diff --git a/components/interpreter/defines.cpp b/components/interpreter/defines.cpp index 0fd0157425..6216a5dc67 100644 --- a/components/interpreter/defines.cpp +++ b/components/interpreter/defines.cpp @@ -3,210 +3,115 @@ #include #include #include +#include +#include #include #include -#include +#include -namespace Interpreter +namespace { - bool check(const std::string& str, const std::string& escword, unsigned int* i, unsigned int* start) + bool check(std::string_view str, std::string_view escword, size_t& i, size_t& start) { - bool retval = str.find(escword) == 0; - if (retval) + bool found = Misc::StringUtils::ciStartsWith(str, escword); + if (found) { - (*i) += escword.length(); - (*start) = (*i) + 1; + i += escword.length(); + start = i + 1; } - return retval; + return found; } std::vector globals; + const std::initializer_list> sActionBindings{ + { "actionslideright", "#{sRight}" }, + { "actionreadymagic", "#{sReady_Magic}" }, + { "actionprevweapon", "#{sPrevWeapon}" }, + { "actionnextweapon", "#{sNextWeapon}" }, + { "actiontogglerun", "#{sAuto_Run}" }, + { "actionslideleft", "#{sLeft}" }, + { "actionreadyitem", "#{sReady_Weapon}" }, + { "actionprevspell", "#{sPrevSpell}" }, + { "actionnextspell", "#{sNextSpell}" }, + { "actionrestmenu", "#{sRestKey}" }, + { "actionmenumode", "#{sInventory}" }, + { "actionactivate", "#{sActivate}" }, + { "actionjournal", "#{sJournal}" }, + { "actionforward", "#{sForward}" }, + { "actioncrouch", "#{sCrouch_Sneak}" }, + { "actionjump", "#{sJump}" }, + { "actionback", "#{sBack}" }, + { "actionuse", "#{sUse}" }, + { "actionrun", "#{sRun}" }, + }; + using ContextMethod = std::string_view (Interpreter::Context::*)() const; + const std::initializer_list>> sContextMethods{ + { "nextpcrank", { &Interpreter::Context::getPCNextRank, nullptr } }, + { "pcnextrank", { &Interpreter::Context::getPCNextRank, nullptr } }, + { "faction", { &Interpreter::Context::getNPCFaction, nullptr } }, + { "pcclass", { &Interpreter::Context::getPCClass, &Interpreter::Context::getPCClass } }, + { "pcname", { &Interpreter::Context::getPCName, &Interpreter::Context::getPCName } }, + { "pcrace", { &Interpreter::Context::getPCRace, &Interpreter::Context::getPCRace } }, + { "pcrank", { &Interpreter::Context::getPCRank, nullptr } }, + { "class", { &Interpreter::Context::getNPCClass, &Interpreter::Context::getPCClass } }, + { "cell", { &Interpreter::Context::getCurrentCellName, &Interpreter::Context::getCurrentCellName } }, + { "race", { &Interpreter::Context::getNPCRace, &Interpreter::Context::getPCRace } }, + { "rank", { &Interpreter::Context::getNPCRank, nullptr } }, + { "name", { &Interpreter::Context::getActorName, &Interpreter::Context::getPCName } }, + }; - bool longerStr(const std::string& a, const std::string& b) + bool longerStr(std::string_view a, std::string_view b) { return a.length() > b.length(); } - static std::string fixDefinesReal(const std::string& text, bool dialogue, Context& context) + bool findReplacement(std::string_view temp, size_t& i, size_t& start, Interpreter::Context& context, + std::ostringstream& retval, bool dialogue) { - unsigned int start = 0; + for (const auto& [name, binding] : sActionBindings) + { + if (check(temp, name, i, start)) + { + retval << context.getActionBinding(binding); + return true; + } + } + if (check(temp, "pccrimelevel", i, start)) + { + retval << context.getPCBounty(); + return true; + } + for (const auto& [name, methods] : sContextMethods) + { + const auto& method = dialogue ? methods.first : methods.second; + if (check(temp, name, i, start)) + { + if (method) // Not all variables are available outside of dialogue + retval << (context.*method)(); + return true; + } + } + return false; + } + + std::string fixDefinesReal(std::string_view text, bool dialogue, Interpreter::Context& context) + { + size_t start = 0; std::ostringstream retval; - for (unsigned int i = 0; i < text.length(); i++) + for (size_t i = 0; i < text.length(); ++i) { char eschar = text[i]; if (eschar == '%' || eschar == '^') { retval << text.substr(start, i - start); - std::string temp = Misc::StringUtils::lowerCase(std::string_view(text).substr(i + 1, 100)); + std::string_view temp = text.substr(i + 1); bool found = false; try { - if ((found = check(temp, "actionslideright", &i, &start))) - { - retval << context.getActionBinding("#{sRight}"); - } - else if ((found = check(temp, "actionreadymagic", &i, &start))) - { - retval << context.getActionBinding("#{sReady_Magic}"); - } - else if ((found = check(temp, "actionprevweapon", &i, &start))) - { - retval << context.getActionBinding("#{sPrevWeapon}"); - } - else if ((found = check(temp, "actionnextweapon", &i, &start))) - { - retval << context.getActionBinding("#{sNextWeapon}"); - } - else if ((found = check(temp, "actiontogglerun", &i, &start))) - { - retval << context.getActionBinding("#{sAuto_Run}"); - } - else if ((found = check(temp, "actionslideleft", &i, &start))) - { - retval << context.getActionBinding("#{sLeft}"); - } - else if ((found = check(temp, "actionreadyitem", &i, &start))) - { - retval << context.getActionBinding("#{sReady_Weapon}"); - } - else if ((found = check(temp, "actionprevspell", &i, &start))) - { - retval << context.getActionBinding("#{sPrevSpell}"); - } - else if ((found = check(temp, "actionnextspell", &i, &start))) - { - retval << context.getActionBinding("#{sNextSpell}"); - } - else if ((found = check(temp, "actionrestmenu", &i, &start))) - { - retval << context.getActionBinding("#{sRestKey}"); - } - else if ((found = check(temp, "actionmenumode", &i, &start))) - { - retval << context.getActionBinding("#{sInventory}"); - } - else if ((found = check(temp, "actionactivate", &i, &start))) - { - retval << context.getActionBinding("#{sActivate}"); - } - else if ((found = check(temp, "actionjournal", &i, &start))) - { - retval << context.getActionBinding("#{sJournal}"); - } - else if ((found = check(temp, "actionforward", &i, &start))) - { - retval << context.getActionBinding("#{sForward}"); - } - else if ((found = check(temp, "pccrimelevel", &i, &start))) - { - retval << context.getPCBounty(); - } - else if ((found = check(temp, "actioncrouch", &i, &start))) - { - retval << context.getActionBinding("#{sCrouch_Sneak}"); - } - else if ((found = check(temp, "actionjump", &i, &start))) - { - retval << context.getActionBinding("#{sJump}"); - } - else if ((found = check(temp, "actionback", &i, &start))) - { - retval << context.getActionBinding("#{sBack}"); - } - else if ((found = check(temp, "actionuse", &i, &start))) - { - retval << context.getActionBinding("#{sUse}"); - } - else if ((found = check(temp, "actionrun", &i, &start))) - { - retval << context.getActionBinding("#{sRun}"); - } - else if ((found = check(temp, "pcclass", &i, &start))) - { - retval << context.getPCClass(); - } - else if ((found = check(temp, "pcrace", &i, &start))) - { - retval << context.getPCRace(); - } - else if ((found = check(temp, "pcname", &i, &start))) - { - retval << context.getPCName(); - } - else if ((found = check(temp, "cell", &i, &start))) - { - retval << context.getCurrentCellName(); - } - - else if (dialogue) - { // In Dialogue, not messagebox - if ((found = check(temp, "faction", &i, &start))) - { - retval << context.getNPCFaction(); - } - else if ((found = check(temp, "nextpcrank", &i, &start))) - { - retval << context.getPCNextRank(); - } - else if ((found = check(temp, "pcnextrank", &i, &start))) - { - retval << context.getPCNextRank(); - } - else if ((found = check(temp, "pcrank", &i, &start))) - { - retval << context.getPCRank(); - } - else if ((found = check(temp, "rank", &i, &start))) - { - retval << context.getNPCRank(); - } - - else if ((found = check(temp, "class", &i, &start))) - { - retval << context.getNPCClass(); - } - else if ((found = check(temp, "race", &i, &start))) - { - retval << context.getNPCRace(); - } - else if ((found = check(temp, "name", &i, &start))) - { - retval << context.getActorName(); - } - } - else - { // In messagebox or book, not dialogue - - /* empty outside dialogue */ - if ((found = check(temp, "faction", &i, &start))) - ; - else if ((found = check(temp, "nextpcrank", &i, &start))) - ; - else if ((found = check(temp, "pcnextrank", &i, &start))) - ; - else if ((found = check(temp, "pcrank", &i, &start))) - ; - else if ((found = check(temp, "rank", &i, &start))) - ; - - /* uses pc in messageboxes */ - else if ((found = check(temp, "class", &i, &start))) - { - retval << context.getPCClass(); - } - else if ((found = check(temp, "race", &i, &start))) - { - retval << context.getPCRace(); - } - else if ((found = check(temp, "name", &i, &start))) - { - retval << context.getPCName(); - } - } - + found = findReplacement(temp, i, start, context, retval, dialogue); /* Not a builtin, try global variables */ if (!found) { @@ -217,27 +122,23 @@ namespace Interpreter sort(globals.begin(), globals.end(), longerStr); } - for (unsigned int j = 0; j < globals.size(); j++) + for (const std::string& global : globals) { - if (globals[j].length() > temp.length()) // Just in case there's a global with a huuuge name - temp = Misc::StringUtils::lowerCase( - std::string_view(text).substr(i + 1, globals[j].length())); - - found = check(temp, globals[j], &i, &start); + found = check(temp, global, i, start); if (found) { - char type = context.getGlobalType(globals[j]); + char type = context.getGlobalType(global); switch (type) { case 's': - retval << context.getGlobalShort(globals[j]); + retval << context.getGlobalShort(global); break; case 'l': - retval << context.getGlobalLong(globals[j]); + retval << context.getGlobalLong(global); break; case 'f': - retval << context.getGlobalFloat(globals[j]); + retval << context.getGlobalFloat(global); break; } break; @@ -266,6 +167,10 @@ namespace Interpreter return retval.str(); } +} + +namespace Interpreter +{ std::string fixDefinesDialog(const std::string& text, Context& context) { return fixDefinesReal(text, true, context);