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Minor cleanup. Tested successfully on windows x64 using ffmpeg-20140823-git-7444cf9-win64-dev which is on libavcodec version 56.0.101.
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944f99b23a
commit
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1 changed files with 6 additions and 26 deletions
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@ -317,7 +317,7 @@ class MovieAudioDecoder : public MWSound::Sound_Decoder
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SwrContext *mSwr; /* non-zero indicates FLTP format */
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int mSamplesAllChannels;
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int mSampleSize;
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int mOutputSampleSize;
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AutoAVPacket mPacket;
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AVFrame *mFrame; /* AVFrame is now defined in libavutil/frame.h (used to be libavcodec/avcodec.h) */
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@ -437,7 +437,7 @@ public:
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, mAudioDiffAvgCount(0)
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, mSwr(0)
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, mSamplesAllChannels(0)
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, mSampleSize(0)
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, mOutputSampleSize(0)
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{ }
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virtual ~MovieAudioDecoder()
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{
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@ -513,7 +513,7 @@ public:
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mSamplesAllChannels = av_get_bytes_per_sample(mAVStream->codec->sample_fmt) *
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mAVStream->codec->channels;
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mSampleSize = av_get_bytes_per_sample(mAVStream->codec->sample_fmt);
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mOutputSampleSize = av_get_bytes_per_sample(mAVStream->codec->sample_fmt); // TODO: not correct for S16
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}
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/*
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@ -548,14 +548,11 @@ public:
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size_t total = 0;
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float *outputStream = (float *)&stream[0];
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//uint16_t *intStream = (uint16_t *)&stream[0];
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while(total < len)
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{
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if(mFramePos >= mFrameSize)
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{
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// for FLT sample format mFrameSize returned by audio_decode_frame is:
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// 1920 samples x 4 bytes/sample x 2 channels = 15360 bytes
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/* We have already sent all our data; get more */
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mFrameSize = audio_decode_frame(mFrame);
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if(mFrameSize < 0)
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@ -563,6 +560,8 @@ public:
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/* If error, we're done */
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break;
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}
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// for FLT sample format mFrameSize returned by audio_decode_frame is:
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// 1920 samples x 4 bytes/sample x 2 channels = 15360 bytes
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mFramePos = std::min<ssize_t>(mFrameSize, sample_skip);
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sample_skip -= mFramePos;
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@ -581,38 +580,19 @@ public:
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// FIXME: support sample formats other than Float32
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float* inputChannel0 = (float*)mFrame->extended_data[0];
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float* inputChannel1 = (float*)mFrame->extended_data[1];
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#if 0
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uint16_t* inputChannel0 = (uint16_t*)mFrame->extended_data[0];
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uint16_t* inputChannel1 = (uint16_t*)mFrame->extended_data[1];
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#endif
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inputChannel0 += mFramePos/mSamplesAllChannels;
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inputChannel1 += mFramePos/mSamplesAllChannels;
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//if(mFramePos > 0)
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//std::cout << "mFramePos (bytes): " + std::to_string(mFramePos)
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//<< " samples: " + std::to_string(mFramePos/mSamplesAllChannels) << std::endl;
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// samples per channel = len1 bytes / bytes per sample / number of channels
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unsigned int len1Samples = len1 / mSamplesAllChannels;
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// stream offset = total bytes / bytes per sample
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unsigned int totalOffset = total / mSampleSize;
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unsigned int totalOffset = total / mOutputSampleSize;
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float sample0 = 0;
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float sample1 = 0;
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for (unsigned int i = 0 ; i < len1Samples ; ++i)
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{
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sample0 = *inputChannel0++;
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sample1 = *inputChannel1++;
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#if 0
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if(sample0<-1.0f)
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sample0=-1.0f;
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else if(sample0>1.0f)
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sample0=1.0f;
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if(sample1<-1.0f)
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sample1=-1.0f;
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else if(sample1>1.0f)
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sample1=1.0f;
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intStream[totalOffset+i*2] = (uint16_t) (sample0 * 32767.0f);
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intStream[totalOffset+i*2+1] = (uint16_t) (sample1 * 32767.0f);
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#endif
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outputStream[totalOffset+i*2] = sample0;
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outputStream[totalOffset+i*2+1] = sample1;
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}
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