned short mFlags;
bhkWorldObjectPtr mBody;
void read(NIFStream* nif) override;
void post(Reader& nif) override
{
NiCollisionObject::post(nif);
mBody.post(nif);
}
};
// Abstract Havok shape info record
struct bhkWorldObject : public bhkSerializable
{
bhkShapePtr mShape;
HavokFilter mHavokFilter;
bhkWorldObjectCInfo mWorldObjectInfo;
void read(NIFStream* nif) override;
void post(Reader& nif) override;
};
// Abstract
struct bhkEntity : public bhkWorldObject
{
bhkEntityCInfo mInfo;
void read(NIFStream* nif) override;
};
// Bethesda extension of hkpBvTreeShape
// hkpBvTreeShape adds a bounding volume tree to an hkpShapeCollection
struct bhkBvTreeShape : public bhkShape
{
bhkShapePtr mShape;
void read(NIFStream* nif) override;
void post(Reader& nif) override;
};
// bhkBvTreeShape with Havok MOPP code
struct bhkMoppBvTreeShape : public bhkBvTreeShape
{
float mScale;
hkpMoppCode mMopp;
void read(NIFStream* nif) override;
};
// Bethesda triangle strip-based Havok shape collection
struct bhkNiTriStripsShape : public bhkShape
{
HavokMaterial mHavokMaterial;
float mRadius;
unsigned int mGrowBy;
osg::Vec4f mScale{ 1.f, 1.f, 1.f, 0.f };
NiTriStripsDataList mData;
std::vector<unsigned int> mFilters;
void read(NIFStream* nif) override;
void post(Reader& nif) override;
};
// Bethesda packed triangle strip-based Havok shape collection
struct bhkPackedNiTriStripsShape : public bhkShapeCollection
{
std::vector<hkSubPartData> mSubshapes;
unsigned int mUserData;
float mRadius;
osg::Vec4f mScale;
hkPackedNiTriStripsDataPtr mData;
void read(NIFStream* nif) override;
void post(Reader& nif) override;
};
// bhkPackedNiTriStripsShape data block
struct hkPackedNiTriStripsData : public bhkShapeCollection
{
std::vector<TriangleData> mTriangles;
std::vector<osg::Vec3f> mVertices;
std::vector<hkSubPartData> mSubshapes;
void read(NIFStream* nif) override;
};
// Abstract
struct bhkSphereRepShape : public bhkShape
{
HavokMaterial mHavokMaterial;
void read(NIFStream* nif) override;
};
// Abstract
struct bhkConvexShape : public bhkSphereRepShape
{
float mRadius;
void read(NIFStream* nif) override;
};
// A convex shape built from vertices
struct bhkConvexVerticesShape : public bhkConvexShape
{
bhkWorldObjCInfoProperty mVerticesProperty;
bhkWorldObjCInfoProperty mNormalsProperty;
std::vector<osg::Vec4f> mVertices;
std::vector<osg::Vec4f> mNormals;
void read(NIFStream* nif) override;
};
struct bhkConvexTransformShape : public bhkShape
{
bhkShapePtr mShape;
HavokMaterial mHavokMaterial;
float mRadius;
osg::Matrixf mTransform;
void read(NIFStream* nif) override;
void post(Reader& nif) override;
};
// A box
struct bhkBoxShape : public bhkConvexShape
{
osg::Vec3f mExtents;
void read(NIFStream* nif) override;
};
// A capsule
struct bhkCapsuleShape : public bhkConvexShape
{
osg::Vec3f mPoint1, mPoint2;
float mRadius1, mRadius2;
void read(NIFStream* nif) override;
};
// A sphere
using bhkSphereShape = bhkConvexShape;
// A list of shapes
struct bhkListShape : public bhkShapeCollection
{
bhkShapeList mSubshapes;
HavokMaterial mHavokMaterial;
bhkWorldObjCInfoProperty mChildShapeProperty;
bhkWorldObjCInfoProperty mChildFilterProperty;
std::vector<HavokFilter> mHavokFilters;
void read(NIFStream* nif) override;
};
struct bhkRigidBody : public bhkEntity
{
bhkRigidBodyCInfo mInfo;
bhkSerializableList mConstraints;
unsigned int mBodyFlags;
void read(NIFStream* nif) override;
};
} // Namespace
#endif