From 0da3f2cb594abf9bd41698427b1c831d8a6a4dd8 Mon Sep 17 00:00:00 2001 From: Marc Zinnschlag Date: Fri, 27 Jul 2012 12:27:22 +0200 Subject: [PATCH] Issue #314: Playing drink sound when using a potion --- apps/openmw/mwclass/potion.cpp | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/apps/openmw/mwclass/potion.cpp b/apps/openmw/mwclass/potion.cpp index 3d370ac32f..d3f2912ea2 100644 --- a/apps/openmw/mwclass/potion.cpp +++ b/apps/openmw/mwclass/potion.cpp @@ -157,8 +157,12 @@ namespace MWClass MWWorld::Ptr actor = MWBase::Environment::get().getWorld()->getPlayer().getPlayer(); - return boost::shared_ptr ( + boost::shared_ptr action ( new MWWorld::ActionApply (actor, ref->base->mId)); + + action->setSound ("Drink"); + + return action; } MWWorld::Ptr