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Merge branch 'uneventful' into 'master'

Don't trigger cell change logic when the player isn't changing cells

Closes #8469

See merge request OpenMW/openmw!4657
This commit is contained in:
psi29a 2025-05-13 20:30:28 +00:00
commit 0251b7c820

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@ -100,7 +100,8 @@ namespace MWLua
stats.land(true);
stats.setTeleported(true);
world->getPlayer().setTeleported(true);
world->changeToCell(destCell->getCell()->getId(), toPos(pos, rot), false);
bool differentCell = ptr.getCell() != destCell;
world->changeToCell(destCell->getCell()->getId(), toPos(pos, rot), false, differentCell);
MWWorld::Ptr newPtr = world->getPlayerPtr();
world->moveObject(newPtr, pos);
world->rotateObject(newPtr, rot);