Merge branch 'fix_if_condition' into 'master'

Use proper variable to check in if condition

See merge request OpenMW/openmw!1873
pull/3227/head
psi29a 3 years ago
commit 12a8a6b876

@ -167,8 +167,8 @@ namespace Stereo
return;
}
auto targetTextureObject = texture.getTextureObject(contextId);
if (!sourceTextureObject)
osg::Texture::TextureObject* const targetTextureObject = texture.getTextureObject(contextId);
if (targetTextureObject == nullptr)
{
Log(Debug::Error) << "Texture2DViewSubloadCallback: Texture2D did not have a texture object";
return;

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