diff --git a/files/shaders/objects_vertex.glsl b/files/shaders/objects_vertex.glsl index 104f42c09c..7baaa4176a 100644 --- a/files/shaders/objects_vertex.glsl +++ b/files/shaders/objects_vertex.glsl @@ -60,6 +60,7 @@ varying vec3 passNormal; #include "vertexcolors.glsl" #include "shadows_vertex.glsl" + #include "lighting.glsl" void main(void) diff --git a/files/shaders/terrain_vertex.glsl b/files/shaders/terrain_vertex.glsl index 2bf74a0e12..ad1201b932 100644 --- a/files/shaders/terrain_vertex.glsl +++ b/files/shaders/terrain_vertex.glsl @@ -23,6 +23,7 @@ varying vec3 passNormal; #include "vertexcolors.glsl" #include "shadows_vertex.glsl" + #include "lighting.glsl" void main(void)