From 16a691187ce74982dcbcfe4aa178ffeab915183d Mon Sep 17 00:00:00 2001 From: trav5 Date: Sat, 21 Sep 2024 00:08:59 +0200 Subject: [PATCH] Tooltip for 'Factor Strength into Hand-to-Hand Combat' Added the game launcher tooltip message for the setting enabling the factoring of player strength into hand to hand combat damage --- apps/launcher/ui/settingspage.ui | 3 +++ files/lang/launcher_de.ts | 4 ++++ files/lang/launcher_en.ts | 4 ++++ files/lang/launcher_fr.ts | 4 ++++ files/lang/launcher_ru.ts | 4 ++++ files/lang/launcher_sv.ts | 4 ++++ 6 files changed, 23 insertions(+) diff --git a/apps/launcher/ui/settingspage.ui b/apps/launcher/ui/settingspage.ui index e5ff1d5c7f..7aaf45c6bb 100644 --- a/apps/launcher/ui/settingspage.ui +++ b/apps/launcher/ui/settingspage.ui @@ -229,6 +229,9 @@ + + <html><head/><body><p>This setting controls the behavior of factoring of Strength attribute into hand-to-hand damage: damage is multiplied by Strength value divided by 40.</p><p>Can apply to all actors or only to non-werewolf actors.</p></body></html> + Factor Strength into Hand-to-Hand Combat diff --git a/files/lang/launcher_de.ts b/files/lang/launcher_de.ts index c91b75bbc7..080fa5f57c 100644 --- a/files/lang/launcher_de.ts +++ b/files/lang/launcher_de.ts @@ -1403,6 +1403,10 @@ to default Morrowind fonts. Check this box if you still prefer original fonts ov Factor Strength into Hand-to-Hand Combat + + <html><head/><body><p>This setting controls the behavior of factoring of Strength attribute into hand-to-hand damage: damage is multiplied by Strength value divided by 40.</p><p>Can apply to all actors or only to non-werewolf actors.</p></body></html> + + Turn to Movement Direction diff --git a/files/lang/launcher_en.ts b/files/lang/launcher_en.ts index 96167e6596..99ab3ea974 100644 --- a/files/lang/launcher_en.ts +++ b/files/lang/launcher_en.ts @@ -790,6 +790,10 @@ to default Morrowind fonts. Check this box if you still prefer original fonts ov Factor Strength into Hand-to-Hand Combat + + <html><head/><body><p>This setting controls the behavior of factoring of Strength attribute into hand-to-hand damage: damage is multiplied by Strength value divided by 40.</p><p>Can apply to all actors or only to non-werewolf actors.</p></body></html> + + Off diff --git a/files/lang/launcher_fr.ts b/files/lang/launcher_fr.ts index 4ae2b3d015..aabb812529 100644 --- a/files/lang/launcher_fr.ts +++ b/files/lang/launcher_fr.ts @@ -1406,6 +1406,10 @@ to default Morrowind fonts. Check this box if you still prefer original fonts ov Factor Strength into Hand-to-Hand Combat Multiplicateur de force pour le combat à mains nues + + <html><head/><body><p>This setting controls the behavior of factoring of Strength attribute into hand-to-hand damage: damage is multiplied by Strength value divided by 40.</p><p>Can apply to all actors or only to non-werewolf actors.</p></body></html> + + Turn to Movement Direction Se tourner en direction du mouvement diff --git a/files/lang/launcher_ru.ts b/files/lang/launcher_ru.ts index cf1d054a5b..7bf7e22089 100644 --- a/files/lang/launcher_ru.ts +++ b/files/lang/launcher_ru.ts @@ -1252,6 +1252,10 @@ to default Morrowind fonts. Check this box if you still prefer original fonts ov Factor Strength into Hand-to-Hand Combat Учет Силы в рукопашном бою + + <html><head/><body><p>This setting controls the behavior of factoring of Strength attribute into hand-to-hand damage: damage is multiplied by Strength value divided by 40.</p><p>Can apply to all actors or only to non-werewolf actors.</p></body></html> + + Background Physics Threads Количество фоновых потоков для физики diff --git a/files/lang/launcher_sv.ts b/files/lang/launcher_sv.ts index 477fa991f5..743deaee26 100644 --- a/files/lang/launcher_sv.ts +++ b/files/lang/launcher_sv.ts @@ -1414,6 +1414,10 @@ de ordinarie fonterna i Morrowind. Bocka denna ruta om du ändå föredrar ordin Factor Strength into Hand-to-Hand Combat Räkna in styrka i obeväpnad strid + + <html><head/><body><p>This setting controls the behavior of factoring of Strength attribute into hand-to-hand damage: damage is multiplied by Strength value divided by 40.</p><p>Can apply to all actors or only to non-werewolf actors.</p></body></html> + + Turn to Movement Direction Vänd mot rörelseriktningen