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Merge branch 'rain_ripple_default' into 'master'
Set rain ripples default to sparse Closes #6422 See merge request OpenMW/openmw!1631
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2 changed files with 2 additions and 2 deletions
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@ -82,7 +82,7 @@ rain ripple detail
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:Type: integer
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:Type: integer
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:Range: 0, 1, 2
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:Range: 0, 1, 2
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:Default: 2
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:Default: 1
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Controls how detailed the raindrop ripples on water are.
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Controls how detailed the raindrop ripples on water are.
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@ -654,7 +654,7 @@ reflection detail = 2
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# Whether to use fully detailed raindrop ripples. (0, 1, 2).
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# Whether to use fully detailed raindrop ripples. (0, 1, 2).
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# 0 = rings only; 1 = sparse, high detail; 2 = dense, high detail
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# 0 = rings only; 1 = sparse, high detail; 2 = dense, high detail
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rain ripple detail = 2
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rain ripple detail = 1
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# Overrides the value in '[Camera] small feature culling pixel size' specifically for water reflection/refraction textures.
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# Overrides the value in '[Camera] small feature culling pixel size' specifically for water reflection/refraction textures.
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small feature culling pixel size = 20.0
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small feature culling pixel size = 20.0
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