From 03f0bd3df6d71c0afbaad5f7e68b3ffab5538b22 Mon Sep 17 00:00:00 2001 From: Capostrophic Date: Mon, 27 Jul 2020 00:29:35 +0300 Subject: [PATCH] Make a horrible simple water hack less horrible --- apps/openmw/mwrender/renderingmanager.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/apps/openmw/mwrender/renderingmanager.cpp b/apps/openmw/mwrender/renderingmanager.cpp index d9739e844c..c6ac632e13 100644 --- a/apps/openmw/mwrender/renderingmanager.cpp +++ b/apps/openmw/mwrender/renderingmanager.cpp @@ -372,6 +372,7 @@ namespace MWRender mRootNode->getOrCreateStateSet()->addUniform(new osg::Uniform("near", mNearClip)); mRootNode->getOrCreateStateSet()->addUniform(new osg::Uniform("far", mViewDistance)); + mRootNode->getOrCreateStateSet()->addUniform(new osg::Uniform("simpleWater", false)); mUniformNear = mRootNode->getOrCreateStateSet()->getUniform("near"); mUniformFar = mRootNode->getOrCreateStateSet()->getUniform("far");