Include cleanup

pull/915/head
scrawl 9 years ago
parent f898bf493f
commit 02d23564dc

@ -19,7 +19,6 @@
#include <osgParticle/ParticleSystem>
#include <osgParticle/ParticleSystemUpdater>
#include <osgParticle/ConstantRateCounter>
#include <osgParticle/ModularEmitter>
#include <osgParticle/Shooter>
#include <osgParticle/BoxPlacer>
#include <osgParticle/ModularProgram>
@ -37,7 +36,6 @@
#include <components/nif/node.hpp>
#include <components/nif/effect.hpp>
#include <components/sceneutil/util.hpp>
#include <components/sceneutil/skeleton.hpp>
#include <components/sceneutil/riggeometry.hpp>

@ -5,6 +5,8 @@
#include <osg/MatrixTransform>
#include <components/nif/controlled.hpp>
#include <components/nif/nifkey.hpp>
#include <components/nif/data.hpp>
#include "userdata.hpp"

@ -4,19 +4,19 @@
#include <osgParticle/Particle>
#include <osgParticle/Shooter>
#include <osgParticle/Operator>
#include <osgParticle/ModularEmitter>
#include <osgParticle/Emitter>
#include <osgParticle/Placer>
#include <osgParticle/Counter>
#include <osg/NodeCallback>
#include <components/nif/nifkey.hpp>
#include <components/nif/data.hpp>
#include "controller.hpp" // ValueInterpolator
namespace Nif
{
class NiGravity;
class NiPlanarCollider;
class NiColorData;
}
namespace NifOsg

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