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Move implementation details of debugging.hpp to cpp, reduce includes

This commit is contained in:
ζeh Matt 2022-06-07 01:22:43 +03:00
parent e6fcb8bd2d
commit 14bf9af056
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GPG key ID: 18CE582C71A225B0
2 changed files with 156 additions and 167 deletions

View file

@ -7,12 +7,14 @@
#include <filesystem>
#include <components/crashcatcher/crashcatcher.hpp>
#include <components/files/configurationmanager.hpp>
#ifdef _WIN32
#include <components/crashcatcher/windows_crashcatcher.hpp>
#include <components/windows.hpp>
#endif
#include <SDL_messagebox.h>
namespace Debug
{
#ifdef _WIN32
@ -66,7 +68,16 @@ namespace Debug
static LogListener logListener;
void setLogListener(LogListener listener) { logListener = std::move(listener); }
std::streamsize DebugOutputBase::write(const char *str, std::streamsize size)
class DebugOutputBase : public boost::iostreams::sink
{
public:
DebugOutputBase()
{
if (CurrentDebugLevel == NoLevel)
fillCurrentDebugLevel();
}
virtual std::streamsize write(const char* str, std::streamsize size)
{
if (size <= 0)
return size;
@ -107,7 +118,10 @@ namespace Debug
return size;
}
Level DebugOutputBase::getLevelMarker(const char *str)
virtual ~DebugOutputBase() = default;
protected:
static Level getLevelMarker(const char* str)
{
if (unsigned(*str) <= unsigned(Marker))
{
@ -117,7 +131,7 @@ namespace Debug
return NoLevel;
}
void DebugOutputBase::fillCurrentDebugLevel()
static void fillCurrentDebugLevel()
{
const char* env = getenv("OPENMW_DEBUG_LEVEL");
if (env)
@ -139,6 +153,92 @@ namespace Debug
CurrentDebugLevel = Verbose;
}
virtual std::streamsize writeImpl(const char* str, std::streamsize size, Level debugLevel)
{
return size;
}
};
#if defined _WIN32 && defined _DEBUG
class DebugOutput : public DebugOutputBase
{
public:
std::streamsize writeImpl(const char* str, std::streamsize size, Level debugLevel)
{
// Make a copy for null termination
std::string tmp(str, static_cast<unsigned int>(size));
// Write string to Visual Studio Debug output
OutputDebugString(tmp.c_str());
return size;
}
virtual ~DebugOutput() = default;
};
#else
class Tee : public DebugOutputBase
{
public:
Tee(std::ostream& stream, std::ostream& stream2)
: out(stream), out2(stream2)
{
// TODO: check which stream is stderr?
mUseColor = useColoredOutput();
mColors[Error] = Red;
mColors[Warning] = Yellow;
mColors[Info] = Reset;
mColors[Verbose] = DarkGray;
mColors[Debug] = DarkGray;
mColors[NoLevel] = Reset;
}
std::streamsize writeImpl(const char* str, std::streamsize size, Level debugLevel) override
{
out.write(str, size);
out.flush();
if (mUseColor)
{
out2 << "\033[0;" << mColors[debugLevel] << "m";
out2.write(str, size);
out2 << "\033[0;" << Reset << "m";
}
else
{
out2.write(str, size);
}
out2.flush();
return size;
}
virtual ~Tee() = default;
private:
static bool useColoredOutput()
{
// Note: cmd.exe in Win10 should support ANSI colors, but in its own way.
#if defined(_WIN32)
return 0;
#else
char* term = getenv("TERM");
bool useColor = term && !getenv("NO_COLOR") && isatty(fileno(stderr));
return useColor;
#endif
}
std::ostream& out;
std::ostream& out2;
bool mUseColor;
std::map<Level, int> mColors;
};
#endif
}
static std::unique_ptr<std::ostream> rawStdout = nullptr;

View file

@ -4,17 +4,10 @@
#include <boost/filesystem/fstream.hpp>
#include <boost/iostreams/stream.hpp>
#include <components/files/configurationmanager.hpp>
#include <components/misc/guarded.hpp>
#include <SDL_messagebox.h>
#include "debuglog.hpp"
#if defined _WIN32 && defined _DEBUG
#include <components/windows.hpp>
#endif
namespace Debug
{
// ANSI colors for terminal
@ -26,116 +19,12 @@ namespace Debug
Yellow = 93
};
class DebugOutputBase : public boost::iostreams::sink
{
public:
DebugOutputBase()
{
if (CurrentDebugLevel == NoLevel)
fillCurrentDebugLevel();
}
virtual std::streamsize write(const char *str, std::streamsize size);
virtual ~DebugOutputBase() = default;
protected:
static Level getLevelMarker(const char *str);
static void fillCurrentDebugLevel();
virtual std::streamsize writeImpl(const char *str, std::streamsize size, Level debugLevel)
{
return size;
}
};
#ifdef _WIN32
bool attachParentConsole();
#endif
#if defined _WIN32 && defined _DEBUG
class DebugOutput : public DebugOutputBase
{
public:
std::streamsize writeImpl(const char *str, std::streamsize size, Level debugLevel)
{
// Make a copy for null termination
std::string tmp (str, static_cast<unsigned int>(size));
// Write string to Visual Studio Debug output
OutputDebugString (tmp.c_str ());
return size;
}
virtual ~DebugOutput() {}
};
#else
class Tee : public DebugOutputBase
{
public:
Tee(std::ostream &stream, std::ostream &stream2)
: out(stream), out2(stream2)
{
// TODO: check which stream is stderr?
mUseColor = useColoredOutput();
mColors[Error] = Red;
mColors[Warning] = Yellow;
mColors[Info] = Reset;
mColors[Verbose] = DarkGray;
mColors[Debug] = DarkGray;
mColors[NoLevel] = Reset;
}
std::streamsize writeImpl(const char *str, std::streamsize size, Level debugLevel) override
{
out.write (str, size);
out.flush();
if(mUseColor)
{
out2 << "\033[0;" << mColors[debugLevel] << "m";
out2.write (str, size);
out2 << "\033[0;" << Reset << "m";
}
else
{
out2.write(str, size);
}
out2.flush();
return size;
}
virtual ~Tee() {}
private:
static bool useColoredOutput()
{
// Note: cmd.exe in Win10 should support ANSI colors, but in its own way.
#if defined(_WIN32)
return 0;
#else
char *term = getenv("TERM");
bool useColor = term && !getenv("NO_COLOR") && isatty(fileno(stderr));
return useColor;
#endif
}
std::ostream &out;
std::ostream &out2;
bool mUseColor;
std::map<Level, int> mColors;
};
#endif
using LogListener = std::function<void(Debug::Level, std::string_view prefix, std::string_view msg)>;
void setLogListener(LogListener);
}
// Can be used to print messages without timestamps