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@ -56,7 +56,7 @@ namespace MWRender
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postProcessor->getStateUpdater()->setEyePos(cv->getEyePoint());
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postProcessor->getStateUpdater()->setEyePos(cv->getEyePoint());
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postProcessor->getStateUpdater()->setEyeVec(cv->getLookVectorLocal());
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postProcessor->getStateUpdater()->setEyeVec(cv->getLookVectorLocal());
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if (!postProcessor || !postProcessor->getFbo(PostProcessor::FBO_Primary, frameId))
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if (!postProcessor->getFbo(PostProcessor::FBO_Primary, frameId))
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{
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{
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renderStage->setMultisampleResolveFramebufferObject(nullptr);
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renderStage->setMultisampleResolveFramebufferObject(nullptr);
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renderStage->setFrameBufferObject(nullptr);
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renderStage->setFrameBufferObject(nullptr);
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