Small header cleanup

pull/51/head
Chris Robinson 12 years ago
parent 86f2cd5848
commit 0f2b2ff1ce

@ -7,7 +7,7 @@
#include <boost/shared_ptr.hpp>
#include "action.hpp"
#include "ptr.hpp"
namespace Ogre
{
@ -43,6 +43,7 @@ namespace MWWorld
class InventoryStore;
class PhysicsSystem;
class CellStore;
class Action;
/// \brief Base class for referenceable esm records
class Class
@ -227,17 +228,6 @@ namespace MWWorld
///
/// (default implementation: return false)
static const Class& get (const std::string& key);
///< If there is no class for this \a key, an exception is thrown.
static const Class& get (const Ptr& ptr)
{
return get (ptr.getTypeName());
}
///< If there is no class for this pointer, an exception is thrown.
static void registerClass (const std::string& key, boost::shared_ptr<Class> instance);
virtual std::string getUpSoundId (const Ptr& ptr) const;
///< Return the up sound ID of \a ptr or throw an exception, if class does not support ID retrieval
/// (default implementation: throw an exception)
@ -296,6 +286,17 @@ namespace MWWorld
virtual bool isNpc() const {
return false;
}
static const Class& get (const std::string& key);
///< If there is no class for this \a key, an exception is thrown.
static const Class& get (const Ptr& ptr)
{
return get(ptr.getTypeName());
}
///< If there is no class for this pointer, an exception is thrown.
static void registerClass (const std::string& key, boost::shared_ptr<Class> instance);
};
}

@ -2,6 +2,7 @@
#define GAME_MWWORLD_PTR_H
#include "cellstore.hpp"
#include "livecellref.hpp"
namespace MWWorld
{

Loading…
Cancel
Save