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https://github.com/OpenMW/openmw.git
synced 2025-01-21 07:23:54 +00:00
Accept a ConstPtr in canSell
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parent
2bc851c7d3
commit
0047a2d330
26 changed files with 27 additions and 28 deletions
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@ -144,7 +144,7 @@ namespace MWClass
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return MWWorld::Ptr(cell.insert(ref), &cell);
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}
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bool Apparatus::canSell (const MWWorld::Ptr& item, int npcServices) const
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bool Apparatus::canSell (const MWWorld::ConstPtr& item, int npcServices) const
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{
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return (npcServices & ESM::NPC::Apparatus) != 0;
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}
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@ -60,7 +60,7 @@ namespace MWClass
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virtual std::string getModel(const MWWorld::ConstPtr &ptr) const;
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virtual bool canSell (const MWWorld::Ptr& item, int npcServices) const;
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virtual bool canSell (const MWWorld::ConstPtr& item, int npcServices) const;
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};
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}
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@ -382,7 +382,7 @@ namespace MWClass
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return ref->mBase->mData.mEnchant;
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}
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bool Armor::canSell (const MWWorld::Ptr& item, int npcServices) const
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bool Armor::canSell (const MWWorld::ConstPtr& item, int npcServices) const
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{
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return (npcServices & ESM::NPC::Armor)
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|| ((npcServices & ESM::NPC::MagicItems) && !getEnchantment(item).empty());
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@ -85,7 +85,7 @@ namespace MWClass
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virtual int getEnchantmentPoints (const MWWorld::Ptr& ptr) const;
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virtual bool canSell (const MWWorld::Ptr& item, int npcServices) const;
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virtual bool canSell (const MWWorld::ConstPtr& item, int npcServices) const;
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/// Get the effective armor rating, factoring in the actor's skills, for the given armor.
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virtual int getEffectiveArmorRating(const MWWorld::ConstPtr& armor, const MWWorld::Ptr& actor) const;
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@ -190,7 +190,7 @@ namespace MWClass
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return ref->mBase->mData.mEnchant;
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}
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bool Book::canSell (const MWWorld::Ptr& item, int npcServices) const
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bool Book::canSell (const MWWorld::ConstPtr& item, int npcServices) const
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{
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return (npcServices & ESM::NPC::Books)
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|| ((npcServices & ESM::NPC::MagicItems) && !getEnchantment(item).empty());
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@ -66,7 +66,7 @@ namespace MWClass
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virtual float getWeight (const MWWorld::Ptr& ptr) const;
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virtual bool canSell (const MWWorld::Ptr& item, int npcServices) const;
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virtual bool canSell (const MWWorld::ConstPtr& item, int npcServices) const;
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};
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}
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@ -278,7 +278,7 @@ namespace MWClass
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return ref->mBase->mData.mEnchant;
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}
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bool Clothing::canSell (const MWWorld::Ptr& item, int npcServices) const
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bool Clothing::canSell (const MWWorld::ConstPtr& item, int npcServices) const
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{
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return (npcServices & ESM::NPC::Clothing)
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|| ((npcServices & ESM::NPC::MagicItems) && !getEnchantment(item).empty());
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@ -79,7 +79,7 @@ namespace MWClass
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virtual float getWeight (const MWWorld::Ptr& ptr) const;
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virtual bool canSell (const MWWorld::Ptr& item, int npcServices) const;
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virtual bool canSell (const MWWorld::ConstPtr& item, int npcServices) const;
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};
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}
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@ -181,7 +181,7 @@ namespace MWClass
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return MWWorld::Ptr(cell.insert(ref), &cell);
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}
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bool Ingredient::canSell (const MWWorld::Ptr& item, int npcServices) const
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bool Ingredient::canSell (const MWWorld::ConstPtr& item, int npcServices) const
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{
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return (npcServices & ESM::NPC::Ingredients) != 0;
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}
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@ -59,7 +59,7 @@ namespace MWClass
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virtual float getWeight (const MWWorld::Ptr& ptr) const;
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virtual bool canSell (const MWWorld::Ptr& item, int npcServices) const;
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virtual bool canSell (const MWWorld::ConstPtr& item, int npcServices) const;
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};
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}
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@ -213,7 +213,7 @@ namespace MWClass
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return MWWorld::Ptr(cell.insert(ref), &cell);
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}
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bool Light::canSell (const MWWorld::Ptr& item, int npcServices) const
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bool Light::canSell (const MWWorld::ConstPtr& item, int npcServices) const
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{
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return (npcServices & ESM::NPC::Lights) != 0;
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}
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@ -69,7 +69,7 @@ namespace MWClass
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virtual float getWeight (const MWWorld::Ptr& ptr) const;
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virtual bool canSell (const MWWorld::Ptr& item, int npcServices) const;
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virtual bool canSell (const MWWorld::ConstPtr& item, int npcServices) const;
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std::pair<int, std::string> canBeEquipped(const MWWorld::Ptr &ptr, const MWWorld::Ptr &npc) const;
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@ -162,7 +162,7 @@ namespace MWClass
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return MWWorld::Ptr(cell.insert(ref), &cell);
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}
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bool Lockpick::canSell (const MWWorld::Ptr& item, int npcServices) const
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bool Lockpick::canSell (const MWWorld::ConstPtr& item, int npcServices) const
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{
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return (npcServices & ESM::NPC::Picks) != 0;
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}
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@ -61,7 +61,7 @@ namespace MWClass
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virtual std::string getModel(const MWWorld::ConstPtr &ptr) const;
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virtual bool canSell (const MWWorld::Ptr& item, int npcServices) const;
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virtual bool canSell (const MWWorld::ConstPtr& item, int npcServices) const;
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virtual float getWeight (const MWWorld::Ptr& ptr) const;
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@ -228,10 +228,9 @@ namespace MWClass
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return boost::shared_ptr<MWWorld::Action>(new MWWorld::ActionSoulgem(ptr));
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}
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bool Miscellaneous::canSell (const MWWorld::Ptr& item, int npcServices) const
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bool Miscellaneous::canSell (const MWWorld::ConstPtr& item, int npcServices) const
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{
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MWWorld::LiveCellRef<ESM::Miscellaneous> *ref =
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item.get<ESM::Miscellaneous>();
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const MWWorld::LiveCellRef<ESM::Miscellaneous> *ref = item.get<ESM::Miscellaneous>();
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return !ref->mBase->mData.mIsKey && (npcServices & ESM::NPC::Misc) && !isGold(item);
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}
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@ -59,7 +59,7 @@ namespace MWClass
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virtual float getWeight (const MWWorld::Ptr& ptr) const;
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virtual bool canSell (const MWWorld::Ptr& item, int npcServices) const;
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virtual bool canSell (const MWWorld::ConstPtr& item, int npcServices) const;
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virtual bool isKey (const MWWorld::ConstPtr &ptr) const;
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@ -175,7 +175,7 @@ namespace MWClass
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return MWWorld::Ptr(cell.insert(ref), &cell);
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}
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bool Potion::canSell (const MWWorld::Ptr& item, int npcServices) const
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bool Potion::canSell (const MWWorld::ConstPtr& item, int npcServices) const
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{
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return (npcServices & ESM::NPC::Potions) != 0;
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}
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@ -58,7 +58,7 @@ namespace MWClass
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virtual float getWeight (const MWWorld::Ptr& ptr) const;
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virtual bool canSell (const MWWorld::Ptr& item, int npcServices) const;
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virtual bool canSell (const MWWorld::ConstPtr& item, int npcServices) const;
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};
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}
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@ -162,7 +162,7 @@ namespace MWClass
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return MWWorld::Ptr(cell.insert(ref), &cell);
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}
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bool Probe::canSell (const MWWorld::Ptr& item, int npcServices) const
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bool Probe::canSell (const MWWorld::ConstPtr& item, int npcServices) const
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{
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return (npcServices & ESM::NPC::Probes) != 0;
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}
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@ -61,7 +61,7 @@ namespace MWClass
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virtual std::string getModel(const MWWorld::ConstPtr &ptr) const;
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virtual bool canSell (const MWWorld::Ptr& item, int npcServices) const;
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virtual bool canSell (const MWWorld::ConstPtr& item, int npcServices) const;
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virtual float getWeight (const MWWorld::Ptr& ptr) const;
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@ -161,7 +161,7 @@ namespace MWClass
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return boost::shared_ptr<MWWorld::Action>(new MWWorld::ActionRepair(ptr));
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}
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bool Repair::canSell (const MWWorld::Ptr& item, int npcServices) const
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bool Repair::canSell (const MWWorld::ConstPtr& item, int npcServices) const
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{
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return (npcServices & ESM::NPC::RepairItem) != 0;
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}
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@ -67,7 +67,7 @@ namespace MWClass
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virtual float getWeight (const MWWorld::Ptr& ptr) const;
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virtual bool canSell (const MWWorld::Ptr& item, int npcServices) const;
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virtual bool canSell (const MWWorld::ConstPtr& item, int npcServices) const;
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};
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}
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@ -419,7 +419,7 @@ namespace MWClass
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return ref->mBase->mData.mEnchant;
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}
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bool Weapon::canSell (const MWWorld::Ptr& item, int npcServices) const
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bool Weapon::canSell (const MWWorld::ConstPtr& item, int npcServices) const
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{
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return (npcServices & ESM::NPC::Weapon)
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|| ((npcServices & ESM::NPC::MagicItems) && !getEnchantment(item).empty());
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@ -81,7 +81,7 @@ namespace MWClass
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virtual std::string getModel(const MWWorld::ConstPtr &ptr) const;
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virtual bool canSell (const MWWorld::Ptr& item, int npcServices) const;
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virtual bool canSell (const MWWorld::ConstPtr& item, int npcServices) const;
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virtual float getWeight (const MWWorld::Ptr& ptr) const;
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@ -55,7 +55,7 @@ namespace MWWorld
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throw std::runtime_error ("class does not represent an actor");
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}
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bool Class::canSell (const MWWorld::Ptr& item, int npcServices) const
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bool Class::canSell (const MWWorld::ConstPtr& item, int npcServices) const
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{
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return false;
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}
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@ -261,7 +261,7 @@ namespace MWWorld
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virtual void adjustScale(const MWWorld::Ptr& ptr, osg::Vec3f& scale, bool rendering) const;
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/// @param rendering Indicates if the scale to adjust is for the rendering mesh, or for the collision mesh
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virtual bool canSell (const MWWorld::Ptr& item, int npcServices) const;
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virtual bool canSell (const MWWorld::ConstPtr& item, int npcServices) const;
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///< Determine whether or not \a item can be sold to an npc with the given \a npcServices
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virtual int getServices (const MWWorld::Ptr& actor) const;
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