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Move implementation details of debugging.hpp to cpp, reduce includes
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parent
e6fcb8bd2d
commit
14bf9af056
2 changed files with 156 additions and 167 deletions
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@ -7,12 +7,14 @@
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#include <filesystem>
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#include <components/crashcatcher/crashcatcher.hpp>
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#include <components/files/configurationmanager.hpp>
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#ifdef _WIN32
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#include <components/crashcatcher/windows_crashcatcher.hpp>
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#include <components/windows.hpp>
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#endif
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#include <SDL_messagebox.h>
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namespace Debug
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{
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#ifdef _WIN32
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@ -66,11 +68,20 @@ namespace Debug
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static LogListener logListener;
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void setLogListener(LogListener listener) { logListener = std::move(listener); }
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std::streamsize DebugOutputBase::write(const char *str, std::streamsize size)
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class DebugOutputBase : public boost::iostreams::sink
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{
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public:
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DebugOutputBase()
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{
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if (CurrentDebugLevel == NoLevel)
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fillCurrentDebugLevel();
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}
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virtual std::streamsize write(const char* str, std::streamsize size)
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{
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if (size <= 0)
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return size;
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std::string_view msg{str, size_t(size)};
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std::string_view msg{ str, size_t(size) };
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// Skip debug level marker
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Level level = getLevelMarker(str);
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@ -107,7 +118,10 @@ namespace Debug
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return size;
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}
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Level DebugOutputBase::getLevelMarker(const char *str)
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virtual ~DebugOutputBase() = default;
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protected:
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static Level getLevelMarker(const char* str)
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{
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if (unsigned(*str) <= unsigned(Marker))
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{
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@ -117,7 +131,7 @@ namespace Debug
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return NoLevel;
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}
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void DebugOutputBase::fillCurrentDebugLevel()
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static void fillCurrentDebugLevel()
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{
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const char* env = getenv("OPENMW_DEBUG_LEVEL");
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if (env)
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@ -139,6 +153,92 @@ namespace Debug
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CurrentDebugLevel = Verbose;
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}
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virtual std::streamsize writeImpl(const char* str, std::streamsize size, Level debugLevel)
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{
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return size;
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}
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};
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#if defined _WIN32 && defined _DEBUG
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class DebugOutput : public DebugOutputBase
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{
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public:
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std::streamsize writeImpl(const char* str, std::streamsize size, Level debugLevel)
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{
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// Make a copy for null termination
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std::string tmp(str, static_cast<unsigned int>(size));
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// Write string to Visual Studio Debug output
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OutputDebugString(tmp.c_str());
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return size;
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}
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virtual ~DebugOutput() = default;
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};
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#else
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class Tee : public DebugOutputBase
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{
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public:
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Tee(std::ostream& stream, std::ostream& stream2)
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: out(stream), out2(stream2)
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{
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// TODO: check which stream is stderr?
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mUseColor = useColoredOutput();
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mColors[Error] = Red;
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mColors[Warning] = Yellow;
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mColors[Info] = Reset;
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mColors[Verbose] = DarkGray;
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mColors[Debug] = DarkGray;
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mColors[NoLevel] = Reset;
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}
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std::streamsize writeImpl(const char* str, std::streamsize size, Level debugLevel) override
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{
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out.write(str, size);
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out.flush();
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if (mUseColor)
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{
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out2 << "\033[0;" << mColors[debugLevel] << "m";
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out2.write(str, size);
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out2 << "\033[0;" << Reset << "m";
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}
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else
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{
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out2.write(str, size);
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}
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out2.flush();
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return size;
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}
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virtual ~Tee() = default;
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private:
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static bool useColoredOutput()
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{
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// Note: cmd.exe in Win10 should support ANSI colors, but in its own way.
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#if defined(_WIN32)
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return 0;
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#else
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char* term = getenv("TERM");
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bool useColor = term && !getenv("NO_COLOR") && isatty(fileno(stderr));
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return useColor;
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#endif
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}
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std::ostream& out;
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std::ostream& out2;
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bool mUseColor;
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std::map<Level, int> mColors;
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};
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#endif
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}
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static std::unique_ptr<std::ostream> rawStdout = nullptr;
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@ -4,17 +4,10 @@
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#include <boost/filesystem/fstream.hpp>
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#include <boost/iostreams/stream.hpp>
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#include <components/files/configurationmanager.hpp>
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#include <components/misc/guarded.hpp>
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#include <SDL_messagebox.h>
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#include "debuglog.hpp"
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#if defined _WIN32 && defined _DEBUG
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#include <components/windows.hpp>
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#endif
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namespace Debug
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{
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// ANSI colors for terminal
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@ -26,116 +19,12 @@ namespace Debug
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Yellow = 93
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};
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class DebugOutputBase : public boost::iostreams::sink
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{
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public:
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DebugOutputBase()
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{
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if (CurrentDebugLevel == NoLevel)
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fillCurrentDebugLevel();
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}
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virtual std::streamsize write(const char *str, std::streamsize size);
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virtual ~DebugOutputBase() = default;
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protected:
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static Level getLevelMarker(const char *str);
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static void fillCurrentDebugLevel();
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virtual std::streamsize writeImpl(const char *str, std::streamsize size, Level debugLevel)
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{
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return size;
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}
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};
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#ifdef _WIN32
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bool attachParentConsole();
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#endif
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#if defined _WIN32 && defined _DEBUG
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class DebugOutput : public DebugOutputBase
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{
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public:
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std::streamsize writeImpl(const char *str, std::streamsize size, Level debugLevel)
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{
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// Make a copy for null termination
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std::string tmp (str, static_cast<unsigned int>(size));
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// Write string to Visual Studio Debug output
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OutputDebugString (tmp.c_str ());
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return size;
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}
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virtual ~DebugOutput() {}
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};
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#else
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class Tee : public DebugOutputBase
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{
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public:
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Tee(std::ostream &stream, std::ostream &stream2)
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: out(stream), out2(stream2)
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{
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// TODO: check which stream is stderr?
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mUseColor = useColoredOutput();
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mColors[Error] = Red;
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mColors[Warning] = Yellow;
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mColors[Info] = Reset;
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mColors[Verbose] = DarkGray;
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mColors[Debug] = DarkGray;
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mColors[NoLevel] = Reset;
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}
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std::streamsize writeImpl(const char *str, std::streamsize size, Level debugLevel) override
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{
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out.write (str, size);
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out.flush();
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if(mUseColor)
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{
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out2 << "\033[0;" << mColors[debugLevel] << "m";
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out2.write (str, size);
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out2 << "\033[0;" << Reset << "m";
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}
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else
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{
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out2.write(str, size);
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}
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out2.flush();
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return size;
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}
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virtual ~Tee() {}
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private:
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static bool useColoredOutput()
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{
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// Note: cmd.exe in Win10 should support ANSI colors, but in its own way.
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#if defined(_WIN32)
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return 0;
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#else
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char *term = getenv("TERM");
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bool useColor = term && !getenv("NO_COLOR") && isatty(fileno(stderr));
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return useColor;
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#endif
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}
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std::ostream &out;
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std::ostream &out2;
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bool mUseColor;
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std::map<Level, int> mColors;
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};
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#endif
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using LogListener = std::function<void(Debug::Level, std::string_view prefix, std::string_view msg)>;
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void setLogListener(LogListener);
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}
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// Can be used to print messages without timestamps
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