Fix heap use after free in components/lua/storage.cpp

ptmikheev-master-patch-38354
Petr Mikheev 3 years ago
parent c263bbf0f6
commit 067d71f7eb

@ -91,10 +91,10 @@ namespace
mLua.safe_script("permanent:set('z', 4)");
LuaUtil::LuaStorage storage2(mLua);
storage2.load(tmpFile);
mLua["permanent"] = storage2.getMutableSection("permanent");
mLua["temporary"] = storage2.getMutableSection("temporary");
storage2.load(tmpFile);
EXPECT_EQ(get<int>(mLua, "permanent:get('x')"), 1);
EXPECT_TRUE(get<bool>(mLua, "permanent:get('z') == nil"));
EXPECT_TRUE(get<bool>(mLua, "temporary:get('y') == nil"));

@ -121,7 +121,10 @@ namespace LuaUtil
while (it != mData.end())
{
if (!it->second->mPermanent)
{
it->second->mValues.clear();
it = mData.erase(it);
}
else
++it;
}
@ -129,7 +132,7 @@ namespace LuaUtil
void LuaStorage::load(const std::string& path)
{
mData.clear();
assert(mData.empty()); // Shouldn't be used before loading
try
{
Log(Debug::Info) << "Loading Lua storage \"" << path << "\" (" << std::filesystem::file_size(path) << " bytes)";
@ -138,7 +141,7 @@ namespace LuaUtil
sol::table data = deserialize(mLua, serializedData);
for (const auto& [sectionName, sectionTable] : data)
{
Section* section = getSection(sectionName.as<std::string_view>());
const std::shared_ptr<Section>& section = getSection(sectionName.as<std::string_view>());
for (const auto& [key, value] : sol::table(sectionTable))
section->set(key.as<std::string_view>(), value);
}
@ -164,26 +167,26 @@ namespace LuaUtil
fout.close();
}
LuaStorage::Section* LuaStorage::getSection(std::string_view sectionName)
const std::shared_ptr<LuaStorage::Section>& LuaStorage::getSection(std::string_view sectionName)
{
auto it = mData.find(sectionName);
if (it != mData.end())
return it->second.get();
auto section = std::make_unique<Section>(this, std::string(sectionName));
return it->second;
auto section = std::make_shared<Section>(this, std::string(sectionName));
sectionName = section->mSectionName;
auto [newIt, _] = mData.emplace(sectionName, std::move(section));
return newIt->second.get();
return newIt->second;
}
sol::object LuaStorage::getReadOnlySection(std::string_view sectionName)
{
Section* section = getSection(sectionName);
const std::shared_ptr<Section>& section = getSection(sectionName);
return sol::make_object<SectionReadOnlyView>(mLua, SectionReadOnlyView{section, section->mChangeCounter});
}
sol::object LuaStorage::getMutableSection(std::string_view sectionName)
{
Section* section = getSection(sectionName);
const std::shared_ptr<Section>& section = getSection(sectionName);
return sol::make_object<SectionMutableView>(mLua, SectionMutableView{section, section->mChangeCounter});
}

@ -60,19 +60,19 @@ namespace LuaUtil
};
struct SectionMutableView
{
Section* mSection = nullptr;
std::shared_ptr<Section> mSection = nullptr;
int64_t mLastCheck = 0;
};
struct SectionReadOnlyView
{
Section* mSection = nullptr;
std::shared_ptr<Section> mSection = nullptr;
int64_t mLastCheck = 0;
};
Section* getSection(std::string_view sectionName);
const std::shared_ptr<Section>& getSection(std::string_view sectionName);
lua_State* mLua;
std::map<std::string_view, std::unique_ptr<Section>> mData;
std::map<std::string_view, std::shared_ptr<Section>> mData;
std::optional<ListenerFn> mListener;
};

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