mirror of
https://github.com/OpenMW/openmw.git
synced 2025-03-30 11:06:40 +00:00
Fix weapon values not being properly set in editor.
This commit is contained in:
parent
703dba902b
commit
18897348d7
1 changed files with 19 additions and 12 deletions
|
@ -1440,26 +1440,28 @@ void CSMWorld::WeaponRefIdAdapter::setData (const RefIdColumn *column, RefIdData
|
|||
Record<ESM::Weapon>& record = static_cast<Record<ESM::Weapon>&> (
|
||||
data.getRecord (RefIdData::LocalIndex (index, UniversalId::Type_Weapon)));
|
||||
|
||||
ESM::Weapon weapon = record.get();
|
||||
|
||||
if (column==mColumns.mType)
|
||||
record.get().mData.mType = value.toInt();
|
||||
weapon.mData.mType = value.toInt();
|
||||
else if (column==mColumns.mHealth)
|
||||
record.get().mData.mHealth = value.toInt();
|
||||
weapon.mData.mHealth = value.toInt();
|
||||
else if (column==mColumns.mSpeed)
|
||||
record.get().mData.mSpeed = value.toFloat();
|
||||
weapon.mData.mSpeed = value.toFloat();
|
||||
else if (column==mColumns.mReach)
|
||||
record.get().mData.mReach = value.toFloat();
|
||||
weapon.mData.mReach = value.toFloat();
|
||||
else if (column==mColumns.mChop[0])
|
||||
record.get().mData.mChop[0] = value.toInt();
|
||||
weapon.mData.mChop[0] = value.toInt();
|
||||
else if (column==mColumns.mChop[1])
|
||||
record.get().mData.mChop[1] = value.toInt();
|
||||
weapon.mData.mChop[1] = value.toInt();
|
||||
else if (column==mColumns.mSlash[0])
|
||||
record.get().mData.mSlash[0] = value.toInt();
|
||||
weapon.mData.mSlash[0] = value.toInt();
|
||||
else if (column==mColumns.mSlash[1])
|
||||
record.get().mData.mSlash[1] = value.toInt();
|
||||
weapon.mData.mSlash[1] = value.toInt();
|
||||
else if (column==mColumns.mThrust[0])
|
||||
record.get().mData.mThrust[0] = value.toInt();
|
||||
weapon.mData.mThrust[0] = value.toInt();
|
||||
else if (column==mColumns.mThrust[1])
|
||||
record.get().mData.mThrust[1] = value.toInt();
|
||||
weapon.mData.mThrust[1] = value.toInt();
|
||||
else
|
||||
{
|
||||
std::map<const RefIdColumn *, unsigned int>::const_iterator iter =
|
||||
|
@ -1468,11 +1470,16 @@ void CSMWorld::WeaponRefIdAdapter::setData (const RefIdColumn *column, RefIdData
|
|||
if (iter!=mColumns.mFlags.end())
|
||||
{
|
||||
if (value.toInt()!=0)
|
||||
record.get().mData.mFlags |= iter->second;
|
||||
weapon.mData.mFlags |= iter->second;
|
||||
else
|
||||
record.get().mData.mFlags &= ~iter->second;
|
||||
weapon.mData.mFlags &= ~iter->second;
|
||||
}
|
||||
else
|
||||
{
|
||||
EnchantableRefIdAdapter<ESM::Weapon>::setData (column, data, index, value);
|
||||
return; // Don't overwrite changes made by base class
|
||||
}
|
||||
}
|
||||
|
||||
record.setModified(weapon);
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue