mirror of
https://github.com/OpenMW/openmw.git
synced 2025-01-30 02:15:34 +00:00
Drop support for save game format 0 (pre 0.37)
This commit is contained in:
parent
23aacbd914
commit
194bcb0187
18 changed files with 36 additions and 151 deletions
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@ -779,32 +779,26 @@ namespace MWClass
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const ESM::CreatureState& creatureState = state.asCreatureState();
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if (state.mVersion > 0)
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if (!ptr.getRefData().getCustomData())
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{
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if (!ptr.getRefData().getCustomData())
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if (creatureState.mCreatureStats.mMissingACDT)
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ensureCustomData(ptr);
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else
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{
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if (creatureState.mCreatureStats.mMissingACDT)
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ensureCustomData(ptr);
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// Create a CustomData, but don't fill it from ESM records (not needed)
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auto data = std::make_unique<CreatureCustomData>();
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if (hasInventoryStore(ptr))
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data->mContainerStore = std::make_unique<MWWorld::InventoryStore>();
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else
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{
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// Create a CustomData, but don't fill it from ESM records (not needed)
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auto data = std::make_unique<CreatureCustomData>();
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data->mContainerStore = std::make_unique<MWWorld::ContainerStore>();
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if (hasInventoryStore(ptr))
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data->mContainerStore = std::make_unique<MWWorld::InventoryStore>();
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else
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data->mContainerStore = std::make_unique<MWWorld::ContainerStore>();
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MWBase::Environment::get().getWorldModel()->registerPtr(ptr);
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data->mContainerStore->setPtr(ptr);
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MWBase::Environment::get().getWorldModel()->registerPtr(ptr);
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data->mContainerStore->setPtr(ptr);
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ptr.getRefData().setCustomData(std::move(data));
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}
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ptr.getRefData().setCustomData(std::move(data));
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}
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}
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else
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ensureCustomData(
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ptr); // in openmw 0.30 savegames not all state was saved yet, so need to load it regardless.
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CreatureCustomData& customData = ptr.getRefData().getCustomData()->asCreatureCustomData();
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@ -1333,25 +1333,19 @@ namespace MWClass
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const ESM::NpcState& npcState = state.asNpcState();
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if (state.mVersion > 0)
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if (!ptr.getRefData().getCustomData())
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{
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if (!ptr.getRefData().getCustomData())
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if (npcState.mCreatureStats.mMissingACDT)
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ensureCustomData(ptr);
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else
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{
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if (npcState.mCreatureStats.mMissingACDT)
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ensureCustomData(ptr);
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else
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{
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// Create a CustomData, but don't fill it from ESM records (not needed)
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auto data = std::make_unique<NpcCustomData>();
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MWBase::Environment::get().getWorldModel()->registerPtr(ptr);
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data->mInventoryStore.setPtr(ptr);
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ptr.getRefData().setCustomData(std::move(data));
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}
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// Create a CustomData, but don't fill it from ESM records (not needed)
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auto data = std::make_unique<NpcCustomData>();
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MWBase::Environment::get().getWorldModel()->registerPtr(ptr);
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data->mInventoryStore.setPtr(ptr);
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ptr.getRefData().setCustomData(std::move(data));
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}
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}
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else
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ensureCustomData(
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ptr); // in openmw 0.30 savegames not all state was saved yet, so need to load it regardless.
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NpcCustomData& customData = ptr.getRefData().getCustomData()->asNpcCustomData();
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@ -250,7 +250,7 @@ namespace MWDialogue
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void Journal::readRecord(ESM::ESMReader& reader, uint32_t type)
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{
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if (type == ESM::REC_JOUR || type == ESM::REC_JOUR_LEGACY)
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if (type == ESM::REC_JOUR)
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{
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ESM::JournalEntry record;
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record.load(reader);
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@ -472,7 +472,6 @@ void MWState::StateManager::loadGame(const Character* character, const std::file
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break;
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case ESM::REC_JOUR:
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case ESM::REC_JOUR_LEGACY:
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case ESM::REC_QUES:
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MWBase::Environment::get().getJournal()->readRecord(reader, n.toInt());
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@ -252,16 +252,16 @@ namespace
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if (!record)
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return;
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if (state.mVersion < 15)
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if (state.mVersion <= ESM::MaxOldRestockingFormatVersion)
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fixRestocking(record, state);
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if (state.mVersion < 17)
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if (state.mVersion <= ESM::MaxClearModifiersFormatVersion)
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{
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if constexpr (std::is_same_v<T, ESM::Creature>)
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MWWorld::convertMagicEffects(state.mCreatureStats, state.mInventory);
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else if constexpr (std::is_same_v<T, ESM::NPC>)
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MWWorld::convertMagicEffects(state.mCreatureStats, state.mInventory, &state.mNpcStats);
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}
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else if (state.mVersion < 20)
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else if (state.mVersion <= ESM::MaxOldCreatureStatsFormatVersion)
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{
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if constexpr (std::is_same_v<T, ESM::Creature> || std::is_same_v<T, ESM::NPC>)
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MWWorld::convertStats(state.mCreatureStats);
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@ -334,12 +334,7 @@ namespace MWWorld
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if (player.mObject.mNpcStats.mIsWerewolf)
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{
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if (player.mObject.mNpcStats.mWerewolfDeprecatedData)
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{
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saveStats();
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setWerewolfStats();
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}
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else if (reader.getFormatVersion() <= ESM::MaxOldSkillsAndAttributesFormatVersion)
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if (reader.getFormatVersion() <= ESM::MaxOldSkillsAndAttributesFormatVersion)
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{
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setWerewolfStats();
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if (player.mSetWerewolfAcrobatics)
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@ -272,8 +272,8 @@ namespace
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ESM::CurrentContentFormatVersion,
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ESM::MaxOldWeatherFormatVersion,
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ESM::MaxOldDeathAnimationFormatVersion,
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ESM::MaxOldForOfWarFormatVersion,
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ESM::MaxWerewolfDeprecatedDataFormatVersion,
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ESM::MaxOldFogOfWarFormatVersion,
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ESM::MaxUnoptimizedCharacterDataFormatVersion,
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ESM::MaxOldTimeLeftFormatVersion,
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ESM::MaxIntFallbackFormatVersion,
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ESM::MaxClearModifiersFormatVersion,
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@ -146,8 +146,6 @@ namespace ESM
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// format 0 - saved games
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REC_SAVE = esm3Recname("SAVE"),
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REC_JOUR_LEGACY = esm3Recname("\xa4UOR"), // "\xa4UOR", rather than "JOUR", little oversight when magic numbers
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// were calculated by hand, needs to be supported for older files now
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REC_JOUR = esm3Recname("JOUR"),
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REC_QUES = esm3Recname("QUES"),
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REC_GSCR = esm3Recname("GSCR"),
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@ -38,7 +38,7 @@ namespace ESM
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mHitRecovery = false;
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mBlock = false;
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mRecalcDynamicStats = false;
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if (esm.getFormatVersion() <= MaxWerewolfDeprecatedDataFormatVersion)
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if (esm.getFormatVersion() <= MaxUnoptimizedCharacterDataFormatVersion)
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{
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esm.getHNOT(mDead, "DEAD");
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esm.getHNOT(mDeathAnimationFinished, "DFNT");
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@ -46,13 +46,9 @@ namespace ESM
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mDeathAnimationFinished = true;
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esm.getHNOT(mDied, "DIED");
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esm.getHNOT(mMurdered, "MURD");
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if (esm.isNextSub("FRHT"))
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esm.skipHSub(); // Friendly hits, no longer used
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esm.getHNOT(mTalkedTo, "TALK");
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esm.getHNOT(mAlarmed, "ALRM");
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esm.getHNOT(mAttacked, "ATKD");
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if (esm.isNextSub("HOST"))
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esm.skipHSub(); // Hostile, no longer used
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if (esm.isNextSub("ATCK"))
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esm.skipHSub(); // attackingOrSpell, no longer used
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esm.getHNOT(mKnockdown, "KNCK");
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@ -82,9 +78,6 @@ namespace ESM
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mMovementFlags = 0;
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esm.getHNOT(mMovementFlags, "MOVE");
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if (esm.isNextSub("ASTR"))
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esm.skipHSub(); // attackStrength, no longer used
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mFallHeight = 0;
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esm.getHNOT(mFallHeight, "FALL");
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@ -92,7 +85,7 @@ namespace ESM
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mLastHitAttemptObject = esm.getHNORefId("LHAT");
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if (esm.getFormatVersion() <= MaxWerewolfDeprecatedDataFormatVersion)
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if (esm.getFormatVersion() <= MaxUnoptimizedCharacterDataFormatVersion)
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esm.getHNOT(mRecalcDynamicStats, "CALC");
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mDrawState = 0;
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@ -22,14 +22,6 @@ namespace ESM
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esm.getHNT(reaction, "INTV");
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mChangedFactionReaction[faction][faction2] = reaction;
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}
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// no longer used
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while (esm.isNextSub("REAC"))
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{
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esm.skipHSub();
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esm.getSubName();
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esm.skipHSub();
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}
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}
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}
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@ -74,7 +74,7 @@ namespace ESM
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tex.mImageData.resize(imageSize);
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esm.getExact(tex.mImageData.data(), imageSize);
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if (dataFormat <= MaxOldForOfWarFormatVersion)
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if (dataFormat <= MaxOldFogOfWarFormatVersion)
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convertFogOfWar(tex.mImageData);
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mFogTextures.push_back(tex);
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@ -11,10 +11,11 @@ namespace ESM
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inline constexpr FormatVersion CurrentContentFormatVersion = 1;
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inline constexpr FormatVersion MaxOldWeatherFormatVersion = 1;
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inline constexpr FormatVersion MaxOldDeathAnimationFormatVersion = 2;
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inline constexpr FormatVersion MaxOldForOfWarFormatVersion = 6;
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inline constexpr FormatVersion MaxWerewolfDeprecatedDataFormatVersion = 7;
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inline constexpr FormatVersion MaxOldFogOfWarFormatVersion = 6;
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inline constexpr FormatVersion MaxUnoptimizedCharacterDataFormatVersion = 7;
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inline constexpr FormatVersion MaxOldTimeLeftFormatVersion = 8;
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inline constexpr FormatVersion MaxIntFallbackFormatVersion = 10;
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inline constexpr FormatVersion MaxOldRestockingFormatVersion = 14;
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inline constexpr FormatVersion MaxClearModifiersFormatVersion = 16;
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inline constexpr FormatVersion MaxOldAiPackageFormatVersion = 17;
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inline constexpr FormatVersion MaxOldSkillsAndAttributesFormatVersion = 18;
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@ -27,7 +28,7 @@ namespace ESM
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inline constexpr FormatVersion MaxActiveSpellSlotIndexFormatVersion = 27;
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inline constexpr FormatVersion CurrentSaveGameFormatVersion = 29;
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inline constexpr FormatVersion MinSupportedSaveGameFormatVersion = 0;
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inline constexpr FormatVersion MinSupportedSaveGameFormatVersion = 1;
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inline constexpr FormatVersion OpenMW0_48SaveGameFormatVersion = 21;
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inline constexpr FormatVersion OpenMW0_49SaveGameFormatVersion = CurrentSaveGameFormatVersion;
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}
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@ -22,14 +22,6 @@ namespace ESM
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ObjectState state;
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// obsolete
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if (esm.isNextSub("SLOT"))
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{
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int32_t slot;
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esm.getHT(slot);
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mEquipmentSlots[index] = slot;
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}
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state.mRef.loadId(esm, true);
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state.load(esm);
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@ -41,46 +41,6 @@ namespace ESM
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for (auto& skill : mSkills)
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skill.load(esm, intFallback);
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mWerewolfDeprecatedData = false;
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if (esm.getFormatVersion() <= MaxWerewolfDeprecatedDataFormatVersion && esm.peekNextSub("STBA"))
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{
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// we have deprecated werewolf skills, stored interleaved
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// Load into one big vector, then remove every 2nd value
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mWerewolfDeprecatedData = true;
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std::vector<StatState<float>> skills(mSkills.begin(), mSkills.end());
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for (size_t i = 0; i < std::size(mSkills); ++i)
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{
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StatState<float> skill;
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skill.load(esm, intFallback);
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skills.push_back(skill);
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}
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int i = 0;
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for (std::vector<StatState<float>>::iterator it = skills.begin(); it != skills.end(); ++i)
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{
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if (i % 2 == 1)
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it = skills.erase(it);
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else
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++it;
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}
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if (skills.size() != std::size(mSkills))
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throw std::runtime_error(
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"Invalid number of skill for werewolf deprecated data: " + std::to_string(skills.size()));
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std::copy(skills.begin(), skills.end(), mSkills.begin());
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}
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// No longer used
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bool hasWerewolfAttributes = false;
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esm.getHNOT(hasWerewolfAttributes, "HWAT");
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if (hasWerewolfAttributes)
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{
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StatState<int32_t> dummy;
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for (int i = 0; i < ESM::Attribute::Length; ++i)
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dummy.load(esm, intFallback);
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mWerewolfDeprecatedData = true;
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}
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mIsWerewolf = false;
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esm.getHNOT(mIsWerewolf, "WOLF");
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@ -93,14 +53,6 @@ namespace ESM
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mWerewolfKills = 0;
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esm.getHNOT(mWerewolfKills, "WKIL");
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// No longer used
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if (esm.isNextSub("PROF"))
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esm.skipHSub(); // int profit
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// No longer used
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if (esm.isNextSub("ASTR"))
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esm.skipHSub(); // attackStrength
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mLevelProgress = 0;
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esm.getHNOT(mLevelProgress, "LPRO");
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@ -116,14 +68,6 @@ namespace ESM
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mTimeToStartDrowning = 0;
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esm.getHNOT(mTimeToStartDrowning, "DRTI");
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// No longer used
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float lastDrowningHit = 0;
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esm.getHNOT(lastDrowningHit, "DRLH");
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// No longer used
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float levelHealthBonus = 0;
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esm.getHNOT(levelHealthBonus, "LVLH");
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mCrimeId = -1;
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esm.getHNOT(mCrimeId, "CRID");
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}
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@ -195,7 +139,6 @@ namespace ESM
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void NpcStats::blank()
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{
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mWerewolfDeprecatedData = false;
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mIsWerewolf = false;
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mDisposition = 0;
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mBounty = 0;
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@ -31,8 +31,6 @@ namespace ESM
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bool mIsWerewolf;
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bool mWerewolfDeprecatedData;
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std::map<ESM::RefId, Faction> mFactions;
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int32_t mDisposition;
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std::array<StatState<float>, ESM::Skill::Length> mSkills;
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@ -48,10 +48,6 @@ namespace ESM
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mFlags = 0;
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esm.getHNOT(mFlags, "FLAG");
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// obsolete
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int32_t unused;
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esm.getHNOT(unused, "LTIM");
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mAnimationState.load(esm);
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// FIXME: assuming "false" as default would make more sense, but also break compatibility with older save files
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@ -8,9 +8,6 @@ namespace ESM
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void QuickKeys::load(ESMReader& esm)
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{
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if (esm.isNextSub("KEY_"))
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esm.getSubHeader(); // no longer used, because sub-record hierachies do not work properly in esmreader
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while (esm.isNextSub("TYPE"))
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{
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QuickKey key;
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@ -18,9 +15,6 @@ namespace ESM
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key.mId = esm.getHNRefId("ID__");
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mKeys.push_back(key);
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if (esm.isNextSub("KEY_"))
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esm.getSubHeader(); // no longer used, because sub-record hierachies do not work properly in esmreader
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}
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}
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@ -32,10 +32,6 @@ namespace ESM
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int32_t current = 0;
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esm.getHNOT(current, "STCU");
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mCurrent = static_cast<T>(current);
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int32_t oldDamage = 0;
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esm.getHNOT(oldDamage, "STDA");
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mDamage = static_cast<float>(oldDamage);
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}
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else
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{
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