mirror of
https://github.com/OpenMW/openmw.git
synced 2025-02-01 04:45:36 +00:00
SoundManager: first attempt at refactoring. BROKEN
This commit is contained in:
parent
1776ede9e1
commit
03ea3bb62f
3 changed files with 139 additions and 159 deletions
|
@ -341,7 +341,6 @@ void OMW::Engine::go()
|
|||
// Create sound system
|
||||
mEnvironment.mSoundManager = new MWSound::SoundManager(mOgre->getRoot(),
|
||||
mOgre->getCamera(),
|
||||
mEnvironment.mWorld->getStore(),
|
||||
mDataDirs,
|
||||
mUseSound, mFSStrict, mEnvironment);
|
||||
|
||||
|
|
|
@ -45,7 +45,7 @@
|
|||
|
||||
using namespace Mangle::Sound;
|
||||
typedef OEngine::Sound::SoundManager OEManager;
|
||||
typedef OEngine::Sound::SoundManagerPtr OEManagerPtr;
|
||||
////typedef OEngine::Sound::SoundManagerPtr OEManagerPtr;
|
||||
|
||||
// Set the position on a sound based on a Ptr.
|
||||
static void setPos(SoundPtr &snd, const MWWorld::Ptr ref)
|
||||
|
@ -60,73 +60,53 @@ static void setPos(SoundPtr &snd, const MWWorld::Ptr ref)
|
|||
|
||||
namespace MWSound
|
||||
{
|
||||
struct SoundManager::SoundImpl
|
||||
{
|
||||
/* This is the sound manager. It loades, stores and deletes
|
||||
sounds based on the sound factory it is given.
|
||||
*/
|
||||
OEManagerPtr mgr;
|
||||
SoundPtr music;
|
||||
|
||||
/* This class calls update() on the sound manager each frame
|
||||
using and Ogre::FrameListener
|
||||
*/
|
||||
Mangle::Sound::OgreOutputUpdater updater;
|
||||
|
||||
/* This class tracks the movement of an Ogre::Camera and moves
|
||||
a sound listener automatically to follow it.
|
||||
*/
|
||||
Mangle::Sound::OgreListenerMover cameraTracker;
|
||||
|
||||
const ESMS::ESMStore &store;
|
||||
|
||||
typedef std::map<std::string,Mangle::Sound::WSoundPtr> IDMap;
|
||||
typedef std::map<MWWorld::Ptr,IDMap> PtrMap;
|
||||
PtrMap sounds;
|
||||
|
||||
// This is used for case insensitive and slash-type agnostic file
|
||||
// finding. It takes DOS paths (any case, \\ slashes or / slashes)
|
||||
// relative to the sound dir, and translates them into full paths
|
||||
// of existing files in the filesystem, if they exist.
|
||||
bool FSstrict;
|
||||
FileFinder::LessTreeFileFinder files;
|
||||
FileFinder::StrictTreeFileFinder strict;
|
||||
FileFinder::LessTreeFileFinder musicpath;
|
||||
FileFinder::StrictTreeFileFinder musicpathStrict;
|
||||
|
||||
SoundImpl(Ogre::Root *root, Ogre::Camera *camera, const ESMS::ESMStore &str,
|
||||
const Files::PathContainer& soundDir,
|
||||
const Files::PathContainer& musicDir,
|
||||
bool fsstrict)
|
||||
: mgr(new OEManager(SoundFactoryPtr(new SOUND_FACTORY)))
|
||||
, updater(mgr)
|
||||
, cameraTracker(mgr)
|
||||
, store(str)
|
||||
, FSstrict(fsstrict)
|
||||
, files(soundDir)
|
||||
, strict(soundDir)
|
||||
, musicpath(musicDir)
|
||||
, musicpathStrict(musicDir)
|
||||
SoundManager::SoundManager(Ogre::Root *root, Ogre::Camera *camera,
|
||||
const Files::PathContainer& dataDirs,
|
||||
bool useSound, bool fsstrict, MWWorld::Environment& environment)
|
||||
: fsStrict(fsstrict)
|
||||
, mEnvironment(environment)
|
||||
, mgr(new OEManager(SoundFactoryPtr(new SOUND_FACTORY)))
|
||||
, updater(mgr)
|
||||
, cameraTracker(mgr)
|
||||
{
|
||||
for (Files::PathContainer::const_iterator it = dataDirs.begin(); it != dataDirs.end(); ++it)
|
||||
{
|
||||
MP3Lookup((*it) / "Music/Explore/");
|
||||
}
|
||||
|
||||
std::cout << "Sound output: " << SOUND_OUT << std::endl;
|
||||
std::cout << "Sound decoder: " << SOUND_IN << std::endl;
|
||||
// Attach the camera to the camera tracker
|
||||
cameraTracker.followCamera(camera);
|
||||
if(useSound)
|
||||
{
|
||||
Files::PathContainer soundDirs;;
|
||||
for (Files::PathContainer::const_iterator it = dataDirs.begin(); it != dataDirs.end(); ++it)
|
||||
{
|
||||
soundDirs.push_back( *it / std::string("Sound"));
|
||||
}
|
||||
soundfiles = soundDirs;
|
||||
strict = soundDirs;
|
||||
musicpath = dataDirs;
|
||||
musicpathStrict = dataDirs;
|
||||
std::cout << "Sound output: " << SOUND_OUT << std::endl;
|
||||
std::cout << "Sound decoder: " << SOUND_IN << std::endl;
|
||||
// Attach the camera to the camera tracker
|
||||
cameraTracker.followCamera(camera);
|
||||
|
||||
// Tell Ogre to update the sound system each frame
|
||||
root->addFrameListener(&updater);
|
||||
}
|
||||
// Tell Ogre to update the sound system each frame
|
||||
root->addFrameListener(&updater);
|
||||
}
|
||||
|
||||
~SoundImpl()
|
||||
test.name = "";
|
||||
total = 0;
|
||||
}
|
||||
|
||||
SoundManager::~SoundManager()
|
||||
{
|
||||
Ogre::Root::getSingleton().removeFrameListener(&updater);
|
||||
cameraTracker.unfollowCamera();
|
||||
}
|
||||
|
||||
|
||||
|
||||
static std::string toMp3(std::string str)
|
||||
static std::string SoundManager::toMp3(std::string str)
|
||||
{
|
||||
std::string::size_type i = str.rfind('.');
|
||||
if(str.find('/', i) == std::string::npos &&
|
||||
|
@ -137,10 +117,10 @@ namespace MWSound
|
|||
return str;
|
||||
}
|
||||
|
||||
bool hasFile(const std::string &str, bool music = false)
|
||||
bool SoundManager::hasFile(const std::string &str, bool music)
|
||||
{
|
||||
bool found = false;
|
||||
if(!FSstrict)
|
||||
if(!fsStrict)
|
||||
{
|
||||
if(music)
|
||||
{
|
||||
|
@ -153,10 +133,10 @@ namespace MWSound
|
|||
}
|
||||
else
|
||||
{
|
||||
found = files.has(str);
|
||||
found = soundfiles.has(str);
|
||||
if (!found)
|
||||
{
|
||||
found = files.has(toMp3(str));
|
||||
found = soundfiles.has(toMp3(str));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -186,22 +166,22 @@ namespace MWSound
|
|||
|
||||
// Convert a Morrowind sound path (eg. Fx\funny.wav) to full path
|
||||
// with proper slash conversion (eg. datadir/Sound/Fx/funny.wav)
|
||||
std::string convertPath(const std::string &str, bool music = false)
|
||||
std::string SoundManager::convertPath(const std::string &str, bool music)
|
||||
{
|
||||
if(FSstrict == false)
|
||||
if(fsStrict == false)
|
||||
{
|
||||
// Search and return
|
||||
if(music && musicpath.has(str))
|
||||
return musicpath.lookup(str);
|
||||
else if(files.has(str))
|
||||
return files.lookup(str);
|
||||
else if(soundfiles.has(str))
|
||||
return soundfiles.lookup(str);
|
||||
|
||||
// Try mp3 if the wav wasn't found
|
||||
std::string mp3 = toMp3(str);
|
||||
if(music && musicpath.has(mp3))
|
||||
return musicpath.lookup(mp3);
|
||||
else if(files.has(mp3))
|
||||
return files.lookup(mp3);
|
||||
else if(soundfiles.has(mp3))
|
||||
return soundfiles.lookup(mp3);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -225,10 +205,10 @@ namespace MWSound
|
|||
// Convert a soundId to file name, and modify the volume
|
||||
// according to the sounds local volume setting, minRange and
|
||||
// maxRange.
|
||||
std::string lookup(const std::string &soundId,
|
||||
std::string SoundManager::lookup(const std::string &soundId,
|
||||
float &volume, float &min, float &max)
|
||||
{
|
||||
const ESM::Sound *snd = store.sounds.search(soundId);
|
||||
const ESM::Sound *snd = mEnvironment.mWorld->getStore().sounds.search(soundId);
|
||||
if(snd == NULL) return "";
|
||||
|
||||
if(snd->data.volume == 0)
|
||||
|
@ -253,7 +233,7 @@ namespace MWSound
|
|||
}
|
||||
|
||||
// Add a sound to the list and play it
|
||||
void add(const std::string &file,
|
||||
void SoundManager::add(const std::string &file,
|
||||
MWWorld::Ptr ptr,
|
||||
const std::string &id,
|
||||
float volume, float pitch,
|
||||
|
@ -280,7 +260,7 @@ namespace MWSound
|
|||
|
||||
// Clears all the sub-elements of a given iterator, and then
|
||||
// removes it from 'sounds'.
|
||||
void clearAll(PtrMap::iterator& it)
|
||||
void SoundManager::clearAll(PtrMap::iterator& it)
|
||||
{
|
||||
IDMap::iterator sit = it->second.begin();
|
||||
|
||||
|
@ -301,7 +281,7 @@ namespace MWSound
|
|||
|
||||
// Stop a sound and remove it from the list. If id="" then
|
||||
// remove the entire object and stop all its sounds.
|
||||
void remove(MWWorld::Ptr ptr, const std::string &id = "")
|
||||
void SoundManager::remove(MWWorld::Ptr ptr, const std::string &id)
|
||||
{
|
||||
PtrMap::iterator it = sounds.find(ptr);
|
||||
if(it != sounds.end())
|
||||
|
@ -324,7 +304,7 @@ namespace MWSound
|
|||
}
|
||||
}
|
||||
|
||||
bool isPlaying(MWWorld::Ptr ptr, const std::string &id) const
|
||||
bool SoundManager::isPlaying(MWWorld::Ptr ptr, const std::string &id) const
|
||||
{
|
||||
PtrMap::const_iterator it = sounds.find(ptr);
|
||||
if(it != sounds.end())
|
||||
|
@ -348,7 +328,7 @@ namespace MWSound
|
|||
}
|
||||
|
||||
// Remove all references to objects belonging to a given cell
|
||||
void removeCell(const MWWorld::Ptr::CellStore *cell)
|
||||
void SoundManager::removeCell(const MWWorld::Ptr::CellStore *cell)
|
||||
{
|
||||
PtrMap::iterator it2, it = sounds.begin();
|
||||
while(it != sounds.end())
|
||||
|
@ -360,7 +340,7 @@ namespace MWSound
|
|||
}
|
||||
}
|
||||
|
||||
void updatePositions(MWWorld::Ptr ptr)
|
||||
void SoundManager::updatePositions(MWWorld::Ptr ptr)
|
||||
{
|
||||
// Find the reference (if any)
|
||||
PtrMap::iterator it = sounds.find(ptr);
|
||||
|
@ -378,61 +358,27 @@ namespace MWSound
|
|||
}
|
||||
}
|
||||
}
|
||||
}; /* SoundImpl */
|
||||
|
||||
|
||||
void SoundManager::streamMusicFull(const std::string& filename)
|
||||
{
|
||||
if(!mData) return;
|
||||
|
||||
// Play the sound and tell it to stream, if possible. TODO:
|
||||
// Store the reference, the jukebox will need to check status,
|
||||
// control volume etc.
|
||||
if (mData->music)
|
||||
mData->music->stop();
|
||||
mData->music = mData->mgr->load(filename);
|
||||
mData->music->setStreaming(true);
|
||||
mData->music->setVolume(0.4);
|
||||
mData->music->play();
|
||||
if (music)
|
||||
music->stop();
|
||||
music = mgr->load(filename);
|
||||
music->setStreaming(true);
|
||||
music->setVolume(0.4);
|
||||
music->play();
|
||||
|
||||
}
|
||||
|
||||
SoundManager::SoundManager(Ogre::Root *root, Ogre::Camera *camera,
|
||||
const ESMS::ESMStore &store, const Files::PathContainer& dataDirs,
|
||||
bool useSound, bool fsstrict, MWWorld::Environment& environment)
|
||||
: mData(NULL)
|
||||
, fsStrict(fsstrict)
|
||||
, mEnvironment(environment)
|
||||
{
|
||||
for (Files::PathContainer::const_iterator it = dataDirs.begin(); it != dataDirs.end(); ++it)
|
||||
{
|
||||
MP3Lookup((*it) / "Music/Explore/");
|
||||
}
|
||||
|
||||
if(useSound)
|
||||
{
|
||||
Files::PathContainer soundDirs;;
|
||||
for (Files::PathContainer::const_iterator it = dataDirs.begin(); it != dataDirs.end(); ++it)
|
||||
{
|
||||
soundDirs.push_back( *it / std::string("Sound"));
|
||||
}
|
||||
mData = new SoundImpl(root, camera, store, soundDirs /* Sound */, dataDirs /* Music */, fsstrict);
|
||||
}
|
||||
|
||||
test.name = "";
|
||||
total = 0;
|
||||
}
|
||||
|
||||
SoundManager::~SoundManager()
|
||||
{
|
||||
if(mData)
|
||||
delete mData;
|
||||
}
|
||||
|
||||
void SoundManager::streamMusic(const std::string& filename)
|
||||
{
|
||||
if(mData->hasFile(filename, true))
|
||||
if(hasFile(filename, true))
|
||||
{
|
||||
streamMusicFull(mData->convertPath(filename, true));
|
||||
streamMusicFull(convertPath(filename, true));
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -476,45 +422,36 @@ namespace MWSound
|
|||
bool SoundManager::isMusicPlaying()
|
||||
{
|
||||
bool test = false;
|
||||
if(mData && mData->music)
|
||||
if(music)
|
||||
{
|
||||
test = mData->music->isPlaying();
|
||||
test = music->isPlaying();
|
||||
}
|
||||
return test;
|
||||
}
|
||||
|
||||
SoundManager::SoundImpl SoundManager::getMData()
|
||||
{
|
||||
// bool test = mData->music->isPlaying();
|
||||
return *mData;
|
||||
}
|
||||
|
||||
void SoundManager::say (MWWorld::Ptr ptr, const std::string& filename)
|
||||
{
|
||||
// The range values are not tested
|
||||
if(!mData) return;
|
||||
if(mData->hasFile(filename))
|
||||
mData->add(mData->convertPath(filename), ptr, "_say_sound", 1, 1, 100, 20000, false);
|
||||
if(hasFile(filename))
|
||||
add(convertPath(filename), ptr, "_say_sound", 1, 1, 100, 20000, false);
|
||||
else
|
||||
std::cout << "Sound file " << filename << " not found, skipping.\n";
|
||||
}
|
||||
|
||||
bool SoundManager::sayDone (MWWorld::Ptr ptr) const
|
||||
{
|
||||
if(!mData) return false;
|
||||
return !mData->isPlaying(ptr, "_say_sound");
|
||||
return !isPlaying(ptr, "_say_sound");
|
||||
}
|
||||
|
||||
|
||||
void SoundManager::playSound(const std::string& soundId, float volume, float pitch)
|
||||
{
|
||||
if(!mData) return;
|
||||
// Play and forget
|
||||
float min, max;
|
||||
const std::string &file = mData->lookup(soundId, volume, min, max);
|
||||
const std::string &file = ookup(soundId, volume, min, max);
|
||||
if (file != "")
|
||||
{
|
||||
SoundPtr snd = mData->mgr->load(file);
|
||||
SoundPtr snd = mgr->load(file);
|
||||
snd->setVolume(volume);
|
||||
snd->setRange(min,max);
|
||||
snd->setPitch(pitch);
|
||||
|
@ -525,42 +462,34 @@ namespace MWSound
|
|||
void SoundManager::playSound3D (MWWorld::Ptr ptr, const std::string& soundId,
|
||||
float volume, float pitch, bool loop)
|
||||
{
|
||||
if(!mData) return;
|
||||
|
||||
// Look up the sound in the ESM data
|
||||
float min, max;
|
||||
const std::string &file = mData->lookup(soundId, volume, min, max);
|
||||
const std::string &file = lookup(soundId, volume, min, max);
|
||||
if (file != "")
|
||||
mData->add(file, ptr, soundId, volume, pitch, min, max, loop);
|
||||
add(file, ptr, soundId, volume, pitch, min, max, loop);
|
||||
}
|
||||
|
||||
void SoundManager::stopSound3D (MWWorld::Ptr ptr, const std::string& soundId)
|
||||
{
|
||||
if(!mData) return;
|
||||
mData->remove(ptr, soundId);
|
||||
remove(ptr, soundId);
|
||||
}
|
||||
|
||||
void SoundManager::stopSound (MWWorld::Ptr::CellStore *cell)
|
||||
{
|
||||
if(!mData) return;
|
||||
mData->removeCell(cell);
|
||||
removeCell(cell);
|
||||
}
|
||||
|
||||
bool SoundManager::getSoundPlaying (MWWorld::Ptr ptr, const std::string& soundId) const
|
||||
{
|
||||
// Mark all sounds as playing, otherwise the scripts will just
|
||||
// keep trying to play them every frame.
|
||||
if(!mData) return true;
|
||||
|
||||
return mData->isPlaying(ptr, soundId);
|
||||
return isPlaying(ptr, soundId);
|
||||
}
|
||||
|
||||
void SoundManager::updateObject(MWWorld::Ptr ptr)
|
||||
{
|
||||
if (mData != NULL)
|
||||
{
|
||||
mData->updatePositions(ptr);
|
||||
}
|
||||
updatePositions(ptr);
|
||||
}
|
||||
|
||||
void SoundManager::update (float duration)
|
||||
|
|
|
@ -6,10 +6,14 @@
|
|||
#include <boost/filesystem.hpp>
|
||||
#include <boost/timer.hpp>
|
||||
|
||||
#include "../mwworld/ptr.hpp"
|
||||
#include <mangle/sound/clients/ogre_output_updater.hpp>
|
||||
#include <mangle/sound/clients/ogre_listener_mover.hpp>
|
||||
|
||||
#include <openengine/sound/sndmanager.hpp>
|
||||
#include <components/files/multidircollection.hpp>
|
||||
#include <components/file_finder/file_finder.hpp>
|
||||
|
||||
#include "../mwworld/ptr.hpp"
|
||||
|
||||
|
||||
namespace Ogre
|
||||
|
@ -18,6 +22,17 @@ namespace Ogre
|
|||
class Camera;
|
||||
}
|
||||
|
||||
namespace Mangle
|
||||
{
|
||||
namespace Sound
|
||||
{
|
||||
typedef boost::shared_ptr<Sound> SoundPtr;
|
||||
//struct OgreOutputUpdater;
|
||||
}
|
||||
}
|
||||
|
||||
typedef OEngine::Sound::SoundManagerPtr OEManagerPtr;
|
||||
|
||||
namespace ESMS
|
||||
{
|
||||
struct ESMStore;
|
||||
|
@ -30,14 +45,8 @@ namespace MWWorld
|
|||
|
||||
namespace MWSound
|
||||
{
|
||||
//SoundPtr *music;
|
||||
class SoundManager
|
||||
{
|
||||
// Hide implementation details - engine.cpp is compiling
|
||||
// enough as it is.
|
||||
struct SoundImpl;
|
||||
|
||||
SoundImpl *mData;
|
||||
Files::PathContainer files;
|
||||
bool fsStrict;
|
||||
MWWorld::Environment& mEnvironment;
|
||||
|
@ -50,9 +59,54 @@ namespace MWSound
|
|||
///< Play a soundifle
|
||||
/// \param absolute filename
|
||||
|
||||
/* This is the sound manager. It loades, stores and deletes
|
||||
sounds based on the sound factory it is given.
|
||||
*/
|
||||
OEManagerPtr mgr;
|
||||
Mangle::Sound::SoundPtr music;
|
||||
|
||||
/* This class calls update() on the sound manager each frame
|
||||
using and Ogre::FrameListener
|
||||
*/
|
||||
Mangle::Sound::OgreOutputUpdater updater;
|
||||
|
||||
/* This class tracks the movement of an Ogre::Camera and moves
|
||||
a sound listener automatically to follow it.
|
||||
*/
|
||||
Mangle::Sound::OgreListenerMover cameraTracker;
|
||||
|
||||
typedef std::map<std::string,Mangle::Sound::WSoundPtr> IDMap;
|
||||
typedef std::map<MWWorld::Ptr,IDMap> PtrMap;
|
||||
PtrMap sounds;
|
||||
|
||||
// This is used for case insensitive and slash-type agnostic file
|
||||
// finding. It takes DOS paths (any case, \\ slashes or / slashes)
|
||||
// relative to the sound dir, and translates them into full paths
|
||||
// of existing files in the filesystem, if they exist.
|
||||
bool FSstrict;
|
||||
FileFinder::LessTreeFileFinder soundfiles;
|
||||
FileFinder::StrictTreeFileFinder strict;
|
||||
FileFinder::LessTreeFileFinder musicpath;
|
||||
FileFinder::StrictTreeFileFinder musicpathStrict;
|
||||
|
||||
static std::string toMp3(std::string str);
|
||||
bool hasFile(const std::string &str, bool music = false);
|
||||
std::string convertPath(const std::string &str, bool music = false);
|
||||
std::string lookup(const std::string &soundId,
|
||||
float &volume, float &min, float &max);
|
||||
void add(const std::string &file,
|
||||
MWWorld::Ptr ptr, const std::string &id,
|
||||
float volume, float pitch, float min, float max,
|
||||
bool loop);
|
||||
void clearAll(PtrMap::iterator& it);
|
||||
void remove(MWWorld::Ptr ptr, const std::string &id = "");
|
||||
bool isPlaying(MWWorld::Ptr ptr, const std::string &id) const;
|
||||
void removeCell(const MWWorld::Ptr::CellStore *cell);
|
||||
void updatePositions(MWWorld::Ptr ptr);
|
||||
|
||||
public:
|
||||
|
||||
SoundManager(Ogre::Root*, Ogre::Camera*, const ESMS::ESMStore &store,
|
||||
SoundManager(Ogre::Root*, Ogre::Camera*,
|
||||
const Files::PathContainer& dataDir, bool useSound, bool fsstrict,
|
||||
MWWorld::Environment& environment);
|
||||
~SoundManager();
|
||||
|
@ -66,8 +120,6 @@ namespace MWSound
|
|||
|
||||
bool isMusicPlaying();
|
||||
|
||||
SoundImpl getMData();
|
||||
|
||||
void say (MWWorld::Ptr reference, const std::string& filename);
|
||||
///< Make an actor say some text.
|
||||
/// \param filename name of a sound file in "Sound/Vo/" in the data directory.
|
||||
|
|
Loading…
Reference in a new issue