From 0a66877cf150a178b7cbc977ed553b2539083bca Mon Sep 17 00:00:00 2001 From: cc9cii Date: Thu, 13 Nov 2014 07:47:32 +1100 Subject: [PATCH] Remove no longer needed code. --- apps/opencs/view/render/cell.cpp | 2 -- apps/opencs/view/world/physicssystem.hpp | 2 -- 2 files changed, 4 deletions(-) diff --git a/apps/opencs/view/render/cell.cpp b/apps/opencs/view/render/cell.cpp index 32ef101e56..12e00ca46e 100644 --- a/apps/opencs/view/render/cell.cpp +++ b/apps/opencs/view/render/cell.cpp @@ -327,8 +327,6 @@ float CSVRender::Cell::getTerrainHeightAt(const Ogre::Vector3 &pos) const // - repainting edges while moving void CSVRender::Cell::loadPathgrid() { - createGridMaterials(); - int worldsize = ESM::Land::REAL_SIZE; CSMWorld::SubCellCollection& pathgridCollection = mData.getPathgrids(); diff --git a/apps/opencs/view/world/physicssystem.hpp b/apps/opencs/view/world/physicssystem.hpp index 839d556543..6a634ed26b 100644 --- a/apps/opencs/view/world/physicssystem.hpp +++ b/apps/opencs/view/world/physicssystem.hpp @@ -91,8 +91,6 @@ namespace CSVWorld void moveSceneNodeImpl(const std::string sceneNodeName, const std::string referenceId, const Ogre::Vector3 &position); - void updateSelectionHighlight(std::string sceneNode, const Ogre::Vector3 &position); - std::string sceneNodeToRefId(std::string sceneNodeName); Ogre::SceneManager *findSceneManager(std::string sceneNodeName);