Log find path exception with level verbose, add more info to message

pull/1633/head
elsid 6 years ago
parent dc2eb2e16b
commit 03d4ce5e49
No known key found for this signature in database
GPG Key ID: B845CB9FEE18AB40

@ -140,7 +140,7 @@ bool MWMechanics::AiPackage::pathTo(const MWWorld::Ptr& actor, const osg::Vec3f&
if (wasShortcutting || doesPathNeedRecalc(dest, actor.getCell())) // if need to rebuild path
{
const auto playerHalfExtents = world->getHalfExtents(world->getPlayerPtr());
mPathFinder.buildPath(position, dest, actor.getCell(), getPathGridGraph(actor.getCell()),
mPathFinder.buildPath(actor, position, dest, actor.getCell(), getPathGridGraph(actor.getCell()),
playerHalfExtents, getNavigatorFlags(actor));
mRotateOnTheRunChecks = 3;

@ -161,8 +161,8 @@ namespace MWMechanics
{
const auto world = MWBase::Environment::get().getWorld();
const auto playerHalfExtents = world->getHalfExtents(world->getPlayerPtr());
mPathFinder.buildPath(pos.asVec3(), mDestination, actor.getCell(), getPathGridGraph(actor.getCell()),
playerHalfExtents, getNavigatorFlags(actor));
mPathFinder.buildPath(actor, pos.asVec3(), mDestination, actor.getCell(),
getPathGridGraph(actor.getCell()), playerHalfExtents, getNavigatorFlags(actor));
}
if (mPathFinder.isPathConstructed())
@ -323,7 +323,7 @@ namespace MWMechanics
{
const auto world = MWBase::Environment::get().getWorld();;
const auto playerHalfExtents = world->getHalfExtents(world->getPlayerPtr());
mPathFinder.buildPath(currentPosition, destinationPosition, actor.getCell(),
mPathFinder.buildPath(actor, currentPosition, destinationPosition, actor.getCell(),
getPathGridGraph(actor.getCell()), playerHalfExtents, getNavigatorFlags(actor));
mPathFinder.addPointToPath(destinationPosition);

@ -12,6 +12,7 @@
#include "../mwbase/environment.hpp"
#include "../mwworld/cellstore.hpp"
#include "../mwworld/class.hpp"
#include "pathgrid.hpp"
#include "coordinateconverter.hpp"
@ -275,14 +276,14 @@ namespace MWMechanics
mConstructed = true;
}
void PathFinder::buildPath(const osg::Vec3f& startPoint, const osg::Vec3f& endPoint,
void PathFinder::buildPath(const MWWorld::ConstPtr& actor, const osg::Vec3f& startPoint, const osg::Vec3f& endPoint,
const MWWorld::CellStore* cell, const PathgridGraph& pathgridGraph, const osg::Vec3f& halfExtents,
const DetourNavigator::Flags flags)
{
mPath.clear();
mCell = cell;
buildPathByNavigatorImpl(startPoint, endPoint, halfExtents, flags, std::back_inserter(mPath));
buildPathByNavigatorImpl(actor, startPoint, endPoint, halfExtents, flags, std::back_inserter(mPath));
if (mPath.empty())
buildPathByPathgridImpl(startPoint, endPoint, pathgridGraph, std::back_inserter(mPath));
@ -290,8 +291,8 @@ namespace MWMechanics
mConstructed = true;
}
void PathFinder::buildPathByNavigatorImpl(const osg::Vec3f& startPoint, const osg::Vec3f& endPoint,
const osg::Vec3f& halfExtents, const DetourNavigator::Flags flags,
void PathFinder::buildPathByNavigatorImpl(const MWWorld::ConstPtr& actor, const osg::Vec3f& startPoint,
const osg::Vec3f& endPoint, const osg::Vec3f& halfExtents, const DetourNavigator::Flags flags,
std::back_insert_iterator<std::deque<osg::Vec3f>> out)
{
try
@ -302,7 +303,10 @@ namespace MWMechanics
catch (const DetourNavigator::NavigatorException& exception)
{
DetourNavigator::log("PathFinder::buildPathByNavigator navigator exception: ", exception.what());
Log(Debug::Warning) << "Build path by navigator exception: " << exception.what();
Log(Debug::Verbose) << "Build path by navigator exception: \"" << exception.what()
<< "\" for \"" << actor.getClass().getName(actor) << "\" (" << actor.getBase()
<< ") from " << startPoint << " to " << endPoint << " with flags ("
<< DetourNavigator::WriteFlags {flags} << ")";
}
}
}

@ -12,6 +12,7 @@
namespace MWWorld
{
class CellStore;
class ConstPtr;
}
namespace MWMechanics
@ -74,7 +75,7 @@ namespace MWMechanics
void buildPathByPathgrid(const osg::Vec3f& startPoint, const osg::Vec3f& endPoint,
const MWWorld::CellStore* cell, const PathgridGraph& pathgridGraph);
void buildPath(const osg::Vec3f& startPoint, const osg::Vec3f& endPoint,
void buildPath(const MWWorld::ConstPtr& actor, const osg::Vec3f& startPoint, const osg::Vec3f& endPoint,
const MWWorld::CellStore* cell, const PathgridGraph& pathgridGraph, const osg::Vec3f& halfExtents,
const DetourNavigator::Flags flags);
@ -180,8 +181,8 @@ namespace MWMechanics
void buildPathByPathgridImpl(const osg::Vec3f& startPoint, const osg::Vec3f& endPoint,
const PathgridGraph& pathgridGraph, std::back_insert_iterator<std::deque<osg::Vec3f>> out);
void buildPathByNavigatorImpl(const osg::Vec3f& startPoint, const osg::Vec3f& endPoint,
const osg::Vec3f& halfExtents, const DetourNavigator::Flags flags,
void buildPathByNavigatorImpl(const MWWorld::ConstPtr& actor, const osg::Vec3f& startPoint,
const osg::Vec3f& endPoint, const osg::Vec3f& halfExtents, const DetourNavigator::Flags flags,
std::back_insert_iterator<std::deque<osg::Vec3f>> out);
};
}

@ -1,6 +1,8 @@
#ifndef OPENMW_COMPONENTS_DETOURNAVIGATOR_FLAGS_H
#define OPENMW_COMPONENTS_DETOURNAVIGATOR_FLAGS_H
#include <ostream>
namespace DetourNavigator
{
using Flags = unsigned short;
@ -12,6 +14,49 @@ namespace DetourNavigator
Flag_swim = 1 << 1,
Flag_openDoor = 1 << 2,
};
inline std::ostream& operator <<(std::ostream& stream, const Flag value)
{
switch (value) {
case Flag_none:
return stream << "none";
case Flag_walk:
return stream << "walk";
case Flag_swim:
return stream << "swim";
case Flag_openDoor:
return stream << "openDoor";
}
}
struct WriteFlags
{
Flags mValue;
friend inline std::ostream& operator <<(std::ostream& stream, const WriteFlags& value)
{
if (value.mValue == Flag_none)
{
return stream << Flag_none;
}
else
{
bool first = true;
for (const auto flag : {Flag_walk, Flag_swim, Flag_openDoor})
{
if (value.mValue & flag)
{
if (!first)
stream << " | ";
first = false;
stream << flag;
}
}
return stream;
}
}
};
}
#endif

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