|
|
|
@ -58,7 +58,6 @@ namespace MWSound
|
|
|
|
|
, mWaterSoundUpdater(makeWaterSoundUpdaterSettings())
|
|
|
|
|
, mSoundBuffers(new SoundBufferList::element_type())
|
|
|
|
|
, mBufferCacheSize(0)
|
|
|
|
|
, mMusic(nullptr)
|
|
|
|
|
, mListenerUnderwater(false)
|
|
|
|
|
, mListenerPos(0,0,0)
|
|
|
|
|
, mListenerDir(1,0,0)
|
|
|
|
@ -266,17 +265,17 @@ namespace MWSound
|
|
|
|
|
return nullptr;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
Sound *SoundManager::getSoundRef()
|
|
|
|
|
SoundPtr SoundManager::getSoundRef()
|
|
|
|
|
{
|
|
|
|
|
return mSounds.get();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
Stream *SoundManager::getStreamRef()
|
|
|
|
|
StreamPtr SoundManager::getStreamRef()
|
|
|
|
|
{
|
|
|
|
|
return mStreams.get();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
Stream *SoundManager::playVoice(DecoderPtr decoder, const osg::Vec3f &pos, bool playlocal)
|
|
|
|
|
StreamPtr SoundManager::playVoice(DecoderPtr decoder, const osg::Vec3f &pos, bool playlocal)
|
|
|
|
|
{
|
|
|
|
|
MWBase::World* world = MWBase::Environment::get().getWorld();
|
|
|
|
|
static const float fAudioMinDistanceMult = world->getStore().get<ESM::GameSetting>().find("fAudioMinDistanceMult")->mValue.getFloat();
|
|
|
|
@ -288,23 +287,20 @@ namespace MWSound
|
|
|
|
|
|
|
|
|
|
bool played;
|
|
|
|
|
float basevol = volumeFromType(Type::Voice);
|
|
|
|
|
Stream *sound = getStreamRef();
|
|
|
|
|
StreamPtr sound = getStreamRef();
|
|
|
|
|
if(playlocal)
|
|
|
|
|
{
|
|
|
|
|
sound->init(1.0f, basevol, 1.0f, PlayMode::NoEnv|Type::Voice|Play_2D);
|
|
|
|
|
played = mOutput->streamSound(decoder, sound, true);
|
|
|
|
|
played = mOutput->streamSound(decoder, sound.get(), true);
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
sound->init(pos, 1.0f, basevol, 1.0f, minDistance, maxDistance,
|
|
|
|
|
PlayMode::Normal|Type::Voice|Play_3D);
|
|
|
|
|
played = mOutput->streamSound3D(decoder, sound, true);
|
|
|
|
|
played = mOutput->streamSound3D(decoder, sound.get(), true);
|
|
|
|
|
}
|
|
|
|
|
if(!played)
|
|
|
|
|
{
|
|
|
|
|
mStreams.recycle(sound);
|
|
|
|
|
return nullptr;
|
|
|
|
|
}
|
|
|
|
|
return sound;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
@ -318,8 +314,7 @@ namespace MWSound
|
|
|
|
|
{
|
|
|
|
|
if(mMusic)
|
|
|
|
|
{
|
|
|
|
|
mOutput->finishStream(mMusic);
|
|
|
|
|
mStreams.recycle(mMusic);
|
|
|
|
|
mOutput->finishStream(mMusic.get());
|
|
|
|
|
mMusic = nullptr;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
@ -339,7 +334,7 @@ namespace MWSound
|
|
|
|
|
mMusic = getStreamRef();
|
|
|
|
|
mMusic->init(1.0f, volumeFromType(Type::Music), 1.0f,
|
|
|
|
|
PlayMode::NoEnv|Type::Music|Play_2D);
|
|
|
|
|
mOutput->streamSound(decoder, mMusic);
|
|
|
|
|
mOutput->streamSound(decoder, mMusic.get());
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void SoundManager::advanceMusic(const std::string& filename)
|
|
|
|
@ -389,7 +384,7 @@ namespace MWSound
|
|
|
|
|
|
|
|
|
|
bool SoundManager::isMusicPlaying()
|
|
|
|
|
{
|
|
|
|
|
return mMusic && mOutput->isStreamPlaying(mMusic);
|
|
|
|
|
return mMusic && mOutput->isStreamPlaying(mMusic.get());
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void SoundManager::playPlaylist(const std::string &playlist)
|
|
|
|
@ -472,10 +467,10 @@ namespace MWSound
|
|
|
|
|
const osg::Vec3f pos = world->getActorHeadTransform(ptr).getTrans();
|
|
|
|
|
|
|
|
|
|
stopSay(ptr);
|
|
|
|
|
Stream *sound = playVoice(decoder, pos, (ptr == MWMechanics::getPlayer()));
|
|
|
|
|
StreamPtr sound = playVoice(decoder, pos, (ptr == MWMechanics::getPlayer()));
|
|
|
|
|
if(!sound) return;
|
|
|
|
|
|
|
|
|
|
mSaySoundsQueue.emplace(ptr, sound);
|
|
|
|
|
mSaySoundsQueue.emplace(ptr, std::move(sound));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
float SoundManager::getSaySoundLoudness(const MWWorld::ConstPtr &ptr) const
|
|
|
|
@ -483,7 +478,7 @@ namespace MWSound
|
|
|
|
|
SaySoundMap::const_iterator snditer = mActiveSaySounds.find(ptr);
|
|
|
|
|
if(snditer != mActiveSaySounds.end())
|
|
|
|
|
{
|
|
|
|
|
Stream *sound = snditer->second;
|
|
|
|
|
Stream *sound = snditer->second.get();
|
|
|
|
|
return mOutput->getStreamLoudness(sound);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
@ -503,10 +498,10 @@ namespace MWSound
|
|
|
|
|
return;
|
|
|
|
|
|
|
|
|
|
stopSay(MWWorld::ConstPtr());
|
|
|
|
|
Stream *sound = playVoice(decoder, osg::Vec3f(), true);
|
|
|
|
|
StreamPtr sound = playVoice(decoder, osg::Vec3f(), true);
|
|
|
|
|
if(!sound) return;
|
|
|
|
|
|
|
|
|
|
mActiveSaySounds.insert(std::make_pair(MWWorld::ConstPtr(), sound));
|
|
|
|
|
mActiveSaySounds.emplace(MWWorld::ConstPtr(), std::move(sound));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
bool SoundManager::sayDone(const MWWorld::ConstPtr &ptr) const
|
|
|
|
@ -514,7 +509,7 @@ namespace MWSound
|
|
|
|
|
SaySoundMap::const_iterator snditer = mActiveSaySounds.find(ptr);
|
|
|
|
|
if(snditer != mActiveSaySounds.end())
|
|
|
|
|
{
|
|
|
|
|
if(mOutput->isStreamPlaying(snditer->second))
|
|
|
|
|
if(mOutput->isStreamPlaying(snditer->second.get()))
|
|
|
|
|
return false;
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
@ -526,7 +521,7 @@ namespace MWSound
|
|
|
|
|
SaySoundMap::const_iterator snditer = mSaySoundsQueue.find(ptr);
|
|
|
|
|
if(snditer != mSaySoundsQueue.end())
|
|
|
|
|
{
|
|
|
|
|
if(mOutput->isStreamPlaying(snditer->second))
|
|
|
|
|
if(mOutput->isStreamPlaying(snditer->second.get()))
|
|
|
|
|
return true;
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
@ -534,7 +529,7 @@ namespace MWSound
|
|
|
|
|
snditer = mActiveSaySounds.find(ptr);
|
|
|
|
|
if(snditer != mActiveSaySounds.end())
|
|
|
|
|
{
|
|
|
|
|
if(mOutput->isStreamPlaying(snditer->second))
|
|
|
|
|
if(mOutput->isStreamPlaying(snditer->second.get()))
|
|
|
|
|
return true;
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
@ -547,16 +542,14 @@ namespace MWSound
|
|
|
|
|
SaySoundMap::iterator snditer = mSaySoundsQueue.find(ptr);
|
|
|
|
|
if(snditer != mSaySoundsQueue.end())
|
|
|
|
|
{
|
|
|
|
|
mOutput->finishStream(snditer->second);
|
|
|
|
|
mStreams.recycle(snditer->second);
|
|
|
|
|
mOutput->finishStream(snditer->second.get());
|
|
|
|
|
mSaySoundsQueue.erase(snditer);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
snditer = mActiveSaySounds.find(ptr);
|
|
|
|
|
if(snditer != mActiveSaySounds.end())
|
|
|
|
|
{
|
|
|
|
|
mOutput->finishStream(snditer->second);
|
|
|
|
|
mStreams.recycle(snditer->second);
|
|
|
|
|
mOutput->finishStream(snditer->second.get());
|
|
|
|
|
mActiveSaySounds.erase(snditer);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
@ -567,27 +560,24 @@ namespace MWSound
|
|
|
|
|
if(!mOutput->isInitialized())
|
|
|
|
|
return nullptr;
|
|
|
|
|
|
|
|
|
|
Stream *track = getStreamRef();
|
|
|
|
|
StreamPtr track = getStreamRef();
|
|
|
|
|
track->init(1.0f, volumeFromType(type), 1.0f, PlayMode::NoEnv|type|Play_2D);
|
|
|
|
|
if(!mOutput->streamSound(decoder, track))
|
|
|
|
|
{
|
|
|
|
|
mStreams.recycle(track);
|
|
|
|
|
if(!mOutput->streamSound(decoder, track.get()))
|
|
|
|
|
return nullptr;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
mActiveTracks.insert(
|
|
|
|
|
std::lower_bound(mActiveTracks.begin(), mActiveTracks.end(), track), track
|
|
|
|
|
);
|
|
|
|
|
return track;
|
|
|
|
|
Stream* result = track.get();
|
|
|
|
|
const auto it = std::lower_bound(mActiveTracks.begin(), mActiveTracks.end(), track);
|
|
|
|
|
mActiveTracks.insert(it, std::move(track));
|
|
|
|
|
return result;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void SoundManager::stopTrack(Stream *stream)
|
|
|
|
|
{
|
|
|
|
|
mOutput->finishStream(stream);
|
|
|
|
|
TrackList::iterator iter = std::lower_bound(mActiveTracks.begin(), mActiveTracks.end(), stream);
|
|
|
|
|
if(iter != mActiveTracks.end() && *iter == stream)
|
|
|
|
|
TrackList::iterator iter = std::lower_bound(mActiveTracks.begin(), mActiveTracks.end(), stream,
|
|
|
|
|
[] (const StreamPtr& lhs, Stream* rhs) { return lhs.get() < rhs; });
|
|
|
|
|
if(iter != mActiveTracks.end() && iter->get() == stream)
|
|
|
|
|
mActiveTracks.erase(iter);
|
|
|
|
|
mStreams.recycle(stream);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
double SoundManager::getTrackTimeDelay(Stream *stream)
|
|
|
|
@ -596,7 +586,7 @@ namespace MWSound
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Sound *SoundManager::playSound(const std::string& soundId, float volume, float pitch, Type type, PlayMode mode, float offset)
|
|
|
|
|
Sound* SoundManager::playSound(const std::string& soundId, float volume, float pitch, Type type, PlayMode mode, float offset)
|
|
|
|
|
{
|
|
|
|
|
if(!mOutput->isInitialized())
|
|
|
|
|
return nullptr;
|
|
|
|
@ -607,13 +597,10 @@ namespace MWSound
|
|
|
|
|
// Only one copy of given sound can be played at time, so stop previous copy
|
|
|
|
|
stopSound(sfx, MWWorld::ConstPtr());
|
|
|
|
|
|
|
|
|
|
Sound *sound = getSoundRef();
|
|
|
|
|
SoundPtr sound = getSoundRef();
|
|
|
|
|
sound->init(volume * sfx->mVolume, volumeFromType(type), pitch, mode|type|Play_2D);
|
|
|
|
|
if(!mOutput->playSound(sound, sfx->mHandle, offset))
|
|
|
|
|
{
|
|
|
|
|
mSounds.recycle(sound);
|
|
|
|
|
if(!mOutput->playSound(sound.get(), sfx->mHandle, offset))
|
|
|
|
|
return nullptr;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if(sfx->mUses++ == 0)
|
|
|
|
|
{
|
|
|
|
@ -621,8 +608,9 @@ namespace MWSound
|
|
|
|
|
if(iter != mUnusedBuffers.end())
|
|
|
|
|
mUnusedBuffers.erase(iter);
|
|
|
|
|
}
|
|
|
|
|
mActiveSounds[MWWorld::ConstPtr()].push_back(std::make_pair(sound, sfx));
|
|
|
|
|
return sound;
|
|
|
|
|
Sound* result = sound.get();
|
|
|
|
|
mActiveSounds[MWWorld::ConstPtr()].emplace_back(std::move(sound), sfx);
|
|
|
|
|
return result;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
Sound *SoundManager::playSound3D(const MWWorld::ConstPtr &ptr, const std::string& soundId,
|
|
|
|
@ -644,23 +632,20 @@ namespace MWSound
|
|
|
|
|
stopSound(sfx, ptr);
|
|
|
|
|
|
|
|
|
|
bool played;
|
|
|
|
|
Sound *sound = getSoundRef();
|
|
|
|
|
SoundPtr sound = getSoundRef();
|
|
|
|
|
if(!(mode&PlayMode::NoPlayerLocal) && ptr == MWMechanics::getPlayer())
|
|
|
|
|
{
|
|
|
|
|
sound->init(volume * sfx->mVolume, volumeFromType(type), pitch, mode|type|Play_2D);
|
|
|
|
|
played = mOutput->playSound(sound, sfx->mHandle, offset);
|
|
|
|
|
played = mOutput->playSound(sound.get(), sfx->mHandle, offset);
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
sound->init(objpos, volume * sfx->mVolume, volumeFromType(type), pitch,
|
|
|
|
|
sfx->mMinDist, sfx->mMaxDist, mode|type|Play_3D);
|
|
|
|
|
played = mOutput->playSound3D(sound, sfx->mHandle, offset);
|
|
|
|
|
played = mOutput->playSound3D(sound.get(), sfx->mHandle, offset);
|
|
|
|
|
}
|
|
|
|
|
if(!played)
|
|
|
|
|
{
|
|
|
|
|
mSounds.recycle(sound);
|
|
|
|
|
return nullptr;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if(sfx->mUses++ == 0)
|
|
|
|
|
{
|
|
|
|
@ -668,8 +653,9 @@ namespace MWSound
|
|
|
|
|
if(iter != mUnusedBuffers.end())
|
|
|
|
|
mUnusedBuffers.erase(iter);
|
|
|
|
|
}
|
|
|
|
|
mActiveSounds[ptr].push_back(std::make_pair(sound, sfx));
|
|
|
|
|
return sound;
|
|
|
|
|
Sound* result = sound.get();
|
|
|
|
|
mActiveSounds[ptr].emplace_back(std::move(sound), sfx);
|
|
|
|
|
return result;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
Sound *SoundManager::playSound3D(const osg::Vec3f& initialPos, const std::string& soundId,
|
|
|
|
@ -683,14 +669,11 @@ namespace MWSound
|
|
|
|
|
Sound_Buffer *sfx = loadSound(Misc::StringUtils::lowerCase(soundId));
|
|
|
|
|
if(!sfx) return nullptr;
|
|
|
|
|
|
|
|
|
|
Sound *sound = getSoundRef();
|
|
|
|
|
SoundPtr sound = getSoundRef();
|
|
|
|
|
sound->init(initialPos, volume * sfx->mVolume, volumeFromType(type), pitch,
|
|
|
|
|
sfx->mMinDist, sfx->mMaxDist, mode|type|Play_3D);
|
|
|
|
|
if(!mOutput->playSound3D(sound, sfx->mHandle, offset))
|
|
|
|
|
{
|
|
|
|
|
mSounds.recycle(sound);
|
|
|
|
|
if(!mOutput->playSound3D(sound.get(), sfx->mHandle, offset))
|
|
|
|
|
return nullptr;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if(sfx->mUses++ == 0)
|
|
|
|
|
{
|
|
|
|
@ -698,8 +681,9 @@ namespace MWSound
|
|
|
|
|
if(iter != mUnusedBuffers.end())
|
|
|
|
|
mUnusedBuffers.erase(iter);
|
|
|
|
|
}
|
|
|
|
|
mActiveSounds[MWWorld::ConstPtr()].push_back(std::make_pair(sound, sfx));
|
|
|
|
|
return sound;
|
|
|
|
|
Sound* result = sound.get();
|
|
|
|
|
mActiveSounds[MWWorld::ConstPtr()].emplace_back(std::move(sound), sfx);
|
|
|
|
|
return result;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void SoundManager::stopSound(Sound *sound)
|
|
|
|
@ -716,7 +700,7 @@ namespace MWSound
|
|
|
|
|
for(SoundBufferRefPair &snd : snditer->second)
|
|
|
|
|
{
|
|
|
|
|
if(snd.second == sfx)
|
|
|
|
|
mOutput->finishSound(snd.first);
|
|
|
|
|
mOutput->finishSound(snd.first.get());
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
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@ -738,14 +722,14 @@ namespace MWSound
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if(snditer != mActiveSounds.end())
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{
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for(SoundBufferRefPair &snd : snditer->second)
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mOutput->finishSound(snd.first);
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mOutput->finishSound(snd.first.get());
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}
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SaySoundMap::iterator sayiter = mSaySoundsQueue.find(ptr);
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if(sayiter != mSaySoundsQueue.end())
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mOutput->finishStream(sayiter->second);
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mOutput->finishStream(sayiter->second.get());
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sayiter = mActiveSaySounds.find(ptr);
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if(sayiter != mActiveSaySounds.end())
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mOutput->finishStream(sayiter->second);
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mOutput->finishStream(sayiter->second.get());
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}
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void SoundManager::stopSound(const MWWorld::CellStore *cell)
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@ -755,20 +739,20 @@ namespace MWSound
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if(!snd.first.isEmpty() && snd.first != MWMechanics::getPlayer() && snd.first.getCell() == cell)
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{
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for(SoundBufferRefPair &sndbuf : snd.second)
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mOutput->finishSound(sndbuf.first);
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mOutput->finishSound(sndbuf.first.get());
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}
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}
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for(SaySoundMap::value_type &snd : mSaySoundsQueue)
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{
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if(!snd.first.isEmpty() && snd.first != MWMechanics::getPlayer() && snd.first.getCell() == cell)
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mOutput->finishStream(snd.second);
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mOutput->finishStream(snd.second.get());
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}
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for(SaySoundMap::value_type &snd : mActiveSaySounds)
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{
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if(!snd.first.isEmpty() && snd.first != MWMechanics::getPlayer() && snd.first.getCell() == cell)
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mOutput->finishStream(snd.second);
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mOutput->finishStream(snd.second.get());
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}
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}
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@ -795,7 +779,7 @@ namespace MWSound
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Sound_Buffer *sfx = lookupSound(Misc::StringUtils::lowerCase(soundId));
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return std::find_if(snditer->second.cbegin(), snditer->second.cend(),
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[this,sfx](const SoundBufferRefPair &snd) -> bool
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{ return snd.second == sfx && mOutput->isSoundPlaying(snd.first); }
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{ return snd.second == sfx && mOutput->isSoundPlaying(snd.first.get()); }
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) != snditer->second.cend();
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}
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return false;
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@ -912,7 +896,7 @@ namespace MWSound
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const auto pairiter = std::find_if(
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snditer->second.begin(), snditer->second.end(),
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[this](const SoundBufferRefPairList::value_type &item) -> bool
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{ return mNearWaterSound == item.first; }
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{ return mNearWaterSound == item.first.get(); }
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);
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if (pairiter != snditer->second.end() && pairiter->second != sfx)
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soundIdChanged = true;
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@ -938,7 +922,11 @@ namespace MWSound
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SaySoundMap::iterator queuesayiter = mSaySoundsQueue.begin();
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while (queuesayiter != mSaySoundsQueue.end())
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{
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mActiveSaySounds[queuesayiter->first] = queuesayiter->second;
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const auto dst = mActiveSaySounds.find(queuesayiter->first);
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if (dst == mActiveSaySounds.end())
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mActiveSaySounds.emplace(queuesayiter->first, std::move(queuesayiter->second));
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else
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dst->second = std::move(queuesayiter->second);
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mSaySoundsQueue.erase(queuesayiter++);
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}
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@ -979,10 +967,9 @@ namespace MWSound
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SoundBufferRefPairList::iterator sndidx = snditer->second.begin();
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while(sndidx != snditer->second.end())
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{
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Sound *sound;
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Sound_Buffer *sfx;
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Sound *sound = sndidx->first.get();
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Sound_Buffer *sfx = sndidx->second;
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std::tie(sound, sfx) = *sndidx;
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if(!ptr.isEmpty() && sound->getIs3D())
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{
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const ESM::Position &pos = ptr.getRefData().getPosition();
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@ -999,10 +986,9 @@ namespace MWSound
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if(!mOutput->isSoundPlaying(sound))
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{
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mOutput->finishSound(sound);
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mSounds.recycle(sound);
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if(sound == mUnderwaterSound)
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if (sound == mUnderwaterSound)
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mUnderwaterSound = nullptr;
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if(sound == mNearWaterSound)
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if (sound == mNearWaterSound)
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mNearWaterSound = nullptr;
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if(sfx->mUses-- == 1)
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mUnusedBuffers.push_front(sfx);
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@ -1026,7 +1012,7 @@ namespace MWSound
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while(sayiter != mActiveSaySounds.end())
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{
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MWWorld::ConstPtr ptr = sayiter->first;
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Stream *sound = sayiter->second;
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Stream *sound = sayiter->second.get();
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if(!ptr.isEmpty() && sound->getIs3D())
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{
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MWBase::World *world = MWBase::Environment::get().getWorld();
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@ -1043,7 +1029,6 @@ namespace MWSound
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if(!mOutput->isStreamPlaying(sound))
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{
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mOutput->finishStream(sound);
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mStreams.recycle(sound);
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mActiveSaySounds.erase(sayiter++);
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}
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else
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@ -1058,7 +1043,7 @@ namespace MWSound
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TrackList::iterator trkiter = mActiveTracks.begin();
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for(;trkiter != mActiveTracks.end();++trkiter)
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{
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Stream *sound = *trkiter;
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Stream *sound = trkiter->get();
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if(!mOutput->isStreamPlaying(sound))
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{
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mOutput->finishStream(sound);
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@ -1089,7 +1074,7 @@ namespace MWSound
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{
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mMusic->updateFade(duration);
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mOutput->updateStream(mMusic);
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mOutput->updateStream(mMusic.get());
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if (mMusic->getRealVolume() <= 0.f)
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{
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@ -1126,32 +1111,32 @@ namespace MWSound
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{
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for(SoundBufferRefPair &sndbuf : snd.second)
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{
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Sound *sound = sndbuf.first;
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Sound *sound = sndbuf.first.get();
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sound->setBaseVolume(volumeFromType(sound->getPlayType()));
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mOutput->updateSound(sound);
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}
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}
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for(SaySoundMap::value_type &snd : mActiveSaySounds)
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{
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Stream *sound = snd.second;
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Stream *sound = snd.second.get();
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sound->setBaseVolume(volumeFromType(sound->getPlayType()));
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mOutput->updateStream(sound);
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}
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for(SaySoundMap::value_type &snd : mSaySoundsQueue)
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{
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Stream *sound = snd.second;
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Stream *sound = snd.second.get();
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sound->setBaseVolume(volumeFromType(sound->getPlayType()));
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mOutput->updateStream(sound);
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}
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for(Stream *sound : mActiveTracks)
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for (const StreamPtr& sound : mActiveTracks)
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{
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sound->setBaseVolume(volumeFromType(sound->getPlayType()));
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mOutput->updateStream(sound);
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mOutput->updateStream(sound.get());
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}
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if(mMusic)
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{
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mMusic->setBaseVolume(volumeFromType(mMusic->getPlayType()));
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mOutput->updateStream(mMusic);
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mOutput->updateStream(mMusic.get());
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}
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mOutput->finishUpdate();
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}
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@ -1180,17 +1165,17 @@ namespace MWSound
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SaySoundMap::iterator sayiter = mSaySoundsQueue.find(old);
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if(sayiter != mSaySoundsQueue.end())
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{
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Stream *stream = sayiter->second;
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StreamPtr stream = std::move(sayiter->second);
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mSaySoundsQueue.erase(sayiter);
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mSaySoundsQueue.emplace(updated, stream);
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mSaySoundsQueue.emplace(updated, std::move(stream));
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}
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sayiter = mActiveSaySounds.find(old);
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if(sayiter != mActiveSaySounds.end())
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{
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Stream *stream = sayiter->second;
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StreamPtr stream = std::move(sayiter->second);
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mActiveSaySounds.erase(sayiter);
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mActiveSaySounds.emplace(updated, stream);
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mActiveSaySounds.emplace(updated, std::move(stream));
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}
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}
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@ -1267,8 +1252,7 @@ namespace MWSound
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{
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for(SoundBufferRefPair &sndbuf : snd.second)
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{
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mOutput->finishSound(sndbuf.first);
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mSounds.recycle(sndbuf.first);
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mOutput->finishSound(sndbuf.first.get());
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Sound_Buffer *sfx = sndbuf.second;
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if(sfx->mUses-- == 1)
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mUnusedBuffers.push_front(sfx);
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@ -1279,24 +1263,15 @@ namespace MWSound
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mNearWaterSound = nullptr;
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for(SaySoundMap::value_type &snd : mSaySoundsQueue)
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{
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mOutput->finishStream(snd.second);
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mStreams.recycle(snd.second);
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}
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mOutput->finishStream(snd.second.get());
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mSaySoundsQueue.clear();
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for(SaySoundMap::value_type &snd : mActiveSaySounds)
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{
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mOutput->finishStream(snd.second);
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mStreams.recycle(snd.second);
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}
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mOutput->finishStream(snd.second.get());
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mActiveSaySounds.clear();
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for(Stream *sound : mActiveTracks)
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{
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mOutput->finishStream(sound);
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mStreams.recycle(sound);
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}
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for(StreamPtr& sound : mActiveTracks)
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mOutput->finishStream(sound.get());
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mActiveTracks.clear();
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mPlaybackPaused = false;
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std::fill(std::begin(mPausedSoundTypes), std::end(mPausedSoundTypes), 0);
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