diff --git a/components/esm/loadcell.hpp b/components/esm/loadcell.hpp index cab8cf65e7..549ed7309a 100644 --- a/components/esm/loadcell.hpp +++ b/components/esm/loadcell.hpp @@ -30,12 +30,12 @@ class MovedCellRef public: RefNum mRefNum; - // Target cell (if exterior) + // Coordinates of target exterior cell int mTarget[2]; - // TODO: Support moving references between exterior and interior cells! - // This may happen in saves, when an NPC follows the player. Tribunal - // introduces a henchman (which no one uses), so we may need this as well. + // The content file format does not support moving objects to an interior cell. + // The save game format does support moving to interior cells, but uses a different mechanism + // (see the MovedRefTracker implementation in MWWorld::CellStore for more details). }; /// Overloaded compare operator used to search inside a list of cell refs.