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Add changelog entry

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Nelsson Huotari 2021-01-18 19:24:38 +02:00
parent 9f0f3eaeb2
commit 0acae08e52
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@ -87,6 +87,7 @@
Bug #5695: ExplodeSpell for actors doesn't target the ground Bug #5695: ExplodeSpell for actors doesn't target the ground
Bug #5703: OpenMW-CS menu system crashing on XFCE Bug #5703: OpenMW-CS menu system crashing on XFCE
Bug #5706: AI sequences stop looping after the saved game is reloaded Bug #5706: AI sequences stop looping after the saved game is reloaded
Bug #5713: OpenMW-CS: Collada models are corrupted in Qt-based scene view
Bug #5731: Editor: skirts are invisible on characters Bug #5731: Editor: skirts are invisible on characters
Bug #5739: Saving and loading the save a second or two before hitting the ground doesn't count fall damage Bug #5739: Saving and loading the save a second or two before hitting the ground doesn't count fall damage
Bug #5758: Paralyzed actors behavior is inconsistent with vanilla Bug #5758: Paralyzed actors behavior is inconsistent with vanilla

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@ -39,6 +39,7 @@ Editor Bug Fixes:
- Verifier no longer checks for alleged 'race' entries in clothing body parts (#5400) - Verifier no longer checks for alleged 'race' entries in clothing body parts (#5400)
- Loading mods now keeps the master index (#5675) - Loading mods now keeps the master index (#5675)
- Flicker and crashing on XFCE4 fixed (#5703) - Flicker and crashing on XFCE4 fixed (#5703)
- Collada models render properly in the Editor (#5713)
Miscellaneous: Miscellaneous:
- Prevent save-game bloating by using an appropriate fog texture format (#5108) - Prevent save-game bloating by using an appropriate fog texture format (#5108)