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Return back old settings description and mention that they are moved to the in-game menu
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2 changed files with 42 additions and 1 deletions
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@ -27,6 +27,37 @@ to prevent the mouse cursor from becoming unusable when the game pauses on a bre
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This setting can only be configured by editing the settings configuration file.
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toggle sneak
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------------
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:Type: boolean
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:Range: True/False
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:Default: False
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This setting causes the behavior of the sneak key (bound to Ctrl by default)
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to toggle sneaking on and off rather than requiring the key to be held down while sneaking.
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Players that spend significant time sneaking may find the character easier to control with this option enabled.
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**This setting is removed from settings.cfg.**
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Can be configured in game in the settings menu.
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always run
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----------
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:Type: boolean
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:Range: True/False
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:Default: False
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If this setting is true, the character is running by default, otherwise the character is walking by default.
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The shift key will temporarily invert this setting, and the caps lock key will invert this setting while it's "locked".
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This setting is updated every time you exit the game,
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based on whether the caps lock key was on or off at the time you exited.
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**This setting is removed from settings.cfg.**
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This setting can be toggled in game by pressing the CapsLock key or in the settings menu.
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camera sensitivity
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------------------
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@ -63,6 +63,16 @@
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</property>
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</widget>
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</item>
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<item row="0" column="0">
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<widget class="QLabel" name="deprecatedToggleSneakLabel">
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<property name="toolTip">
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<string><html><head/><body><p>This setting causes the behavior of the sneak key (bound to Ctrl by default) to toggle sneaking on and off rather than requiring the key to be held down while sneaking. Players that spend significant time sneaking may find the character easier to control with this option enabled. </p></body></html></string>
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</property>
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<property name="text">
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<string><s>Toggle sneak</s> (moved to the in-game menu)</string>
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</property>
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</widget>
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</item>
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<item row="5" column="0">
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<widget class="QCheckBox" name="permanentBarterDispositionChangeCheckBox">
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<property name="toolTip">
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@ -73,7 +83,7 @@
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</property>
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</widget>
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</item>
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<item row="0" column="0">
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<item row="6" column="0">
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<widget class="QCheckBox" name="stealingFromKnockedOutCheckBox">
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<property name="toolTip">
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<string><html><head/><body><p>Make stealing items from NPCs that were knocked down possible during combat.</p></body></html></string>
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