Remove character

macos_ci_fix
Zackhasacat 1 year ago
parent 10030a55e0
commit 16f178b80e

@ -82,9 +82,8 @@ namespace MWLua
record["baseGold"] = sol::readonly_property([](const ESM::NPC& rec) -> int { return rec.mNpdt.mGold; });
addActorServicesBindings<ESM::NPC>(record, context);
sol::table character(lua, sol::create);
character["classes"] = initCoreClassBindings(context);
npc["character"] = LuaUtil::makeReadOnly(character);
npc["classes"] = initCoreClassBindings(context);
// This function is game-specific, in future we should replace it with something more universal.
npc["isWerewolf"] = [](const Object& o) {
const MWWorld::Class& cls = o.ptr().getClass();

@ -878,12 +878,8 @@
-- @param openmw.core#GameObject actor
-- @return #number
--- @{#Character}: Class and Character Data
-- @field [parent=#NPC] #Character character
--- @{#Classes}: Class Data
-- @field [parent=#Character] #Classes classes
-- @field [parent=#NPC] #Classes classes
---
-- A read-only list of all @{#ClassRecord}s in the world database.

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