diff --git a/apps/openmw/mwbase/windowmanager.hpp b/apps/openmw/mwbase/windowmanager.hpp index b271aed182..976d7d84c1 100644 --- a/apps/openmw/mwbase/windowmanager.hpp +++ b/apps/openmw/mwbase/windowmanager.hpp @@ -182,8 +182,8 @@ namespace MWBase virtual void activateQuickKey (int index) = 0; virtual void setSelectedSpell(const std::string& spellId, int successChancePercent) = 0; - virtual void setSelectedEnchantItem(const MWWorld::Ptr& item, int chargePercent) = 0; - virtual void setSelectedWeapon(const MWWorld::Ptr& item, int durabilityPercent) = 0; + virtual void setSelectedEnchantItem(const MWWorld::Ptr& item) = 0; + virtual void setSelectedWeapon(const MWWorld::Ptr& item) = 0; virtual void unsetSelectedSpell() = 0; virtual void unsetSelectedWeapon() = 0; diff --git a/apps/openmw/mwbase/world.hpp b/apps/openmw/mwbase/world.hpp index 8eea383eb4..040dc703c0 100644 --- a/apps/openmw/mwbase/world.hpp +++ b/apps/openmw/mwbase/world.hpp @@ -216,6 +216,9 @@ namespace MWBase virtual MWWorld::Ptr getFacedObject() = 0; ///< Return pointer to the object the player is looking at, if it is within activation range + virtual void adjustPosition (const MWWorld::Ptr& ptr) = 0; + ///< Adjust position after load to be on ground. Must be called after model load. + virtual void deleteObject (const MWWorld::Ptr& ptr) = 0; virtual void moveObject (const MWWorld::Ptr& ptr, float x, float y, float z) = 0; diff --git a/apps/openmw/mwclass/armor.cpp b/apps/openmw/mwclass/armor.cpp index b94c270d56..320944d3ce 100644 --- a/apps/openmw/mwclass/armor.cpp +++ b/apps/openmw/mwclass/armor.cpp @@ -260,6 +260,8 @@ namespace MWClass } info.enchant = ref->mBase->mEnchant; + if (!info.enchant.empty()) + info.remainingEnchantCharge = ptr.getCellRef().mEnchantmentCharge; info.text = text; diff --git a/apps/openmw/mwclass/clothing.cpp b/apps/openmw/mwclass/clothing.cpp index d65376898e..abad267675 100644 --- a/apps/openmw/mwclass/clothing.cpp +++ b/apps/openmw/mwclass/clothing.cpp @@ -207,6 +207,8 @@ namespace MWClass } info.enchant = ref->mBase->mEnchant; + if (!info.enchant.empty()) + info.remainingEnchantCharge = ptr.getCellRef().mEnchantmentCharge; info.text = text; diff --git a/apps/openmw/mwclass/creature.cpp b/apps/openmw/mwclass/creature.cpp index 1097f8f29c..04889360f3 100644 --- a/apps/openmw/mwclass/creature.cpp +++ b/apps/openmw/mwclass/creature.cpp @@ -9,6 +9,7 @@ #include "../mwbase/environment.hpp" #include "../mwbase/mechanicsmanager.hpp" #include "../mwbase/windowmanager.hpp" +#include "../mwbase/world.hpp" #include "../mwworld/ptr.hpp" #include "../mwworld/actiontalk.hpp" @@ -86,6 +87,11 @@ namespace MWClass return ref->mBase->mId; } + void Creature::adjustPosition(const MWWorld::Ptr& ptr) const + { + MWBase::Environment::get().getWorld()->adjustPosition(ptr); + } + void Creature::insertObjectRendering (const MWWorld::Ptr& ptr, MWRender::RenderingInterface& renderingInterface) const { MWRender::Actors& actors = renderingInterface.getActors(); diff --git a/apps/openmw/mwclass/creature.hpp b/apps/openmw/mwclass/creature.hpp index ea356165eb..297c2ea61b 100644 --- a/apps/openmw/mwclass/creature.hpp +++ b/apps/openmw/mwclass/creature.hpp @@ -22,6 +22,8 @@ namespace MWClass virtual void insertObject(const MWWorld::Ptr& ptr, MWWorld::PhysicsSystem& physics) const; + virtual void adjustPosition(const MWWorld::Ptr& ptr) const; + virtual std::string getName (const MWWorld::Ptr& ptr) const; ///< \return name (the one that is to be presented to the user; not the internal one); /// can return an empty string. diff --git a/apps/openmw/mwclass/npc.cpp b/apps/openmw/mwclass/npc.cpp index cd6b0def11..7cda87bb15 100644 --- a/apps/openmw/mwclass/npc.cpp +++ b/apps/openmw/mwclass/npc.cpp @@ -160,6 +160,11 @@ namespace MWClass return ref->mBase->mId; } + void Npc::adjustPosition(const MWWorld::Ptr& ptr) const + { + MWBase::Environment::get().getWorld()->adjustPosition(ptr); + } + void Npc::insertObjectRendering (const MWWorld::Ptr& ptr, MWRender::RenderingInterface& renderingInterface) const { renderingInterface.getActors().insertNPC(ptr, getInventoryStore(ptr)); diff --git a/apps/openmw/mwclass/npc.hpp b/apps/openmw/mwclass/npc.hpp index 1a10bce6c1..d1a9158fdf 100644 --- a/apps/openmw/mwclass/npc.hpp +++ b/apps/openmw/mwclass/npc.hpp @@ -44,6 +44,8 @@ namespace MWClass virtual void insertObject(const MWWorld::Ptr& ptr, MWWorld::PhysicsSystem& physics) const; + virtual void adjustPosition(const MWWorld::Ptr& ptr) const; + virtual std::string getName (const MWWorld::Ptr& ptr) const; ///< \return name (the one that is to be presented to the user; not the internal one); /// can return an empty string. diff --git a/apps/openmw/mwclass/weapon.cpp b/apps/openmw/mwclass/weapon.cpp index ed2a095e37..0a527262f8 100644 --- a/apps/openmw/mwclass/weapon.cpp +++ b/apps/openmw/mwclass/weapon.cpp @@ -349,6 +349,9 @@ namespace MWClass info.enchant = ref->mBase->mEnchant; + if (!info.enchant.empty()) + info.remainingEnchantCharge = ptr.getCellRef().mEnchantmentCharge; + if (MWBase::Environment::get().getWindowManager()->getFullHelp()) { text += MWGui::ToolTips::getMiscString(ref->mRef.mOwner, "Owner"); text += MWGui::ToolTips::getMiscString(ref->mBase->mScript, "Script"); diff --git a/apps/openmw/mwgui/inventorywindow.cpp b/apps/openmw/mwgui/inventorywindow.cpp index aeab5f94aa..001f42bd11 100644 --- a/apps/openmw/mwgui/inventorywindow.cpp +++ b/apps/openmw/mwgui/inventorywindow.cpp @@ -294,7 +294,7 @@ namespace MWGui if (weaponSlot == invStore.end()) mWindowManager.unsetSelectedWeapon(); else - mWindowManager.setSelectedWeapon(*weaponSlot, 100); /// \todo track weapon durability + mWindowManager.setSelectedWeapon(*weaponSlot); /// \todo track weapon durability mPreviewDirty = true; diff --git a/apps/openmw/mwgui/merchantrepair.cpp b/apps/openmw/mwgui/merchantrepair.cpp index 0a65326050..1c9056748b 100644 --- a/apps/openmw/mwgui/merchantrepair.cpp +++ b/apps/openmw/mwgui/merchantrepair.cpp @@ -40,7 +40,8 @@ void MerchantRepair::startRepair(const MWWorld::Ptr &actor) MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayer().getPlayer(); MWWorld::ContainerStore& store = MWWorld::Class::get(player).getContainerStore(player); - for (MWWorld::ContainerStoreIterator iter (store.begin()); + int categories = MWWorld::ContainerStore::Type_Weapon | MWWorld::ContainerStore::Type_Armor; + for (MWWorld::ContainerStoreIterator iter (store.begin(categories)); iter!=store.end(); ++iter) { if (MWWorld::Class::get(*iter).hasItemHealth(*iter)) diff --git a/apps/openmw/mwgui/quickkeysmenu.cpp b/apps/openmw/mwgui/quickkeysmenu.cpp index 5ea13fb0d7..2e4bf9100b 100644 --- a/apps/openmw/mwgui/quickkeysmenu.cpp +++ b/apps/openmw/mwgui/quickkeysmenu.cpp @@ -346,7 +346,7 @@ namespace MWGui store.setSelectedEnchantItem(it); spells.setSelectedSpell(""); - mWindowManager.setSelectedEnchantItem(item, 100); /// \todo track charge % + mWindowManager.setSelectedEnchantItem(item); } } diff --git a/apps/openmw/mwgui/spellwindow.cpp b/apps/openmw/mwgui/spellwindow.cpp index d7fb0e1bcd..021a849a08 100644 --- a/apps/openmw/mwgui/spellwindow.cpp +++ b/apps/openmw/mwgui/spellwindow.cpp @@ -382,7 +382,7 @@ namespace MWGui store.setSelectedEnchantItem(it); spells.setSelectedSpell(""); - mWindowManager.setSelectedEnchantItem(item, 100); /// \todo track charge % + mWindowManager.setSelectedEnchantItem(item); updateSpells(); } diff --git a/apps/openmw/mwgui/tooltips.cpp b/apps/openmw/mwgui/tooltips.cpp index af3e146bba..9292e60e5c 100644 --- a/apps/openmw/mwgui/tooltips.cpp +++ b/apps/openmw/mwgui/tooltips.cpp @@ -456,8 +456,8 @@ IntSize ToolTips::createToolTip(const MWGui::ToolTipInfo& info) if (enchant->mData.mType == ESM::Enchantment::WhenStrikes || enchant->mData.mType == ESM::Enchantment::WhenUsed) { - /// \todo store the current enchantment charge somewhere - int charge = enchant->mData.mCharge; + int maxCharge = enchant->mData.mCharge; + int charge = (info.remainingEnchantCharge == -1) ? maxCharge : info.remainingEnchantCharge; const int chargeWidth = 204; diff --git a/apps/openmw/mwgui/tooltips.hpp b/apps/openmw/mwgui/tooltips.hpp index ba94915cc7..da5a35221c 100644 --- a/apps/openmw/mwgui/tooltips.hpp +++ b/apps/openmw/mwgui/tooltips.hpp @@ -17,6 +17,7 @@ namespace MWGui : isPotion(false) , imageSize(32) , wordWrap(true) + , remainingEnchantCharge(-1) {} std::string caption; @@ -26,6 +27,7 @@ namespace MWGui // enchantment (for cloth, armor, weapons) std::string enchant; + int remainingEnchantCharge; // effects (for potions, ingredients) Widgets::SpellEffectList effects; diff --git a/apps/openmw/mwgui/windowmanagerimp.cpp b/apps/openmw/mwgui/windowmanagerimp.cpp index c975b2cdba..f994683a66 100644 --- a/apps/openmw/mwgui/windowmanagerimp.cpp +++ b/apps/openmw/mwgui/windowmanagerimp.cpp @@ -933,14 +933,19 @@ void WindowManager::setSelectedSpell(const std::string& spellId, int successChan mSpellWindow->setTitle(spell->mName); } -void WindowManager::setSelectedEnchantItem(const MWWorld::Ptr& item, int chargePercent) +void WindowManager::setSelectedEnchantItem(const MWWorld::Ptr& item) { + const ESM::Enchantment* ench = MWBase::Environment::get().getWorld()->getStore().get() + .find(MWWorld::Class::get(item).getEnchantment(item)); + + int chargePercent = item.getCellRef().mEnchantmentCharge / static_cast(ench->mData.mCharge) * 100; mHud->setSelectedEnchantItem(item, chargePercent); mSpellWindow->setTitle(MWWorld::Class::get(item).getName(item)); } -void WindowManager::setSelectedWeapon(const MWWorld::Ptr& item, int durabilityPercent) +void WindowManager::setSelectedWeapon(const MWWorld::Ptr& item) { + int durabilityPercent = item.getCellRef().mCharge / static_cast(MWWorld::Class::get(item).getItemMaxHealth(item)) * 100; mHud->setSelectedWeapon(item, durabilityPercent); mInventoryWindow->setTitle(MWWorld::Class::get(item).getName(item)); } diff --git a/apps/openmw/mwgui/windowmanagerimp.hpp b/apps/openmw/mwgui/windowmanagerimp.hpp index c14c6b2fe4..3c9fc586a3 100644 --- a/apps/openmw/mwgui/windowmanagerimp.hpp +++ b/apps/openmw/mwgui/windowmanagerimp.hpp @@ -179,8 +179,8 @@ namespace MWGui virtual void activateQuickKey (int index); virtual void setSelectedSpell(const std::string& spellId, int successChancePercent); - virtual void setSelectedEnchantItem(const MWWorld::Ptr& item, int chargePercent); - virtual void setSelectedWeapon(const MWWorld::Ptr& item, int durabilityPercent); + virtual void setSelectedEnchantItem(const MWWorld::Ptr& item); + virtual void setSelectedWeapon(const MWWorld::Ptr& item); virtual void unsetSelectedSpell(); virtual void unsetSelectedWeapon(); diff --git a/apps/openmw/mwrender/renderingmanager.cpp b/apps/openmw/mwrender/renderingmanager.cpp index 7c442c6868..cd5ab19b9d 100644 --- a/apps/openmw/mwrender/renderingmanager.cpp +++ b/apps/openmw/mwrender/renderingmanager.cpp @@ -235,7 +235,7 @@ void RenderingManager::cellAdded (MWWorld::Ptr::CellStore *store) mObjects.buildStaticGeometry (*store); mDebugging->cellAdded(store); if (store->mCell->isExterior()) - mTerrainManager->cellAdded(store); + mTerrainManager->cellAdded(store); waterAdded(store); } @@ -529,25 +529,28 @@ void RenderingManager::applyFog (bool underwater) void RenderingManager::setAmbientMode() { - switch (mAmbientMode) - { + switch (mAmbientMode) + { case 0: - - setAmbientColour(mAmbientColor); - break; + setAmbientColour(mAmbientColor); + break; case 1: - - setAmbientColour(0.7f*mAmbientColor + 0.3f*ColourValue(1,1,1)); - break; + setAmbientColour(0.7f*mAmbientColor + 0.3f*ColourValue(1,1,1)); + break; case 2: - - setAmbientColour(ColourValue(1,1,1)); - break; - } + setAmbientColour(ColourValue(1,1,1)); + break; + } } +float RenderingManager::getTerrainHeightAt(Ogre::Vector3 worldPos) +{ + return mTerrainManager->getTerrainHeightAt(worldPos); +} + + void RenderingManager::configureAmbient(MWWorld::Ptr::CellStore &mCell) { mAmbientColor.setAsABGR (mCell.mCell->mAmbi.mAmbient); diff --git a/apps/openmw/mwrender/renderingmanager.hpp b/apps/openmw/mwrender/renderingmanager.hpp index fd43438ca5..b343a60bdb 100644 --- a/apps/openmw/mwrender/renderingmanager.hpp +++ b/apps/openmw/mwrender/renderingmanager.hpp @@ -158,6 +158,8 @@ class RenderingManager: private RenderingInterface, public Ogre::WindowEventList void getTriangleBatchCount(unsigned int &triangles, unsigned int &batches); + float getTerrainHeightAt (Ogre::Vector3 worldPos); + void setGlare(bool glare); void skyEnable (); void skyDisable (); diff --git a/apps/openmw/mwrender/terrain.cpp b/apps/openmw/mwrender/terrain.cpp index 438366873c..c27dce6cad 100644 --- a/apps/openmw/mwrender/terrain.cpp +++ b/apps/openmw/mwrender/terrain.cpp @@ -71,6 +71,17 @@ namespace MWRender //---------------------------------------------------------------------------------------------- + float TerrainManager::getTerrainHeightAt(Vector3 worldPos) + { + Ogre::Terrain* terrain = NULL; + float height = mTerrainGroup.getHeightAtWorldPosition(worldPos, &terrain); + if (terrain == NULL) + return std::numeric_limits().min(); + return height; + } + + //---------------------------------------------------------------------------------------------- + TerrainManager::~TerrainManager() { OGRE_DELETE mTerrainGlobals; diff --git a/apps/openmw/mwrender/terrain.hpp b/apps/openmw/mwrender/terrain.hpp index 484a0dbe3a..45c56390e8 100644 --- a/apps/openmw/mwrender/terrain.hpp +++ b/apps/openmw/mwrender/terrain.hpp @@ -40,6 +40,9 @@ namespace MWRender{ void cellAdded(MWWorld::CellStore* store); void cellRemoved(MWWorld::CellStore* store); + + float getTerrainHeightAt (Ogre::Vector3 worldPos); + private: Ogre::TerrainGlobalOptions* mTerrainGlobals; Ogre::TerrainGroup mTerrainGroup; diff --git a/apps/openmw/mwscript/transformationextensions.cpp b/apps/openmw/mwscript/transformationextensions.cpp index d86a6e3486..97dc6d7188 100644 --- a/apps/openmw/mwscript/transformationextensions.cpp +++ b/apps/openmw/mwscript/transformationextensions.cpp @@ -303,6 +303,8 @@ namespace MWScript zRot = zRot/60.; } MWBase::Environment::get().getWorld()->rotateObject(ptr,ax,ay,zRot); + + MWWorld::Class::get(ptr).adjustPosition(ptr); } else { @@ -341,6 +343,7 @@ namespace MWScript zRot = zRot/60.; } MWBase::Environment::get().getWorld()->rotateObject(ptr,ax,ay,zRot); + MWWorld::Class::get(ptr).adjustPosition(ptr); } }; diff --git a/apps/openmw/mwsound/soundmanagerimp.cpp b/apps/openmw/mwsound/soundmanagerimp.cpp index 1b07dfe627..69e3016767 100644 --- a/apps/openmw/mwsound/soundmanagerimp.cpp +++ b/apps/openmw/mwsound/soundmanagerimp.cpp @@ -208,14 +208,21 @@ namespace MWSound void SoundManager::startRandomTitle() { - Ogre::StringVectorPtr filelist; - filelist = mResourceMgr.findResourceNames(Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME, - "Music/"+mCurrentPlaylist+"/*"); - if(!filelist->size()) + Ogre::StringVector filelist; + + Ogre::StringVector groups = Ogre::ResourceGroupManager::getSingleton().getResourceGroups (); + for (Ogre::StringVector::iterator it = groups.begin(); it != groups.end(); ++it) + { + Ogre::StringVectorPtr resourcesInThisGroup = mResourceMgr.findResourceNames(*it, + "Music/"+mCurrentPlaylist+"/*"); + filelist.insert(filelist.end(), resourcesInThisGroup->begin(), resourcesInThisGroup->end()); + } + + if(!filelist.size()) return; - int i = rand()%filelist->size(); - streamMusicFull((*filelist)[i]); + int i = rand()%filelist.size(); + streamMusicFull(filelist[i]); } bool SoundManager::isMusicPlaying() diff --git a/apps/openmw/mwworld/class.cpp b/apps/openmw/mwworld/class.cpp index 98579797c7..2dfa241b3b 100644 --- a/apps/openmw/mwworld/class.cpp +++ b/apps/openmw/mwworld/class.cpp @@ -259,6 +259,10 @@ namespace MWWorld throw std::runtime_error ("class can't be enchanted"); } + void Class::adjustPosition(const MWWorld::Ptr& ptr) const + { + } + MWWorld::Ptr Class::copyToCellImpl(const Ptr &ptr, CellStore &cell) const { diff --git a/apps/openmw/mwworld/class.hpp b/apps/openmw/mwworld/class.hpp index e34ebdde77..de4741e38b 100644 --- a/apps/openmw/mwworld/class.hpp +++ b/apps/openmw/mwworld/class.hpp @@ -81,6 +81,9 @@ namespace MWWorld ///< \return name (the one that is to be presented to the user; not the internal one); /// can return an empty string. + virtual void adjustPosition(const MWWorld::Ptr& ptr) const; + ///< Adjust position to stand on ground. Must be called post model load + virtual MWMechanics::CreatureStats& getCreatureStats (const Ptr& ptr) const; ///< Return creature stats or throw an exception, if class does not have creature stats /// (default implementation: throw an exceoption) diff --git a/apps/openmw/mwworld/physicssystem.cpp b/apps/openmw/mwworld/physicssystem.cpp index 28f3317065..19ee2e517b 100644 --- a/apps/openmw/mwworld/physicssystem.cpp +++ b/apps/openmw/mwworld/physicssystem.cpp @@ -88,6 +88,50 @@ namespace MWWorld } public: + static Ogre::Vector3 traceDown(const MWWorld::Ptr &ptr, OEngine::Physic::PhysicEngine *engine) + { + const ESM::Position &refpos = ptr.getRefData().getPosition(); + Ogre::Vector3 position(refpos.pos); + + bool hit=false; + bool isInterior = !ptr.getCell()->isExterior(); + + OEngine::Physic::PhysicActor *physicActor = engine->getCharacter(ptr.getRefData().getHandle()); + if (!physicActor) + return position; + + bool wasCollisionMode = physicActor->getCollisionMode(); + + physicActor->enableCollisions(false); + + Ogre::Vector3 halfExtents = physicActor->getHalfExtents();// + Vector3(1,1,1); + + Ogre::Vector3 newPosition = position; + + traceResults trace; //no initialization needed + + int maxHeight = 400.f; + int steps = 100; + for (int i=0; isetOnGround(hit); + physicActor->enableCollisions(wasCollisionMode); + + if (hit) + return newPosition; + else + return position; + } + + static Ogre::Vector3 move(const MWWorld::Ptr &ptr, const Ogre::Vector3 &movement, float time, bool gravity, OEngine::Physic::PhysicEngine *engine) { @@ -318,7 +362,7 @@ namespace MWWorld btVector3 btTo = btVector3(to.x, to.y, to.z); std::pair test = mEngine->rayTest(btFrom, btTo); - if (test.first == "") { + if (test.second == -1) { return std::make_pair(false, Ogre::Vector3()); } return std::make_pair(true, ray.getPoint(len * test.second)); @@ -351,6 +395,10 @@ namespace MWWorld return MovementSolver::move(ptr, movement, time, gravity, mEngine); } + Ogre::Vector3 PhysicsSystem::traceDown(const MWWorld::Ptr &ptr) + { + return MovementSolver::traceDown(ptr, mEngine); + } void PhysicsSystem::addHeightField (float* heights, int x, int y, float yoffset, diff --git a/apps/openmw/mwworld/physicssystem.hpp b/apps/openmw/mwworld/physicssystem.hpp index 2e48be4079..4eec9367cb 100644 --- a/apps/openmw/mwworld/physicssystem.hpp +++ b/apps/openmw/mwworld/physicssystem.hpp @@ -51,6 +51,7 @@ namespace MWWorld bool toggleCollisionMode(); Ogre::Vector3 move(const MWWorld::Ptr &ptr, const Ogre::Vector3 &movement, float time, bool gravity); + Ogre::Vector3 traceDown(const MWWorld::Ptr &ptr); std::pair getFacedHandle (MWWorld::World& world, float queryDistance); std::vector < std::pair > getFacedHandles (float queryDistance); diff --git a/apps/openmw/mwworld/scene.cpp b/apps/openmw/mwworld/scene.cpp index 339026ca60..2244a4fc64 100644 --- a/apps/openmw/mwworld/scene.cpp +++ b/apps/openmw/mwworld/scene.cpp @@ -51,6 +51,7 @@ namespace class_.insertObject(ptr, physics); MWBase::Environment::get().getWorld()->rotateObject(ptr, 0, 0, 0, true); MWBase::Environment::get().getWorld()->scaleObject(ptr, ptr.getCellRef().mScale); + class_.adjustPosition(ptr); } catch (const std::exception& e) { @@ -99,7 +100,6 @@ namespace MWWorld } mRendering.removeCell(*iter); - //mPhysics->removeObject("Unnamed_43"); MWBase::Environment::get().getWorld()->getLocalScripts().clearCell (*iter); MWBase::Environment::get().getMechanicsManager()->drop (*iter); @@ -115,11 +115,6 @@ namespace MWWorld if(result.second) { - /// \todo rescale depending on the state of a new GMST - insertCell (*cell, true); - - mRendering.cellAdded (cell); - float verts = ESM::Land::LAND_SIZE; float worldsize = ESM::Land::REAL_SIZE; @@ -142,6 +137,11 @@ namespace MWWorld } } + /// \todo rescale depending on the state of a new GMST + insertCell (*cell, true); + + mRendering.cellAdded (cell); + mRendering.configureAmbient(*cell); mRendering.requestMap(cell); mRendering.configureAmbient(*cell); @@ -165,6 +165,8 @@ namespace MWWorld float y = Ogre::Radian(pos.rot[1]).valueDegrees(); float z = Ogre::Radian(pos.rot[2]).valueDegrees(); world->rotateObject(player, x, y, z); + + MWWorld::Class::get(player).adjustPosition(player); } MWBase::MechanicsManager *mechMgr = @@ -355,6 +357,8 @@ namespace MWWorld float y = Ogre::Radian(position.rot[1]).valueDegrees(); float z = Ogre::Radian(position.rot[2]).valueDegrees(); world->rotateObject(world->getPlayer().getPlayer(), x, y, z); + + MWWorld::Class::get(world->getPlayer().getPlayer()).adjustPosition(world->getPlayer().getPlayer()); return; } diff --git a/apps/openmw/mwworld/worldimp.cpp b/apps/openmw/mwworld/worldimp.cpp index ae0e02c8c9..ae9b7a06b7 100644 --- a/apps/openmw/mwworld/worldimp.cpp +++ b/apps/openmw/mwworld/worldimp.cpp @@ -706,9 +706,11 @@ namespace MWWorld void World::moveObject(const Ptr &ptr, CellStore &newCell, float x, float y, float z) { ESM::Position &pos = ptr.getRefData().getPosition(); + pos.pos[0] = x; pos.pos[1] = y; pos.pos[2] = z; + Ogre::Vector3 vec(x, y, z); CellStore *currCell = ptr.getCell(); @@ -717,7 +719,7 @@ namespace MWWorld if (*currCell != newCell) { - removeContainerScripts(ptr); + removeContainerScripts(ptr); if (isPlayer) { @@ -749,7 +751,7 @@ namespace MWWorld else { MWWorld::Ptr copy = - MWWorld::Class::get(ptr).copyToCell(ptr, newCell); + MWWorld::Class::get(ptr).copyToCell(ptr, newCell, pos); mRendering->updateObjectCell(ptr, copy); @@ -779,12 +781,14 @@ namespace MWWorld bool World::moveObjectImp(const Ptr& ptr, float x, float y, float z) { CellStore *cell = ptr.getCell(); + if (cell->isExterior()) { int cellX, cellY; positionToIndex(x, y, cellX, cellY); cell = getExterior(cellX, cellY); } + moveObject(ptr, *cell, x, y, z); return cell != ptr.getCell(); @@ -822,6 +826,33 @@ namespace MWWorld } } + void World::adjustPosition(const Ptr &ptr) + { + Ogre::Vector3 pos (ptr.getRefData().getPosition().pos[0], ptr.getRefData().getPosition().pos[1], ptr.getRefData().getPosition().pos[2]); + + if(!ptr.getRefData().getBaseNode()) + { + // will be adjusted when Ptr's cell becomes active + return; + } + + float terrainHeight = mRendering->getTerrainHeightAt(pos); + + if (pos.z < terrainHeight) + pos.z = terrainHeight+400; // place slightly above. will snap down to ground with code below + + ptr.getRefData().getPosition().pos[2] = pos.z; + + if (!isFlying(ptr)) + { + Ogre::Vector3 traced = mPhysics->traceDown(ptr); + if (traced.z < pos.z) + pos.z = traced.z; + } + + moveObject(ptr, pos.x, pos.y, pos.z); + } + void World::rotateObject (const Ptr& ptr,float x,float y,float z, bool adjust) { rotateObjectImp(ptr, Ogre::Vector3(Ogre::Degree(x).valueRadians(), diff --git a/apps/openmw/mwworld/worldimp.hpp b/apps/openmw/mwworld/worldimp.hpp index 8cff50bd16..5ae87a1ff7 100644 --- a/apps/openmw/mwworld/worldimp.hpp +++ b/apps/openmw/mwworld/worldimp.hpp @@ -188,6 +188,9 @@ namespace MWWorld virtual Ptr searchPtrViaHandle (const std::string& handle); ///< Return a pointer to a liveCellRef with the given Ogre handle or Ptr() if not found + virtual void adjustPosition (const Ptr& ptr); + ///< Adjust position after load to be on ground. Must be called after model load. + virtual void enable (const Ptr& ptr); virtual void disable (const Ptr& ptr); diff --git a/libs/openengine/bullet/physic.cpp b/libs/openengine/bullet/physic.cpp index 7b831d32c5..f71fa4320b 100644 --- a/libs/openengine/bullet/physic.cpp +++ b/libs/openengine/bullet/physic.cpp @@ -323,7 +323,8 @@ namespace Physic mHeightFieldMap [name] = hf; - dynamicsWorld->addRigidBody(body,CollisionType_World,CollisionType_World|CollisionType_ActorInternal|CollisionType_ActorExternal); + dynamicsWorld->addRigidBody(body,CollisionType_World|CollisionType_Raycasting, + CollisionType_World|CollisionType_ActorInternal|CollisionType_ActorExternal|CollisionType_Raycasting); } void PhysicEngine::removeHeightField(int x, int y)