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SaveInfo.timePlayed field
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2 changed files with 4 additions and 2 deletions
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@ -85,6 +85,7 @@ namespace MWLua
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slotInfo["description"] = slot.mProfile.mDescription;
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slotInfo["description"] = slot.mProfile.mDescription;
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slotInfo["playerName"] = slot.mProfile.mPlayerName;
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slotInfo["playerName"] = slot.mProfile.mPlayerName;
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slotInfo["playerLevel"] = slot.mProfile.mPlayerLevel;
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slotInfo["playerLevel"] = slot.mProfile.mPlayerLevel;
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slotInfo["timePlayed"] = slot.mProfile.mTimePlayed;
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sol::table contentFiles(lua, sol::create);
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sol::table contentFiles(lua, sol::create);
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for (size_t i = 0; i < slot.mProfile.mContentFiles.size(); ++i)
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for (size_t i = 0; i < slot.mProfile.mContentFiles.size(); ++i)
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contentFiles[i + 1] = Misc::StringUtils::lowerCase(slot.mProfile.mContentFiles[i]);
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contentFiles[i + 1] = Misc::StringUtils::lowerCase(slot.mProfile.mContentFiles[i]);
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@ -50,6 +50,7 @@
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-- @field #string description
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-- @field #string description
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-- @field #string playerName
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-- @field #string playerName
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-- @field #string playerLevel
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-- @field #string playerLevel
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-- @field #number timePlayed Gameplay time for this saved game. Note: available even with [time played](../modding/settings/saves.html#timeplayed) turned off
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-- @field #list<#string> contentFiles
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-- @field #list<#string> contentFiles
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---
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---
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@ -59,9 +60,9 @@
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-- @return #list<#SaveInfo>
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-- @return #list<#SaveInfo>
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---
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---
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-- List of all available saves
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-- List of all available saves, grouped by directory
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-- @function [parent=#menu] getAllSaves
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-- @function [parent=#menu] getAllSaves
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-- @return #list<#SaveInfo>
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-- @return #map<#string, #list<#SaveInfo>>
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---
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---
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-- Exit the game
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-- Exit the game
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