mirror of
https://github.com/OpenMW/openmw.git
synced 2025-01-30 15:45:33 +00:00
replace boost::shared_ptr in extern and components
This commit is contained in:
parent
dd882b69c6
commit
07f75e1104
26 changed files with 69 additions and 72 deletions
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@ -17,13 +17,13 @@ namespace MWSound
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class Sound;
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class Stream;
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struct Sound_Decoder;
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typedef boost::shared_ptr<Sound_Decoder> DecoderPtr;
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typedef std::shared_ptr<Sound_Decoder> DecoderPtr;
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}
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namespace MWBase
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{
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typedef boost::shared_ptr<MWSound::Sound> SoundPtr;
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typedef boost::shared_ptr<MWSound::Stream> SoundStreamPtr;
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typedef std::shared_ptr<MWSound::Sound> SoundPtr;
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typedef std::shared_ptr<MWSound::Stream> SoundStreamPtr;
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/// \brief Interface for sound manager (implemented in MWSound)
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class SoundManager
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@ -546,7 +546,7 @@ namespace MWRender
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if(!mResourceSystem->getVFS()->exists(kfname))
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return;
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boost::shared_ptr<AnimSource> animsrc;
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std::shared_ptr<AnimSource> animsrc;
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animsrc.reset(new AnimSource);
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animsrc->mKeyframes = mResourceSystem->getKeyframeManager()->get(kfname);
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@ -598,7 +598,7 @@ namespace MWRender
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mStates.clear();
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for(size_t i = 0;i < sNumBlendMasks;i++)
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mAnimationTimePtr[i]->setTimePtr(boost::shared_ptr<float>());
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mAnimationTimePtr[i]->setTimePtr(std::shared_ptr<float>());
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mAccumCtrl = NULL;
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@ -881,12 +881,12 @@ namespace MWRender
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active = state;
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}
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mAnimationTimePtr[blendMask]->setTimePtr(active == mStates.end() ? boost::shared_ptr<float>() : active->second.mTime);
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mAnimationTimePtr[blendMask]->setTimePtr(active == mStates.end() ? std::shared_ptr<float>() : active->second.mTime);
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// add external controllers for the AnimSource active in this blend mask
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if (active != mStates.end())
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{
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boost::shared_ptr<AnimSource> animsrc = active->second.mSource;
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std::shared_ptr<AnimSource> animsrc = active->second.mSource;
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for (AnimSource::ControllerMap::iterator it = animsrc->mControllerMap[blendMask].begin(); it != animsrc->mControllerMap[blendMask].end(); ++it)
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{
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@ -1406,9 +1406,9 @@ namespace MWRender
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params.mEffectId = effectId;
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params.mBoneName = bonename;
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params.mAnimTime = boost::shared_ptr<EffectAnimationTime>(new EffectAnimationTime);
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params.mAnimTime = std::shared_ptr<EffectAnimationTime>(new EffectAnimationTime);
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SceneUtil::AssignControllerSourcesVisitor assignVisitor(boost::shared_ptr<SceneUtil::ControllerSource>(params.mAnimTime));
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SceneUtil::AssignControllerSourcesVisitor assignVisitor(std::shared_ptr<SceneUtil::ControllerSource>(params.mAnimTime));
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node->accept(assignVisitor);
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overrideFirstRootTexture(texture, mResourceSystem, node);
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@ -69,7 +69,7 @@ private:
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void operator= (const PartHolder&);
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PartHolder(const PartHolder&);
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};
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typedef boost::shared_ptr<PartHolder> PartHolderPtr;
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typedef std::shared_ptr<PartHolder> PartHolderPtr;
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class Animation : public osg::Referenced
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{
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@ -146,13 +146,13 @@ protected:
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class AnimationTime : public SceneUtil::ControllerSource
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{
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private:
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boost::shared_ptr<float> mTimePtr;
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std::shared_ptr<float> mTimePtr;
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public:
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void setTimePtr(boost::shared_ptr<float> time)
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void setTimePtr(std::shared_ptr<float> time)
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{ mTimePtr = time; }
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boost::shared_ptr<float> getTimePtr() const
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std::shared_ptr<float> getTimePtr() const
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{ return mTimePtr; }
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virtual float getValue(osg::NodeVisitor* nv);
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@ -170,13 +170,13 @@ protected:
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struct AnimSource;
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struct AnimState {
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boost::shared_ptr<AnimSource> mSource;
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std::shared_ptr<AnimSource> mSource;
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float mStartTime;
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float mLoopStartTime;
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float mLoopStopTime;
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float mStopTime;
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typedef boost::shared_ptr<float> TimePtr;
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typedef std::shared_ptr<float> TimePtr;
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TimePtr mTime;
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float mSpeedMult;
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@ -212,7 +212,7 @@ protected:
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typedef std::map<std::string,AnimState> AnimStateMap;
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AnimStateMap mStates;
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typedef std::vector<boost::shared_ptr<AnimSource> > AnimSourceList;
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typedef std::vector<std::shared_ptr<AnimSource> > AnimSourceList;
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AnimSourceList mAnimSources;
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osg::ref_ptr<osg::Group> mInsert;
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@ -234,7 +234,7 @@ protected:
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typedef std::multimap<osg::ref_ptr<osg::Node>, osg::ref_ptr<osg::NodeCallback> > ControllerMap;
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ControllerMap mActiveControllers;
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boost::shared_ptr<AnimationTime> mAnimationTimePtr[sNumBlendMasks];
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std::shared_ptr<AnimationTime> mAnimationTimePtr[sNumBlendMasks];
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// Stored in all lowercase for a case-insensitive lookup
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typedef std::map<std::string, osg::ref_ptr<osg::MatrixTransform> > NodeMap;
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@ -251,7 +251,7 @@ protected:
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{
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std::string mModelName; // Just here so we don't add the same effect twice
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PartHolderPtr mObjects;
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boost::shared_ptr<EffectAnimationTime> mAnimTime;
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std::shared_ptr<EffectAnimationTime> mAnimTime;
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float mMaxControllerLength;
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int mEffectId;
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bool mLoop;
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@ -59,7 +59,7 @@ CreatureWeaponAnimation::CreatureWeaponAnimation(const MWWorld::Ptr &ptr, const
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updateParts();
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}
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mWeaponAnimationTime = boost::shared_ptr<WeaponAnimationTime>(new WeaponAnimationTime(this));
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mWeaponAnimationTime = std::shared_ptr<WeaponAnimationTime>(new WeaponAnimationTime(this));
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}
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void CreatureWeaponAnimation::showWeapons(bool showWeapon)
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@ -143,7 +143,7 @@ void CreatureWeaponAnimation::updatePart(PartHolderPtr& scene, int slot)
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else
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mAmmunition.reset();
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boost::shared_ptr<SceneUtil::ControllerSource> source;
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std::shared_ptr<SceneUtil::ControllerSource> source;
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if (slot == MWWorld::InventoryStore::Slot_CarriedRight)
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source = mWeaponAnimationTime;
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@ -61,7 +61,7 @@ namespace MWRender
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bool mShowWeapons;
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bool mShowCarriedLeft;
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boost::shared_ptr<WeaponAnimationTime> mWeaponAnimationTime;
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std::shared_ptr<WeaponAnimationTime> mWeaponAnimationTime;
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};
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}
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@ -1,13 +1,12 @@
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#ifndef OPENMW_MWRENDER_EFFECTMANAGER_H
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#define OPENMW_MWRENDER_EFFECTMANAGER_H
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#include <string>
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#include <map>
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#include <memory>
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#include <string>
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#include <osg/ref_ptr>
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#include <boost/shared_ptr.hpp>
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namespace osg
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{
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class Group;
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@ -44,7 +43,7 @@ namespace MWRender
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struct Effect
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{
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float mMaxControllerLength;
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boost::shared_ptr<EffectAnimationTime> mAnimTime;
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std::shared_ptr<EffectAnimationTime> mAnimTime;
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};
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typedef std::map<osg::ref_ptr<osg::PositionAttitudeTransform>, Effect> EffectMap;
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@ -286,8 +286,8 @@ NpcAnimation::NpcAnimation(const MWWorld::Ptr& ptr, osg::ref_ptr<osg::Group> par
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{
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mNpc = mPtr.get<ESM::NPC>()->mBase;
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mHeadAnimationTime = boost::shared_ptr<HeadAnimationTime>(new HeadAnimationTime(mPtr));
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mWeaponAnimationTime = boost::shared_ptr<WeaponAnimationTime>(new WeaponAnimationTime(this));
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mHeadAnimationTime = std::shared_ptr<HeadAnimationTime>(new HeadAnimationTime(mPtr));
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mWeaponAnimationTime = std::shared_ptr<WeaponAnimationTime>(new WeaponAnimationTime(this));
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for(size_t i = 0;i < ESM::PRT_Count;i++)
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{
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@ -778,7 +778,7 @@ bool NpcAnimation::addOrReplaceIndividualPart(ESM::PartReferenceType type, int g
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osg::Node* node = mObjectParts[type]->getNode();
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if (node->getNumChildrenRequiringUpdateTraversal() > 0)
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{
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boost::shared_ptr<SceneUtil::ControllerSource> src;
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std::shared_ptr<SceneUtil::ControllerSource> src;
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if (type == ESM::PRT_Head)
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{
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src = mHeadAnimationTime;
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@ -64,8 +64,8 @@ private:
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// Field of view to use when rendering first person meshes
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float mFirstPersonFieldOfView;
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boost::shared_ptr<HeadAnimationTime> mHeadAnimationTime;
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boost::shared_ptr<WeaponAnimationTime> mWeaponAnimationTime;
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std::shared_ptr<HeadAnimationTime> mHeadAnimationTime;
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std::shared_ptr<WeaponAnimationTime> mWeaponAnimationTime;
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bool mSoundsDisabled;
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@ -47,7 +47,7 @@ namespace
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}
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osg::ref_ptr<NifOsg::FlipController> controller (new NifOsg::FlipController(0, 0.3f/rippleFrameCount, textures));
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controller->setSource(boost::shared_ptr<SceneUtil::ControllerSource>(new SceneUtil::FrameTimeSource));
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controller->setSource(std::shared_ptr<SceneUtil::ControllerSource>(new SceneUtil::FrameTimeSource));
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node->addUpdateCallback(controller);
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osg::ref_ptr<osg::StateSet> stateset (new osg::StateSet);
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@ -1525,7 +1525,7 @@ void SkyManager::setWeather(const WeatherResult& weather)
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}
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mParticleEffect = mSceneManager->getInstance(mCurrentParticleEffect, mParticleNode);
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SceneUtil::AssignControllerSourcesVisitor assignVisitor(boost::shared_ptr<SceneUtil::ControllerSource>(new SceneUtil::FrameTimeSource));
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SceneUtil::AssignControllerSourcesVisitor assignVisitor(std::shared_ptr<SceneUtil::ControllerSource>(new SceneUtil::FrameTimeSource));
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mParticleEffect->accept(assignVisitor);
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AlphaFader::SetupVisitor alphaFaderSetupVisitor;
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@ -488,7 +488,7 @@ void Water::createSimpleWaterStateSet(osg::Node* node, float alpha)
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float fps = mFallback->getFallbackFloat("Water_SurfaceFPS");
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osg::ref_ptr<NifOsg::FlipController> controller (new NifOsg::FlipController(0, 1.f/fps, textures));
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controller->setSource(boost::shared_ptr<SceneUtil::ControllerSource>(new SceneUtil::FrameTimeSource));
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controller->setSource(std::shared_ptr<SceneUtil::ControllerSource>(new SceneUtil::FrameTimeSource));
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node->setUpdateCallback(controller);
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stateset->setTextureAttributeAndModes(0, textures[0], osg::StateAttribute::ON);
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@ -92,7 +92,7 @@ namespace MWSound
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}
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MWBase::SoundStreamPtr mAudioTrack;
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boost::shared_ptr<MWSoundDecoderBridge> mDecoderBridge;
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std::shared_ptr<MWSoundDecoderBridge> mDecoderBridge;
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};
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@ -156,9 +156,9 @@ namespace MWSound
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boost::shared_ptr<Video::MovieAudioDecoder> MovieAudioFactory::createDecoder(Video::VideoState* videoState)
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std::shared_ptr<Video::MovieAudioDecoder> MovieAudioFactory::createDecoder(Video::VideoState* videoState)
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{
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boost::shared_ptr<MWSound::MovieAudioDecoder> decoder(new MWSound::MovieAudioDecoder(videoState));
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std::shared_ptr<MWSound::MovieAudioDecoder> decoder(new MWSound::MovieAudioDecoder(videoState));
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decoder->setupFormat();
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MWBase::SoundManager *sndMgr = MWBase::Environment::get().getSoundManager();
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@ -8,7 +8,7 @@ namespace MWSound
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class MovieAudioFactory : public Video::MovieAudioFactory
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{
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virtual boost::shared_ptr<Video::MovieAudioDecoder> createDecoder(Video::VideoState* videoState);
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virtual std::shared_ptr<Video::MovieAudioDecoder> createDecoder(Video::VideoState* videoState);
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};
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}
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@ -73,7 +73,7 @@ namespace MWWorld
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struct State
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{
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osg::ref_ptr<osg::PositionAttitudeTransform> mNode;
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boost::shared_ptr<MWRender::EffectAnimationTime> mEffectAnimationTime;
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std::shared_ptr<MWRender::EffectAnimationTime> mEffectAnimationTime;
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int mActorId;
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@ -17,7 +17,7 @@ public:
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virtual ~ConstrainedFileStream();
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};
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typedef boost::shared_ptr<std::istream> IStreamPtr;
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typedef std::shared_ptr<std::istream> IStreamPtr;
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IStreamPtr openConstrainedFileStream(const char *filename, size_t start=0, size_t length=0xFFFFFFFF);
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@ -92,7 +92,7 @@ public:
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/// Get the name of the file
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std::string getFilename() const { return filename; }
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};
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typedef boost::shared_ptr<const Nif::NIFFile> NIFFilePtr;
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typedef std::shared_ptr<const Nif::NIFFile> NIFFilePtr;
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@ -156,10 +156,10 @@ typedef KeyMapT<osg::Vec3f,&NIFStream::getVector3> Vector3KeyMap;
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typedef KeyMapT<osg::Vec4f,&NIFStream::getVector4> Vector4KeyMap;
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typedef KeyMapT<osg::Quat,&NIFStream::getQuaternion> QuaternionKeyMap;
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typedef boost::shared_ptr<FloatKeyMap> FloatKeyMapPtr;
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typedef boost::shared_ptr<Vector3KeyMap> Vector3KeyMapPtr;
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typedef boost::shared_ptr<Vector4KeyMap> Vector4KeyMapPtr;
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typedef boost::shared_ptr<QuaternionKeyMap> QuaternionKeyMapPtr;
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typedef std::shared_ptr<FloatKeyMap> FloatKeyMapPtr;
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typedef std::shared_ptr<Vector3KeyMap> Vector3KeyMapPtr;
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typedef std::shared_ptr<Vector4KeyMap> Vector4KeyMapPtr;
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typedef std::shared_ptr<QuaternionKeyMap> QuaternionKeyMapPtr;
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} // Namespace
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#endif //#ifndef OPENMW_COMPONENTS_NIF_NIFKEY_HPP
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@ -53,7 +53,7 @@ namespace NifOsg
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{
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}
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ValueInterpolator(boost::shared_ptr<const MapT> keys, ValueT defaultVal = ValueT())
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ValueInterpolator(std::shared_ptr<const MapT> keys, ValueT defaultVal = ValueT())
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: mKeys(keys)
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, mDefaultVal(defaultVal)
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{
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@ -125,7 +125,7 @@ namespace NifOsg
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mutable typename MapT::MapType::const_iterator mLastLowKey;
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mutable typename MapT::MapType::const_iterator mLastHighKey;
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boost::shared_ptr<const MapT> mKeys;
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std::shared_ptr<const MapT> mKeys;
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ValueT mDefaultVal;
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};
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@ -334,7 +334,7 @@ namespace NifOsg
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continue;
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osg::ref_ptr<NifOsg::KeyframeController> callback(new NifOsg::KeyframeController(key->data.getPtr()));
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callback->setFunction(boost::shared_ptr<NifOsg::ControllerFunction>(new NifOsg::ControllerFunction(key)));
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callback->setFunction(std::shared_ptr<NifOsg::ControllerFunction>(new NifOsg::ControllerFunction(key)));
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if (target.mKeyframeControllers.find(strdata->string) != target.mKeyframeControllers.end())
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std::cerr << "Warning: controller " << strdata->string << " present more than once in " << nif->getFilename() << ", ignoring later version" << std::endl;
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@ -411,9 +411,9 @@ namespace NifOsg
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{
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bool autoPlay = animflags & Nif::NiNode::AnimFlag_AutoPlay;
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if (autoPlay)
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toSetup->setSource(boost::shared_ptr<SceneUtil::ControllerSource>(new SceneUtil::FrameTimeSource));
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toSetup->setSource(std::shared_ptr<SceneUtil::ControllerSource>(new SceneUtil::FrameTimeSource));
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toSetup->setFunction(boost::shared_ptr<ControllerFunction>(new ControllerFunction(ctrl)));
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toSetup->setFunction(std::shared_ptr<ControllerFunction>(new ControllerFunction(ctrl)));
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}
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osg::ref_ptr<osg::LOD> handleLodNode(const Nif::NiLODNode* niLodNode)
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@ -28,22 +28,22 @@ namespace SceneUtil
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return mSource->getValue(nv);
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}
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void Controller::setSource(boost::shared_ptr<ControllerSource> source)
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void Controller::setSource(std::shared_ptr<ControllerSource> source)
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{
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mSource = source;
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}
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void Controller::setFunction(boost::shared_ptr<ControllerFunction> function)
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void Controller::setFunction(std::shared_ptr<ControllerFunction> function)
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{
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mFunction = function;
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}
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boost::shared_ptr<ControllerSource> Controller::getSource() const
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std::shared_ptr<ControllerSource> Controller::getSource() const
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{
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return mSource;
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}
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boost::shared_ptr<ControllerFunction> Controller::getFunction() const
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std::shared_ptr<ControllerFunction> Controller::getFunction() const
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{
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return mFunction;
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}
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@ -107,7 +107,7 @@ namespace SceneUtil
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{
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}
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AssignControllerSourcesVisitor::AssignControllerSourcesVisitor(boost::shared_ptr<ControllerSource> toAssign)
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AssignControllerSourcesVisitor::AssignControllerSourcesVisitor(std::shared_ptr<ControllerSource> toAssign)
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: ControllerVisitor()
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, mToAssign(toAssign)
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{
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@ -1,8 +1,7 @@
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#ifndef OPENMW_COMPONENTS_SCENEUTIL_CONTROLLER_H
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#define OPENMW_COMPONENTS_SCENEUTIL_CONTROLLER_H
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#include <boost/shared_ptr.hpp>
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#include <memory>
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#include <osg/NodeVisitor>
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namespace SceneUtil
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@ -43,17 +42,17 @@ namespace SceneUtil
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float getInputValue(osg::NodeVisitor* nv);
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void setSource(boost::shared_ptr<ControllerSource> source);
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void setFunction(boost::shared_ptr<ControllerFunction> function);
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void setSource(std::shared_ptr<ControllerSource> source);
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void setFunction(std::shared_ptr<ControllerFunction> function);
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boost::shared_ptr<ControllerSource> getSource() const;
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boost::shared_ptr<ControllerFunction> getFunction() const;
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std::shared_ptr<ControllerSource> getSource() const;
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std::shared_ptr<ControllerFunction> getFunction() const;
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private:
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boost::shared_ptr<ControllerSource> mSource;
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std::shared_ptr<ControllerSource> mSource;
|
||||
|
||||
// The source value gets passed through this function before it's passed on to the DestValue.
|
||||
boost::shared_ptr<ControllerFunction> mFunction;
|
||||
std::shared_ptr<ControllerFunction> mFunction;
|
||||
};
|
||||
|
||||
/// Pure virtual base class - visit() all controllers that are attached as UpdateCallbacks in a scene graph.
|
||||
|
@ -78,14 +77,14 @@ namespace SceneUtil
|
|||
{
|
||||
public:
|
||||
AssignControllerSourcesVisitor();
|
||||
AssignControllerSourcesVisitor(boost::shared_ptr<ControllerSource> toAssign);
|
||||
AssignControllerSourcesVisitor(std::shared_ptr<ControllerSource> toAssign);
|
||||
|
||||
/// Assign the wanted ControllerSource. May be overridden in derived classes.
|
||||
/// By default assigns the ControllerSource passed to the constructor of this class if no ControllerSource is assigned to that controller yet.
|
||||
virtual void visit(osg::Node& node, Controller& ctrl);
|
||||
|
||||
private:
|
||||
boost::shared_ptr<ControllerSource> mToAssign;
|
||||
std::shared_ptr<ControllerSource> mToAssign;
|
||||
};
|
||||
|
||||
/// Finds the maximum of all controller functions in the given scene graph
|
||||
|
|
|
@ -3,7 +3,6 @@
|
|||
|
||||
#include "audiodecoder.hpp"
|
||||
|
||||
#include <boost/shared_ptr.hpp>
|
||||
|
||||
namespace Video
|
||||
{
|
||||
|
@ -11,7 +10,7 @@ namespace Video
|
|||
class MovieAudioFactory
|
||||
{
|
||||
public:
|
||||
virtual boost::shared_ptr<MovieAudioDecoder> createDecoder(VideoState* videoState) = 0;
|
||||
virtual std::shared_ptr<MovieAudioDecoder> createDecoder(VideoState* videoState) = 0;
|
||||
virtual ~MovieAudioFactory() {}
|
||||
};
|
||||
|
||||
|
|
|
@ -27,7 +27,7 @@ void VideoPlayer::setAudioFactory(MovieAudioFactory *factory)
|
|||
mAudioFactory.reset(factory);
|
||||
}
|
||||
|
||||
void VideoPlayer::playVideo(boost::shared_ptr<std::istream> inputstream, const std::string& name)
|
||||
void VideoPlayer::playVideo(std::shared_ptr<std::istream> inputstream, const std::string& name)
|
||||
{
|
||||
if(mState)
|
||||
close();
|
||||
|
|
|
@ -44,7 +44,7 @@ namespace Video
|
|||
/// Play the given video. If a video is already playing, the old video is closed first.
|
||||
/// @note The video will be unpaused by default. Use the pause() and play() methods to control pausing.
|
||||
/// @param name A name for the video stream - only used for logging purposes.
|
||||
void playVideo (boost::shared_ptr<std::istream> inputstream, const std::string& name);
|
||||
void playVideo (std::shared_ptr<std::istream> inputstream, const std::string& name);
|
||||
|
||||
/// Get the current playback time position in the video, in seconds
|
||||
double getCurrentTime();
|
||||
|
|
2
extern/osg-ffmpeg-videoplayer/videostate.cpp
vendored
2
extern/osg-ffmpeg-videoplayer/videostate.cpp
vendored
|
@ -626,7 +626,7 @@ int VideoState::stream_open(int stream_index, AVFormatContext *pFormatCtx)
|
|||
return 0;
|
||||
}
|
||||
|
||||
void VideoState::init(boost::shared_ptr<std::istream> inputstream, const std::string &name)
|
||||
void VideoState::init(std::shared_ptr<std::istream> inputstream, const std::string &name)
|
||||
{
|
||||
int video_index = -1;
|
||||
int audio_index = -1;
|
||||
|
|
6
extern/osg-ffmpeg-videoplayer/videostate.hpp
vendored
6
extern/osg-ffmpeg-videoplayer/videostate.hpp
vendored
|
@ -94,7 +94,7 @@ struct VideoState {
|
|||
|
||||
void setAudioFactory(MovieAudioFactory* factory);
|
||||
|
||||
void init(boost::shared_ptr<std::istream> inputstream, const std::string& name);
|
||||
void init(std::shared_ptr<std::istream> inputstream, const std::string& name);
|
||||
void deinit();
|
||||
|
||||
void setPaused(bool isPaused);
|
||||
|
@ -127,11 +127,11 @@ struct VideoState {
|
|||
osg::ref_ptr<osg::Texture2D> mTexture;
|
||||
|
||||
MovieAudioFactory* mAudioFactory;
|
||||
boost::shared_ptr<MovieAudioDecoder> mAudioDecoder;
|
||||
std::shared_ptr<MovieAudioDecoder> mAudioDecoder;
|
||||
|
||||
ExternalClock mExternalClock;
|
||||
|
||||
boost::shared_ptr<std::istream> stream;
|
||||
std::shared_ptr<std::istream> stream;
|
||||
AVFormatContext* format_ctx;
|
||||
|
||||
int av_sync_type;
|
||||
|
|
Loading…
Reference in a new issue