From 08b568128416d7e16211993f555a1ac79ee557a9 Mon Sep 17 00:00:00 2001 From: "glassmancody.info" Date: Sun, 28 Mar 2021 11:06:00 -0700 Subject: [PATCH] Missed redundant formatting changes --- files/shaders/objects_vertex.glsl | 1 + files/shaders/terrain_vertex.glsl | 1 + 2 files changed, 2 insertions(+) diff --git a/files/shaders/objects_vertex.glsl b/files/shaders/objects_vertex.glsl index 104f42c09c..7baaa4176a 100644 --- a/files/shaders/objects_vertex.glsl +++ b/files/shaders/objects_vertex.glsl @@ -60,6 +60,7 @@ varying vec3 passNormal; #include "vertexcolors.glsl" #include "shadows_vertex.glsl" + #include "lighting.glsl" void main(void) diff --git a/files/shaders/terrain_vertex.glsl b/files/shaders/terrain_vertex.glsl index 2bf74a0e12..ad1201b932 100644 --- a/files/shaders/terrain_vertex.glsl +++ b/files/shaders/terrain_vertex.glsl @@ -23,6 +23,7 @@ varying vec3 passNormal; #include "vertexcolors.glsl" #include "shadows_vertex.glsl" + #include "lighting.glsl" void main(void)