Create defaults.bin at configure time

libera
AnyOldName3 3 years ago
parent b78bed90c5
commit 0d737a3501

@ -438,8 +438,8 @@ endif (APPLE)
# Other files
configure_resource_file(${OpenMW_SOURCE_DIR}/files/settings-default.cfg
"${OpenMW_BINARY_DIR}" "settings-default.cfg")
pack_resource_file(${OpenMW_SOURCE_DIR}/files/settings-default.cfg
"${OpenMW_BINARY_DIR}" "defaults.bin")
configure_resource_file(${OpenMW_SOURCE_DIR}/files/openmw.appdata.xml
"${OpenMW_BINARY_DIR}" "openmw.appdata.xml")
@ -808,7 +808,7 @@ elseif(NOT APPLE)
INSTALL(FILES "${OpenMW_SOURCE_DIR}/README.md" DESTINATION "." RENAME "README.txt")
INSTALL(FILES "${OpenMW_SOURCE_DIR}/LICENSE" DESTINATION "." RENAME "LICENSE.txt")
INSTALL(FILES "${OpenMW_SOURCE_DIR}/files/mygui/DejaVuFontLicense.txt" DESTINATION ".")
INSTALL(FILES "${INSTALL_SOURCE}/settings-default.cfg" DESTINATION ".")
INSTALL(FILES "${INSTALL_SOURCE}/defaults.bin" DESTINATION ".")
INSTALL(FILES "${INSTALL_SOURCE}/gamecontrollerdb.txt" DESTINATION ".")
INSTALL(DIRECTORY "${INSTALL_SOURCE}/resources" DESTINATION ".")
@ -916,7 +916,7 @@ elseif(NOT APPLE)
ENDIF(BUILD_OPENCS)
# Install global configuration files
INSTALL(FILES "${INSTALL_SOURCE}/settings-default.cfg" DESTINATION "${SYSCONFDIR}" COMPONENT "openmw")
INSTALL(FILES "${INSTALL_SOURCE}/defaults.bin" DESTINATION "${SYSCONFDIR}" COMPONENT "openmw")
INSTALL(FILES "${INSTALL_SOURCE}/openmw.cfg.install" DESTINATION "${SYSCONFDIR}" RENAME "openmw.cfg" COMPONENT "openmw")
INSTALL(FILES "${INSTALL_SOURCE}/resources/version" DESTINATION "${SYSCONFDIR}" COMPONENT "openmw")
INSTALL(FILES "${INSTALL_SOURCE}/gamecontrollerdb.txt" DESTINATION "${SYSCONFDIR}" COMPONENT "openmw")

@ -198,7 +198,7 @@ if(APPLE)
add_subdirectory(../../files/ ${CMAKE_CURRENT_BINARY_DIR}/files)
configure_file("${OpenMW_BINARY_DIR}/settings-default.cfg" ${BUNDLE_RESOURCES_DIR} COPYONLY)
configure_file("${OpenMW_BINARY_DIR}/defaults.bin" ${BUNDLE_RESOURCES_DIR} COPYONLY)
configure_file("${OpenMW_BINARY_DIR}/openmw.cfg" ${BUNDLE_RESOURCES_DIR} COPYONLY)
configure_file("${OpenMW_BINARY_DIR}/gamecontrollerdb.txt" ${BUNDLE_RESOURCES_DIR} COPYONLY)

@ -199,6 +199,18 @@ macro (configure_resource_file source_path destination_dir_base dest_path_relati
endif (multi_config)
endmacro (configure_resource_file)
macro (pack_resource_file source_path destination_dir_base dest_path_relative)
get_generator_is_multi_config(multi_config)
if (multi_config)
foreach(cfgtype ${CMAKE_CONFIGURATION_TYPES})
execute_process(COMMAND ${CMAKE_COMMAND} "-DINPUT_FILE=${source_path}" "-DOUTPUT_FILE=${destination_dir_base}/${cfgtype}/${dest_path_relative}" -P "${CMAKE_SOURCE_DIR}/cmake/base64.cmake")
endforeach(cfgtype)
else (multi_config)
execute_process(COMMAND ${CMAKE_COMMAND} "-DINPUT_FILE=${source_path}" "-DOUTPUT_FILE=${destination_dir_base}/${dest_path_relative}" -P "${CMAKE_SOURCE_DIR}/cmake/base64.cmake")
endif (multi_config)
set_property(DIRECTORY APPEND PROPERTY CMAKE_CONFIGURE_DEPENDS "${source_path}")
endmacro (pack_resource_file)
macro (copy_all_resource_files source_dir destination_dir_base destination_dir_relative files)
foreach (f ${files})
get_filename_component(filename ${f} NAME)

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