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	mwrender: Add missing includes
Those missing includes were causing the build to fail when compiled with USE_GLES set. Signed-off-by: Paul Cercueil <paul@crapouillou.net>
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					 3 changed files with 4 additions and 0 deletions
				
			
		|  | @ -3,6 +3,7 @@ | |||
| #include <iostream> | ||||
| #include <stdint.h> | ||||
| 
 | ||||
| #include <osg/Fog> | ||||
| #include <osg/LightModel> | ||||
| #include <osg/Texture2D> | ||||
| #include <osg/ComputeBoundsVisitor> | ||||
|  |  | |||
|  | @ -2,6 +2,8 @@ | |||
| 
 | ||||
| #include <cmath> | ||||
| 
 | ||||
| #include <osg/ClipPlane> | ||||
| #include <osg/Fog> | ||||
| #include <osg/Transform> | ||||
| #include <osg/Geode> | ||||
| #include <osg/Depth> | ||||
|  |  | |||
|  | @ -2,6 +2,7 @@ | |||
| 
 | ||||
| #include <iomanip> | ||||
| 
 | ||||
| #include <osg/Fog> | ||||
| #include <osg/Depth> | ||||
| #include <osg/Group> | ||||
| #include <osg/Geode> | ||||
|  |  | |||
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