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Add changelog entry
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@ -87,6 +87,7 @@
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Bug #5695: ExplodeSpell for actors doesn't target the ground
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Bug #5695: ExplodeSpell for actors doesn't target the ground
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Bug #5703: OpenMW-CS menu system crashing on XFCE
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Bug #5703: OpenMW-CS menu system crashing on XFCE
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Bug #5706: AI sequences stop looping after the saved game is reloaded
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Bug #5706: AI sequences stop looping after the saved game is reloaded
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Bug #5713: OpenMW-CS: Collada models are corrupted in Qt-based scene view
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Bug #5731: Editor: skirts are invisible on characters
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Bug #5731: Editor: skirts are invisible on characters
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Bug #5739: Saving and loading the save a second or two before hitting the ground doesn't count fall damage
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Bug #5739: Saving and loading the save a second or two before hitting the ground doesn't count fall damage
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Bug #5758: Paralyzed actors behavior is inconsistent with vanilla
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Bug #5758: Paralyzed actors behavior is inconsistent with vanilla
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@ -39,6 +39,7 @@ Editor Bug Fixes:
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- Verifier no longer checks for alleged 'race' entries in clothing body parts (#5400)
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- Verifier no longer checks for alleged 'race' entries in clothing body parts (#5400)
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- Loading mods now keeps the master index (#5675)
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- Loading mods now keeps the master index (#5675)
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- Flicker and crashing on XFCE4 fixed (#5703)
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- Flicker and crashing on XFCE4 fixed (#5703)
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- Collada models render properly in the Editor (#5713)
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Miscellaneous:
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Miscellaneous:
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- Prevent save-game bloating by using an appropriate fog texture format (#5108)
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- Prevent save-game bloating by using an appropriate fog texture format (#5108)
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